Player Matchup

Merlin
Merlin
AverageDome
Merlin
Level 112
God Stats
8W - 19L
1,437 SR
Queue Stats
224W - 213L
1,515 Elo+
Party 2
Ratatoskr
Ratatoskr
GamerSJG
Ratatoskr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
IhitYourMaMa
Vamana
Level 66
God Stats
32W - 38L
1,208 SR
Queue Stats
715W - 693L
1,380 Elo+
Solo
Chaac
Chaac
JohnWick00
Chaac
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
56W - 56L
1,606 Elo+
Party 3
Anubis
Anubis
aniranmandalina
Anubis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,583 Elo+
Party 3
Team Averages
Level 98
1,429 SR
1,517 Elo+

VS

Team Averages
Level 77
1,488 SR
1,579 Elo+
Vamana
Vamana
Ascetic13
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
CapibaraNaf
Baron Samedi
Level 89
God Stats
64W - 36L
1,563 SR
Queue Stats
189W - 178L
1,523 Elo+
Solo
Geb
Geb
TexugoPT
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,808 Elo+
Solo
Awilix
Awilix
TheBluestOfDudes
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Solo
Rama
Rama
TurboValet
Rama
Level 77
God Stats
0W - 4L
1,379 SR
Queue Stats
16W - 25L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 3 / 1
11,571
551
13,684
11,426
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
GamerSJG
Ratatoskr
15
1 / 4 / 7
9,519
453
4,014
13,119
4,113
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
19
1 / 2 / 2
11,088
528
15,691
21,516
13,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
18
2 / 1 / 9
11,901
567
14,283
17,538
12,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 1 / 6
10,369
494
13,147
8,740
5,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ascetic13
Vamana
16
2 / 2 / 2
9,742
464
12,241
20,265
20,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
CapibaraNaf
Baron Samedi
15
2 / 4 / 4
9,875
470
11,457
14,618
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 6 / 2
8,676
413
5,940
17,872
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 5 / 3
10,568
503
12,048
17,515
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 4
9,530
454
7,869
12,584
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
11
11
Deaths
19
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ascetic13
Vamana
2
2
2
1.5
W
Merlin
7
3
1
2.5
L
Baron Samedi
CapibaraNaf
Baron Samedi
2
4
4
1
W
Ratatoskr
GamerSJG
Ratatoskr
1
4
7
1.13
W
Vamana
1
2
2
1
W
Chaac
2
1
9
6.5
L
1
6
2
0.33
L
6
5
3
1.5
L
0
2
4
1
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,819
Damage
49,555
72,339
Taken
82,854
39,365
Mitigated
46,906
27,033
Healing
28,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ascetic13
Vamana
12,241
5,478
0
8,526
20,265
20,638
856
4,621
15,546
36
58,153
W
Merlin
13,684
618
0
2,135
11,426
4,206
70
3,933
7,173
81,154
0
L
Baron Samedi
CapibaraNaf
Baron Samedi
11,457
340
1,594
6,489
14,618
5,394
50
6,331
7,899
64,948
0
W
Ratatoskr
GamerSJG
Ratatoskr
4,014
805
0
3,978
13,119
4,113
0
3,374
9,438
0
51,917
W
Vamana
15,691
9,855
0
7,434
21,516
13,332
2,692
1,861
19,058
0
91,530
W
Chaac
14,283
2,674
681
7,753
17,538
12,665
416
4,766
12,515
0
69,468
L
5,940
824
0
1,610
17,872
10,690
0
6,159
11,635
26,840
0
L
12,048
3,812
0
5,268
17,515
6,191
0
5,489
11,808
0
67,034
L
7,869
5,344
0
4,932
12,584
3,993
0
3,439
9,135
0
70,745
W
13,147
398
657
4,395
8,740
5,049
334
2,718
5,928
64,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,448
Gold Earned
48,391
644
Minions Killed
511
0
Camps Cleared
0
1,904,859
Distance Traveled
1,932,106
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,742
464
112
5
0
396,809
0
W
Merlin
11,571
551
161
8
0
400,657
0
L
Baron Samedi
9,875
470
132
6
0
332,482
3
W
Ratatoskr
9,519
453
104
5
0
405,372
1
W
Vamana
11,088
528
168
8
0
368,195
3
W
Chaac
11,901
567
97
5
0
383,712
5
L
Geb
8,676
413
35
2
0
344,921
0
L
Awilix
10,568
503
105
5
0
519,651
4
L
Rama
9,530
454
127
6
0
338,243
3
W
Anubis
10,369
494
114
5
0
346,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role