Player Matchup

Bakasura
Bakasura
HiRoChIMaXxX22
Bakasura
Level 68
God Stats
13W - 15L
1,651 SR
Queue Stats
59W - 54L
1,433 Elo+
Party 2
Rama
Rama
S0W x BenSouSS
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,520 Elo+
Party 2
Sobek
Sobek
Toddofwar07
Sobek
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,387 Elo+
Solo
Team Averages
Level 67
1,550 SR
1,447 Elo+

VS

Team Averages
Level 95
1,545 SR
1,500 Elo+
Osiris
Osiris
DaTimeLordDW
Osiris
Level 128
God Stats
12W - 13L
1,489 SR
Queue Stats
323W - 339L
1,475 Elo+
Party 1
Thoth
Thoth
Minecrafter2120
Thoth
Level 69
God Stats
2W - 0L
1,597 SR
Queue Stats
30W - 18L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Vlexiii
Sun Wukong
Level 88
God Stats
15W - 13L
1,549 SR
Queue Stats
49W - 50L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 5 / 0
8,291
691
7,354
13,056
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 3
7,871
656
6,381
9,521
2,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 6 / 3
8,718
727
5,533
16,388
12,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
11 / 1 / 8
10,361
863
12,651
10,626
8,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 11
9,330
778
9,213
5,479
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vlexiii
Sun Wukong
12
4 / 1 / 13
9,141
762
8,705
9,725
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
19
19
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
11
1
8
15
L
Bakasura
3
5
0
0.6
W
4
3
11
3.17
L
1
8
3
0.31
L
1
6
3
0.42
W
Sun Wukong
Vlexiii
Sun Wukong
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,268
Damage
30,569
38,965
Taken
25,830
20,199
Mitigated
17,898
6,839
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,651
6,166
0
2,044
10,626
8,789
822
2,124
7,722
5,355
38,717
L
Bakasura
7,354
4,725
516
2,680
13,056
4,726
0
2,838
9,763
0
15,149
W
9,213
987
0
370
5,479
1,569
742
1,561
3,546
35,162
0
L
6,381
4,489
663
246
9,521
2,622
0
2,367
6,847
0
32,647
L
5,533
246
270
2,464
16,388
12,851
0
4,135
11,642
12,749
0
W
Sun Wukong
Vlexiii
Sun Wukong
8,705
1,895
0
2,310
9,725
7,540
593
1,945
6,777
0
29,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
28,832
105
Minions Killed
147
0
Camps Cleared
0
622,633
Distance Traveled
684,129
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,361
863
45
4
0
214,650
0
L
Bakasura
8,291
691
35
3
0
242,385
0
W
Thoth
9,330
778
61
5
0
204,849
2
L
Rama
7,871
656
56
5
0
179,427
0
L
Sobek
8,718
727
14
1
0
200,821
4
W
Sun Wukong
9,141
762
41
3
0
264,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role