Player Matchup

Amaterasu
Amaterasu
BBG Devastation
Amaterasu
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 293L
1,634 Elo+
Solo
Agni
Agni
CJW82504
Agni
Level 66
God Stats
9W - 7L
1,504 SR
Queue Stats
366W - 376L
1,574 Elo+
Party 1
Anubis
Anubis
Dysfunction7291
Anubis
Level 94
God Stats
24W - 10L
1,715 SR
Queue Stats
788W - 750L
1,587 Elo+
Party 1
Raijin
Raijin
PeacefulBonobo
Raijin
Level 95
God Stats
10W - 10L
1,515 SR
Queue Stats
512W - 488L
1,484 Elo+
Party 1
Pele
Pele
Williamll
Pele
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 279L
1,523 Elo+
Party 1
Team Averages
Level 86
1,547 SR
1,560 Elo+

VS

Team Averages
Level 101
1,510 SR
1,549 Elo+
Athena
Athena
H0NCH0-_-R60LLA
Athena
Level 63
God Stats
1W - 2L
1,300 SR
Queue Stats
13W - 15L
1,311 Elo+
Solo
Chiron
Chiron
Kakuhrawt
Chiron
Level 128
God Stats
23W - 17L
1,500 SR
Queue Stats
160W - 160L
1,580 Elo+
Solo
Scylla
Scylla
Lord Quintal
Scylla
Level 105
God Stats
13W - 10L
1,534 SR
Queue Stats
423W - 379L
1,590 Elo+
Solo
Loki
Loki
XxVeegaxX
Loki
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
107W - 90L
1,633 Elo+
Party 2
King Arthur
King Arthur
its-lil-mike-04-
King Arthur
Level 125
God Stats
3W - 4L
1,715 SR
Queue Stats
99W - 89L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BBG Devastation
Amaterasu
5
0 / 5 / 0
3,927
491
1,692
5,371
2,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
6
2 / 1 / 0
4,241
530
2,953
2,609
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 2
4,343
543
1,953
5,739
2,986
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 0
5,403
675
5,066
4,444
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
6
0 / 1 / 1
4,106
513
2,566
4,970
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,721
590
2,274
4,934
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Kakuhrawt
Chiron
8
1 / 1 / 1
4,562
570
2,917
4,512
1,091
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 2 / 2
4,758
595
2,227
4,448
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
9
2 / 1 / 1
5,277
660
1,391
3,880
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

King Arthur
its-lil-mike-04-
King Arthur
10
7 / 0 / 1
5,928
741
6,510
8,934
3,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
12
12
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BBG Devastation
Amaterasu
0
5
0
0
L
Agni
2
1
0
2
L
0
3
2
0.33
W
1
1
1
1.5
W
Chiron
Kakuhrawt
Chiron
1
1
1
1.5
W
Scylla
1
2
2
1
L
3
2
0
1.5
L
Pele
0
1
1
0.5
W
Loki
2
1
1
2.5
W
King Arthur
its-lil-mike-04-
King Arthur
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,230
Damage
15,319
23,133
Taken
26,708
8,978
Mitigated
10,100
5,126
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BBG Devastation
Amaterasu
1,692
840
0
1,031
5,371
2,527
0
0
5,371
0
12,222
L
Agni
2,953
1,117
0
515
2,609
977
498
905
1,704
14,055
0
L
1,953
360
0
2,076
5,739
2,986
0
412
5,311
20,531
0
W
2,274
1,001
0
1,232
4,934
2,228
0
1,710
3,224
7,087
0
W
Chiron
Kakuhrawt
Chiron
2,917
1,809
260
2,272
4,512
1,091
209
1,243
3,269
0
24,830
W
Scylla
2,227
182
0
2,125
4,448
1,387
648
3,311
877
20,549
0
L
5,066
634
0
907
4,444
1,315
216
1,670
2,555
27,302
0
L
Pele
2,566
934
0
597
4,970
1,173
380
1,369
3,601
0
13,451
W
Loki
1,391
475
0
250
3,880
2,269
0
527
3,322
7,144
21,828
W
King Arthur
its-lil-mike-04-
King Arthur
6,510
1,440
67
3,452
8,934
3,125
96
2,841
6,044
0
27,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,020
Gold Earned
25,246
161
Minions Killed
189
0
Camps Cleared
0
678,878
Distance Traveled
803,472
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,927
491
25
3
0
87,674
0
L
Agni
4,241
530
22
3
0
134,927
0
L
Anubis
4,343
543
43
5
0
131,501
0
W
Athena
4,721
590
14
2
0
178,342
1
W
Chiron
4,562
570
43
5
0
161,683
1
W
Scylla
4,758
595
31
4
0
146,090
1
L
Raijin
5,403
675
54
7
0
143,962
0
L
Pele
4,106
513
17
2
0
180,814
0
W
Loki
5,277
660
59
7
0
163,682
1
W
King Arthur
5,928
741
42
5
0
153,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role