Player Matchup

Serqet
Serqet
JhoNicJer
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingRonin_
Ah Muzen Cab
Level 116
God Stats
6W - 3L
1,729 SR
Queue Stats
47W - 54L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
cofethu09
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,773 Elo+
Solo
Sun Wukong
Sun Wukong
pure monke
Sun Wukong
Level 28
God Stats
5W - 5L
1,580 SR
Queue Stats
107W - 81L
1,620 Elo+
Solo
Ra
Ra
xxSignificant
Ra
Level 7
God Stats
1W - 0L
1,731 SR
Queue Stats
19W - 9L
1,869 Elo+
Party 1
Team Averages
Level 41
1,608 SR
1,675 Elo+

VS

Team Averages
Level 18
1,594 SR
1,557 Elo+
Pele
Pele
BagOfMud55
Pele
Level 22
God Stats
4W - 4L
1,727 SR
Queue Stats
55W - 62L
1,306 Elo+
Solo
Olorun
Olorun
Mistawetemup
Olorun
Level 5
God Stats
1W - 3L
1,677 SR
Queue Stats
3W - 3L
1,698 Elo+
Solo
Guan Yu
Guan Yu
SLIPPY5283
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,742 Elo+
Solo
Aphrodite
Aphrodite
kaymat102
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,435 Elo+
Solo
Neith
Neith
kphil_13
Neith
Level 27
God Stats
36W - 35L
1,564 SR
Queue Stats
77W - 65L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JhoNicJer
Serqet
19
3 / 1 / 4
13,000
542
6,083
16,987
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
KingRonin_
Ah Muzen Cab
19
16 / 2 / 5
13,728
572
19,796
19,585
11,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
cofethu09
Cthulhu
19
3 / 0 / 15
13,791
575
11,222
8,390
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
pure monke
Sun Wukong
19
3 / 1 / 2
12,911
538
17,930
18,858
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 3 / 4
13,190
550
16,454
15,985
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
10,414
434
4,312
17,993
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
2 / 7 / 1
9,090
379
8,012
16,489
6,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
SLIPPY5283
Guan Yu
7
0 / 13 / 1
6,781
283
877
15,438
9,386
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
kaymat102
Aphrodite
19
2 / 5 / 5
12,018
501
18,854
26,552
12,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kphil_13
Neith
15
0 / 8 / 0
9,013
376
6,443
15,683
6,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
32
Kills
7
7
Deaths
35
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Serqet
JhoNicJer
Serqet
3
1
4
5
W
Ah Muzen Cab
KingRonin_
Ah Muzen Cab
16
2
5
9.25
L
Olorun
2
7
1
0.36
L
Guan Yu
SLIPPY5283
Guan Yu
0
13
1
0.04
W
Cthulhu
cofethu09
Cthulhu
3
0
15
10.5
L
Aphrodite
kaymat102
Aphrodite
2
5
5
0.9
L
Neith
kphil_13
Neith
0
8
0
0
W
Sun Wukong
pure monke
Sun Wukong
3
1
2
4
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,485
Damage
38,498
79,805
Taken
92,155
50,316
Mitigated
40,334
33,859
Healing
32,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,312
765
0
5,234
17,993
5,918
0
3,880
13,807
0
35,004
W
Serqet
JhoNicJer
Serqet
6,083
1,232
191
5,116
16,987
7,005
3,234
2,436
14,387
0
82,416
W
Ah Muzen Cab
KingRonin_
Ah Muzen Cab
19,796
11,407
274
8,937
19,585
11,425
8,551
6,216
13,208
7,336
80,338
L
Olorun
8,012
5,020
0
1,326
16,489
6,597
0
6,808
8,884
29,411
0
L
Guan Yu
SLIPPY5283
Guan Yu
877
218
160
916
15,438
9,386
95
5,370
9,869
0
15,124
W
Cthulhu
cofethu09
Cthulhu
11,222
292
456
1,044
8,390
8,453
502
1,713
6,655
63,345
0
L
Aphrodite
kaymat102
Aphrodite
18,854
1,409
4,185
16,766
26,552
12,290
0
8,791
17,361
86,821
0
L
Neith
kphil_13
Neith
6,443
2,551
0
4,340
15,683
6,143
0
3,909
11,436
0
58,929
W
Sun Wukong
pure monke
Sun Wukong
17,930
3,239
0
8,864
18,858
16,444
1,857
6,834
11,916
0
85,151
W
16,454
2,014
1,972
7,005
15,985
6,989
2,444
8,912
6,773
100,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,620
Gold Earned
47,316
637
Minions Killed
379
0
Camps Cleared
0
2,146,636
Distance Traveled
1,745,631
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,414
434
64
3
0
342,283
0
W
Serqet
13,000
542
130
5
0
478,780
1
W
Ah Muzen Cab
13,728
572
105
4
0
417,455
0
L
Olorun
9,090
379
34
1
0
359,745
0
L
Guan Yu
6,781
283
12
1
0
303,542
1
W
Cthulhu
13,791
575
90
4
0
423,892
4
L
Aphrodite
12,018
501
166
7
0
390,981
4
L
Neith
9,013
376
103
4
0
349,080
0
W
Sun Wukong
12,911
538
139
6
0
403,931
4
W
Ra
13,190
550
173
7
0
422,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role