Player Matchup

Danzaburou
Danzaburou
Noahayo
Danzaburou
Level 17
God Stats
38W - 33L
1,580 SR
Queue Stats
375W - 439L
1,556 Elo+
Solo
Bellona
Bellona
Zarcar123456789
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
mat-_-SpAm__L2R2
Ymir
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 66L
1,525 Elo+
Party 1
Nemesis
Nemesis
xLuKaas-_-
Nemesis
Level 13
God Stats
3W - 6L
1,480 SR
Queue Stats
13W - 17L
1,822 Elo+
Party 1
Agni
Agni
xZzDream
Agni
Level 28
God Stats
3W - 3L
1,510 SR
Queue Stats
48W - 69L
1,482 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,577 Elo+

VS

Team Averages
Level 19
1,549 SR
1,422 Elo+
Vulcan
Vulcan
BomDeBrigaBrookl
Vulcan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
CB_Matheuziinho
Loki
Level 20
God Stats
8W - 11L
1,441 SR
Queue Stats
20W - 27L
1,297 Elo+
Solo
Izanami
Izanami
NoobZero26
Izanami
Level 3
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Cu Chulainn
Cu Chulainn
alebasi_cunha
Cu Chulainn
Level 25
God Stats
7W - 5L
1,692 SR
Queue Stats
26W - 26L
1,469 Elo+
Solo
Chang'e
Chang'e
ultraviolence491
Chang'e
Level 27
God Stats
10W - 5L
1,813 SR
Queue Stats
38W - 47L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Noahayo
Danzaburou
17
6 / 1 / 8
11,288
564
9,861
8,954
4,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 1 / 4
11,932
597
17,269
13,548
13,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 0 / 4
10,725
536
5,169
7,296
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
xLuKaas-_-
Nemesis
14
0 / 2 / 13
9,315
466
6,032
10,859
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
18
10 / 3 / 2
12,052
603
14,266
13,384
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 1
9,581
479
14,431
15,299
5,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 1
7,048
352
2,854
14,612
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
NoobZero26
Izanami
9
0 / 5 / 0
7,015
351
2,376
10,712
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
alebasi_cunha
Cu Chulainn
15
2 / 5 / 1
9,000
450
5,808
15,385
12,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 4
7,775
389
5,440
13,751
7,792
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
29
Kills
7
7
Deaths
29
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
L
1
5
1
0.3
W
Danzaburou
Noahayo
Danzaburou
6
1
8
10
L
Izanami
NoobZero26
Izanami
0
5
0
0
W
10
1
4
12
L
Cu Chulainn
alebasi_cunha
Cu Chulainn
2
5
1
0.5
W
3
0
4
5
L
0
5
4
0.4
W
Nemesis
xLuKaas-_-
Nemesis
0
2
13
3.25
W
Agni
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,597
Damage
30,909
54,041
Taken
69,759
33,780
Mitigated
33,684
12,540
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,431
6,009
0
2,301
15,299
5,820
674
6,024
8,913
48,580
0
L
2,854
301
0
3,214
14,612
4,492
0
2,290
12,176
0
25,658
W
Danzaburou
Noahayo
Danzaburou
9,861
3,908
0
2,575
8,954
4,670
2,650
3,751
5,203
0
67,843
L
Izanami
NoobZero26
Izanami
2,376
1,327
0
2,464
10,712
3,022
0
1,426
9,286
0
27,169
W
17,269
5,288
0
4,780
13,548
13,358
2,991
4,626
8,922
4,705
73,179
L
Cu Chulainn
alebasi_cunha
Cu Chulainn
5,808
919
0
2,282
15,385
12,558
0
2,954
12,336
8,880
35,604
W
5,169
998
417
1,551
7,296
6,656
562
1,883
5,413
46,673
0
L
5,440
289
1,134
3,121
13,751
7,792
0
6,736
6,828
22,927
0
W
Nemesis
xLuKaas-_-
Nemesis
6,032
2,749
0
1,554
10,859
4,261
1,426
3,762
7,097
0
25,195
W
Agni
14,266
944
0
1,663
13,384
4,835
1,272
7,130
6,254
88,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
40,419
499
Minions Killed
289
0
Camps Cleared
0
1,995,032
Distance Traveled
1,581,161
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,581
479
81
4
0
326,811
4
L
Loki
7,048
352
40
2
0
355,522
0
W
Danzaburou
11,288
564
104
5
0
333,416
4
L
Izanami
7,015
351
49
2
0
244,621
2
W
Bellona
11,932
597
144
7
0
396,499
1
L
Cu Chulainn
9,000
450
95
5
0
371,272
5
W
Ymir
10,725
536
80
4
0
395,396
1
L
Chang'e
7,775
389
24
1
0
282,935
1
W
Nemesis
9,315
466
33
2
0
478,676
2
W
Agni
12,052
603
138
7
0
391,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role