Player Matchup

Bellona
Bellona
Ayy lmao MD
Bellona
Level 28
God Stats
39W - 36L
1,354 SR
Queue Stats
342W - 351L
1,503 Elo+
Party 1
Fenrir
Fenrir
Thequiet0ne
Fenrir
Level 14
God Stats
2W - 0L
1,735 SR
Queue Stats
14W - 15L
1,442 Elo+
Solo
Discordia
Discordia
Winckk
Discordia
Level 23
God Stats
18W - 14L
1,542 SR
Queue Stats
28W - 24L
1,451 Elo+
Party 1
Team Averages
Level 22
1,544 SR
1,465 Elo+

VS

Team Averages
Level 47
1,438 SR
1,430 Elo+
Danzaburou
Danzaburou
Fatbabyjesus3
Danzaburou
Level 87
God Stats
25W - 16L
1,814 SR
Queue Stats
88W - 112L
1,627 Elo+
Party 2
Chang'e
Chang'e
OmniscientIdiot
Chang'e
Level 27
God Stats
0W - 1L
1,178 SR
Queue Stats
1W - 7L
1,100 Elo+
Solo
King Arthur
King Arthur
xoriginalcamperx
King Arthur
Level 28
God Stats
4W - 8L
1,323 SR
Queue Stats
92W - 98L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ayy lmao MD
Bellona
18
6 / 5 / 12
14,722
640
10,561
20,539
19,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
18
13 / 8 / 9
16,148
702
19,090
20,532
11,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Winckk
Discordia
20
6 / 1 / 16
15,628
679
24,551
8,587
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fatbabyjesus3
Danzaburou
18
5 / 6 / 8
15,264
664
16,992
19,801
7,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 9 / 5
14,795
643
12,838
17,987
16,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
xoriginalcamperx
King Arthur
16
1 / 10 / 9
13,353
581
12,077
24,031
16,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
25
Kills
14
14
Deaths
25
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ayy lmao MD
Bellona
6
5
12
2.4
L
Danzaburou
Fatbabyjesus3
Danzaburou
5
6
8
1.5
L
8
9
5
1.17
W
Fenrir
13
8
9
2.19
W
Discordia
Winckk
Discordia
6
1
16
14
L
King Arthur
xoriginalcamperx
King Arthur
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,202
Damage
41,907
49,658
Taken
61,819
34,587
Mitigated
40,133
12,532
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ayy lmao MD
Bellona
10,561
4,905
921
4,813
20,539
19,112
666
5,201
15,338
2,758
39,755
L
Danzaburou
Fatbabyjesus3
Danzaburou
16,992
10,228
147
4,317
19,801
7,155
853
7,725
11,458
0
77,773
L
12,838
1,756
840
3,178
17,987
16,086
101
6,532
10,963
32,567
0
W
Fenrir
19,090
7,053
693
3,519
20,532
11,911
301
4,905
15,627
0
59,844
W
Discordia
Winckk
Discordia
24,551
2,174
227
2,359
8,587
3,564
1,480
2,782
5,765
99,178
0
L
King Arthur
xoriginalcamperx
King Arthur
12,077
1,030
0
4,346
24,031
16,892
0
9,631
13,829
0
71,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
43,412
255
Minions Killed
243
0
Camps Cleared
0
1,205,861
Distance Traveled
987,930
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,722
640
48
2
0
408,239
2
L
Danzaburou
15,264
664
123
5
0
352,100
2
L
Chang'e
14,795
643
42
2
0
235,676
0
W
Fenrir
16,148
702
58
3
0
378,325
6
W
Discordia
15,628
679
149
6
0
419,297
4
L
King Arthur
13,353
581
78
3
0
400,154
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role