Player Matchup

Persephone
Persephone
Harper_Baryum
Persephone
Level 83
God Stats
2W - 5L
1,298 SR
Queue Stats
18W - 25L
1,279 Elo+
Party 3
Thanatos
Thanatos
KrypteK_Argon
Thanatos
Level 82
God Stats
12W - 17L
1,331 SR
Queue Stats
34W - 60L
1,283 Elo+
Party 3
Ares
Ares
LidwaStarbuzz
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,500 Elo+
Party 3
Artemis
Artemis
Skyoniz
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
jask_paul
Nu Wa
Level 43
God Stats
7W - 8L
1,885 SR
Queue Stats
99W - 123L
1,434 Elo+
Solo
Team Averages
Level 49
1,503 SR
1,399 Elo+

VS

Team Averages
Level 45
1,524 SR
1,393 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DenLesogor
Aphrodite
Level 69
God Stats
4W - 6L
1,622 SR
Queue Stats
505W - 526L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
GansPropeller
Danzaburou
Level 28
God Stats
62W - 49L
1,549 SR
Queue Stats
252W - 272L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
Skizzeurone1
Sylvanus
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 83L
1,492 Elo+
Solo
Nemesis
Nemesis
TTVm0h4
Nemesis
Level 27
God Stats
16W - 9L
1,447 SR
Queue Stats
219W - 255L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Harper_Baryum
Persephone
20
7 / 8 / 7
14,190
489
25,566
18,813
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
KrypteK_Argon
Thanatos
20
14 / 7 / 4
14,982
517
25,360
33,355
15,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 12 / 5
10,258
354
8,528
27,810
25,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Skyoniz
Artemis
14
0 / 10 / 4
9,644
333
6,855
16,301
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
jask_paul
Nu Wa
19
0 / 5 / 8
11,967
413
24,868
14,425
6,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 3 / 8
16,122
556
15,551
26,518
26,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
DenLesogor
Aphrodite
19
4 / 4 / 20
12,566
433
14,107
23,817
12,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
GansPropeller
Danzaburou
20
14 / 4 / 12
15,305
528
22,550
28,303
10,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Skizzeurone1
Sylvanus
20
10 / 7 / 16
16,580
572
29,210
35,769
26,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
TTVm0h4
Nemesis
20
7 / 4 / 11
14,437
498
11,058
18,252
11,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
22
Kills
42
42
Deaths
22
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
3
8
3.67
W
Aphrodite
DenLesogor
Aphrodite
4
4
20
3.5
W
Danzaburou
GansPropeller
Danzaburou
14
4
12
5
L
Persephone
Harper_Baryum
Persephone
7
8
7
1.31
L
Thanatos
KrypteK_Argon
Thanatos
14
7
4
2.29
L
1
12
5
0.29
W
Sylvanus
Skizzeurone1
Sylvanus
10
7
16
2.57
L
Artemis
Skyoniz
Artemis
0
10
4
0.2
W
Nemesis
TTVm0h4
Nemesis
7
4
11
3.13
L
Nu Wa
jask_paul
Nu Wa
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,177
Damage
92,476
110,704
Taken
132,659
60,279
Mitigated
87,038
33,709
Healing
64,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,551
3,686
0
10,842
26,518
26,972
547
11,834
14,516
0
129,498
W
Aphrodite
DenLesogor
Aphrodite
14,107
926
11,128
12,531
23,817
12,269
1,570
10,979
12,685
51,764
0
W
Danzaburou
GansPropeller
Danzaburou
22,550
8,787
2,061
7,154
28,303
10,254
4,367
12,953
15,216
0
88,057
L
Persephone
Harper_Baryum
Persephone
25,566
2,045
0
1,793
18,813
8,121
27
9,103
9,704
71,241
0
L
Thanatos
KrypteK_Argon
Thanatos
25,360
8,943
0
24,970
33,355
15,248
877
11,289
22,066
0
101,141
L
8,528
396
255
2,010
27,810
25,566
178
10,241
17,569
35,294
0
W
Sylvanus
Skizzeurone1
Sylvanus
29,210
9,346
4,274
12,622
35,769
26,193
1,521
15,370
19,978
149,605
0
L
Artemis
Skyoniz
Artemis
6,855
3,244
0
1,921
16,301
5,322
439
8,827
7,474
0
27,830
W
Nemesis
TTVm0h4
Nemesis
11,058
3,347
0
3,629
18,252
11,350
1,411
7,206
10,903
8,348
95,051
L
Nu Wa
jask_paul
Nu Wa
24,868
3,991
558
2,202
14,425
6,022
37
3,994
10,431
80,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
75,010
416
Minions Killed
765
0
Camps Cleared
0
2,407,982
Distance Traveled
2,588,963
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,122
556
236
8
0
495,940
2
W
Aphrodite
12,566
433
88
3
0
533,025
3
W
Danzaburou
15,305
528
115
4
0
522,541
4
L
Persephone
14,190
489
102
4
0
505,322
5
L
Thanatos
14,982
517
132
5
0
564,654
2
L
Ares
10,258
354
41
1
0
466,863
2
W
Sylvanus
16,580
572
200
7
0
437,325
3
L
Artemis
9,644
333
42
1
0
366,454
0
W
Nemesis
14,437
498
126
4
0
600,132
2
L
Nu Wa
11,967
413
99
3
0
504,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role