Player Matchup

Cupid
Cupid
ImLunik_
Cupid
Level 32
God Stats
3W - 4L
1,484 SR
Queue Stats
148W - 121L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
PitabreadChan
Amaterasu
Level 49
God Stats
2W - 3L
1,756 SR
Queue Stats
124W - 121L
1,619 Elo+
Solo
Merlin
Merlin
Sevenate
Merlin
Level 135
God Stats
9W - 3L
1,500 SR
Queue Stats
84W - 68L
1,458 Elo+
Party 1
Nemesis
Nemesis
Skygirl14
Nemesis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
shad1048
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,548 SR
1,522 Elo+

VS

Team Averages
Level 65
1,711 SR
1,574 Elo+
Osiris
Osiris
Clencho
Osiris
Level 46
God Stats
13W - 7L
1,736 SR
Queue Stats
98W - 67L
1,606 Elo+
Party 3
Nu Wa
Nu Wa
MeloGondor
Nu Wa
Level 108
God Stats
3W - 1L
1,832 SR
Queue Stats
23W - 13L
1,565 Elo+
Party 3
Yemoja
Yemoja
Rykyna
Yemoja
Level 41
God Stats
3W - 1L
1,650 SR
Queue Stats
30W - 28L
1,524 Elo+
Party 2
Set
Set
SrArkimedes
Set
Level 84
God Stats
8W - 3L
1,715 SR
Queue Stats
291W - 273L
1,621 Elo+
Party 3
Danzaburou
Danzaburou
VladAdam
Danzaburou
Level 48
God Stats
22W - 13L
1,623 SR
Queue Stats
36W - 32L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ImLunik_
Cupid
13
1 / 8 / 2
8,364
380
5,303
16,978
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
PitabreadChan
Amaterasu
16
4 / 6 / 3
10,179
463
10,750
23,899
21,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Sevenate
Merlin
15
4 / 6 / 1
9,755
443
16,296
14,546
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Skygirl14
Nemesis
14
1 / 9 / 2
8,994
409
4,745
20,792
8,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
shad1048
Hercules
12
0 / 8 / 3
8,277
376
5,617
24,566
20,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Clencho
Osiris
17
3 / 3 / 8
12,139
552
13,803
17,552
24,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
19
7 / 4 / 16
13,230
601
22,853
13,706
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Rykyna
Yemoja
14
0 / 1 / 16
10,869
494
6,168
17,374
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
17 / 1 / 10
14,737
670
22,696
15,339
13,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
VladAdam
Danzaburou
17
10 / 1 / 8
12,308
559
18,922
13,756
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
10
Kills
37
37
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Osiris
Clencho
Osiris
3
3
8
2.33
L
Cupid
ImLunik_
Cupid
1
8
2
0.25
W
Nu Wa
7
4
16
3.75
L
Amaterasu
PitabreadChan
Amaterasu
4
6
3
0.92
W
Yemoja
Rykyna
Yemoja
0
1
16
8
L
Merlin
Sevenate
Merlin
4
6
1
0.75
L
Nemesis
Skygirl14
Nemesis
1
9
2
0.22
W
17
1
10
22
W
Danzaburou
VladAdam
Danzaburou
10
1
8
14
L
Hercules
shad1048
Hercules
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,711
Damage
84,442
100,781
Taken
77,727
62,117
Mitigated
65,064
20,069
Healing
31,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Clencho
Osiris
13,803
2,961
0
5,489
17,552
24,157
1,234
2,509
14,733
15,536
49,128
L
Cupid
ImLunik_
Cupid
5,303
2,629
194
1,715
16,978
7,092
0
6,013
10,744
4,974
40,046
W
Nu Wa
22,853
5,734
0
2,169
13,706
5,528
1,367
6,202
6,891
93,152
0
L
Amaterasu
PitabreadChan
Amaterasu
10,750
4,300
0
7,012
23,899
21,008
0
8,852
14,887
4,537
45,403
W
Yemoja
Rykyna
Yemoja
6,168
1,371
4,367
8,130
17,374
15,950
1,149
4,098
11,844
17,648
0
L
Merlin
Sevenate
Merlin
16,296
834
0
891
14,546
4,678
0
5,670
8,602
70,139
0
L
Nemesis
Skygirl14
Nemesis
4,745
1,760
0
4,118
20,792
8,683
0
3,605
16,927
0
45,617
W
22,696
10,159
0
6,810
15,339
13,204
1,997
3,086
12,015
0
114,647
W
Danzaburou
VladAdam
Danzaburou
18,922
9,022
0
4,784
13,756
6,225
7,801
2,910
10,671
0
86,335
L
Hercules
shad1048
Hercules
5,617
1,315
0
6,139
24,566
20,656
0
6,438
17,888
0
19,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
63,283
436
Minions Killed
530
0
Camps Cleared
0
1,930,207
Distance Traveled
2,042,204
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,139
552
103
5
0
383,708
0
L
Cupid
8,364
380
88
4
0
349,977
4
W
Nu Wa
13,230
601
120
5
0
406,551
1
L
Amaterasu
10,179
463
96
4
0
381,589
4
W
Yemoja
10,869
494
16
1
0
381,581
9
L
Merlin
9,755
443
136
6
0
395,183
2
L
Nemesis
8,994
409
91
4
0
375,620
5
W
Set
14,737
670
170
8
0
469,856
2
W
Danzaburou
12,308
559
121
6
0
400,508
2
L
Hercules
8,277
376
25
1
0
427,838
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role