Player Matchup

King Arthur
King Arthur
AlphaSaphirre
King Arthur
Level 6
God Stats
3W - 0L
1,846 SR
Queue Stats
23W - 9L
1,839 Elo+
Solo
Ra
Ra
denkay228
Ra
Level 25
God Stats
1W - 0L
1,796 SR
Queue Stats
19W - 13L
1,601 Elo+
Solo
Nemesis
Nemesis
lilsardinilla
Nemesis
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
360W - 319L
1,593 Elo+
Solo
Cerberus
Cerberus
xDeludedx
Cerberus
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xth3on3x
Tsukuyomi
Level 3
God Stats
2W - 0L
1,748 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 1
Team Averages
Level 42
1,678 SR
1,680 Elo+

VS

Team Averages
Level 23
1,545 SR
1,583 Elo+
Sobek
Sobek
ACKONAMKA
Sobek
Level 29
God Stats
6W - 10L
1,551 SR
Queue Stats
41W - 44L
1,563 Elo+
Solo
Apollo
Apollo
CuteLittleKitten
Apollo
Level 28
God Stats
4W - 3L
1,531 SR
Queue Stats
14W - 9L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Globalro
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,668 Elo+
Solo
Hou Yi
Hou Yi
Kusemagneten
Hou Yi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 301L
1,559 Elo+
Solo
Nu Wa
Nu Wa
WieldingWaves
Nu Wa
Level 5
God Stats
7W - 10L
1,642 SR
Queue Stats
35W - 35L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaSaphirre
King Arthur
11
2 / 1 / 0
6,303
700
4,290
6,206
2,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 2 / 2
6,267
696
4,306
4,931
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
12
9 / 0 / 1
7,000
778
7,613
6,220
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
xDeludedx
Cerberus
8
2 / 1 / 7
5,233
581
3,216
5,328
2,308
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xth3on3x
Tsukuyomi
8
2 / 1 / 6
5,122
569
2,503
5,045
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ACKONAMKA
Sobek
6
0 / 6 / 1
4,210
468
2,285
7,548
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 0
6,251
695
4,573
5,945
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Globalro
Cthulhu
9
0 / 2 / 0
4,514
502
2,573
5,588
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
6
0 / 4 / 0
4,088
454
1,625
5,543
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 6 / 1
4,370
486
2,906
6,215
1,764
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
ACKONAMKA
Sobek
0
6
1
0.08
W
King Arthur
AlphaSaphirre
King Arthur
2
1
0
2
L
4
2
0
2
L
Cthulhu
Globalro
Cthulhu
0
2
0
0
L
Hou Yi
0
4
0
0
L
1
6
1
0.25
W
5
2
2
3
W
Nemesis
9
0
1
9.5
W
Cerberus
xDeludedx
Cerberus
2
1
7
5.5
W
Tsukuyomi
xth3on3x
Tsukuyomi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,928
Damage
13,962
27,730
Taken
30,839
11,791
Mitigated
14,406
10,687
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ACKONAMKA
Sobek
2,285
476
0
1,399
7,548
3,942
0
2,237
5,311
8,468
0
W
King Arthur
AlphaSaphirre
King Arthur
4,290
550
0
2,150
6,206
2,849
0
2,497
3,391
0
35,038
L
4,573
2,584
0
2,036
5,945
3,614
0
1,006
4,939
6,398
29,190
L
Cthulhu
Globalro
Cthulhu
2,573
512
0
890
5,588
4,091
0
0
5,588
16,085
0
L
Hou Yi
1,625
922
0
1,274
5,543
995
0
693
4,850
0
14,474
L
2,906
530
0
988
6,215
1,764
0
4,102
2,113
14,517
0
W
4,306
1,268
490
2,412
4,931
1,605
566
1,750
3,104
37,357
0
W
Nemesis
7,613
3,925
87
1,442
6,220
3,543
0
1,141
5,079
3,422
38,405
W
Cerberus
xDeludedx
Cerberus
3,216
577
303
2,282
5,328
2,308
117
1,358
3,946
17,407
0
W
Tsukuyomi
xth3on3x
Tsukuyomi
2,503
1,030
0
1,521
5,045
1,486
292
1,140
3,905
0
15,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
23,433
313
Minions Killed
161
0
Camps Cleared
0
1,006,136
Distance Traveled
789,037
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,210
468
10
1
0
175,735
1
W
King Arthur
6,303
700
85
9
0
186,103
5
L
Apollo
6,251
695
63
7
0
187,353
0
L
Cthulhu
4,514
502
42
5
0
147,998
1
L
Hou Yi
4,088
454
24
3
0
133,911
3
L
Nu Wa
4,370
486
22
2
0
144,040
0
W
Ra
6,267
696
69
8
0
174,393
0
W
Nemesis
7,000
778
79
9
0
211,122
0
W
Cerberus
5,233
581
44
5
0
206,504
1
W
Tsukuyomi
5,122
569
36
4
0
228,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role