Player Matchup

Hachiman
Hachiman
ChaosLegacy
Hachiman
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 50L
1,415 Elo+
Solo
Agni
Agni
DCP303
Agni
Level 31
God Stats
8W - 8L
1,265 SR
Queue Stats
77W - 86L
1,210 Elo+
Solo
Cthulhu
Cthulhu
StevieGU671
Cthulhu
Level 18
God Stats
11W - 13L
1,437 SR
Queue Stats
228W - 211L
1,364 Elo+
Solo
Khepri
Khepri
Traskore
Khepri
Level 24
God Stats
4W - 9L
1,254 SR
Queue Stats
79W - 103L
1,373 Elo+
Solo
Cerberus
Cerberus
WarsomeGod
Cerberus
Level 15
God Stats
2W - 2L
1,394 SR
Queue Stats
12W - 13L
1,399 Elo+
Solo
Team Averages
Level 23
1,370 SR
1,352 Elo+

VS

Team Averages
Level 18
1,481 SR
1,175 Elo+
Tsukuyomi
Tsukuyomi
Hoke-71
Tsukuyomi
Level 27
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 5L
881 Elo+
Solo
Bellona
Bellona
gotigardy
Bellona
Level 25
God Stats
8W - 7L
1,312 SR
Queue Stats
72W - 83L
1,126 Elo+
Solo
Danzaburou
Danzaburou
homely-whey8
Danzaburou
Level 15
God Stats
11W - 10L
1,381 SR
Queue Stats
96W - 111L
1,493 Elo+
Party 1
Anhur
Anhur
hottorila1234543
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
977 Elo+
Solo
Nu Wa
Nu Wa
verguld-Aak
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChaosLegacy
Hachiman
20
18 / 4 / 5
16,937
546
24,284
29,296
11,653
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
DCP303
Agni
20
7 / 11 / 8
14,270
460
18,257
19,049
5,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
StevieGU671
Cthulhu
3
0 / 0 / 0
6,765
218
0
1,107
293
Khepri
Traskore
Khepri
20
1 / 1 / 14
13,208
426
6,739
12,460
15,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
WarsomeGod
Cerberus
20
27 / 3 / 12
17,497
564
49,407
35,149
24,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hoke-71
Tsukuyomi
11
0 / 10 / 1
9,592
309
2,310
18,657
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
gotigardy
Bellona
20
1 / 7 / 1
15,517
501
13,891
28,183
27,171
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
homely-whey8
Danzaburou
20
17 / 4 / 2
19,069
615
27,020
28,934
9,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 16 / 3
10,087
325
3,177
27,705
13,881
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 16 / 4
11,469
370
14,486
22,989
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
53
Kills
19
19
Deaths
53
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChaosLegacy
Hachiman
18
4
5
5.13
W
Agni
DCP303
Agni
7
11
8
1
L
Tsukuyomi
Hoke-71
Tsukuyomi
0
10
1
0.05
W
Cthulhu
StevieGU671
Cthulhu
0
0
0
0
W
Khepri
Traskore
Khepri
1
1
14
8
W
Cerberus
WarsomeGod
Cerberus
27
3
12
11
L
Bellona
gotigardy
Bellona
1
7
1
0.21
L
Danzaburou
homely-whey8
Danzaburou
17
4
2
4.5
L
0
16
3
0.09
L
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,687
Damage
60,884
97,061
Taken
126,468
57,783
Mitigated
64,247
40,379
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChaosLegacy
Hachiman
24,284
18,560
0
13,527
29,296
11,653
1,496
5,343
23,903
0
183,559
W
Agni
DCP303
Agni
18,257
1,057
0
3,142
19,049
5,828
609
1,620
17,404
88,625
0
L
Tsukuyomi
Hoke-71
Tsukuyomi
2,310
467
0
342
18,657
8,862
455
9,645
8,895
0
12,163
W
Cthulhu
StevieGU671
Cthulhu
0
0
0
0
1,107
293
0
1,107
0
0
0
W
Khepri
Traskore
Khepri
6,739
1,107
0
331
12,460
15,923
678
774
11,661
44,522
0
W
Cerberus
WarsomeGod
Cerberus
49,407
1,711
1,159
22,220
35,149
24,086
1,233
5,642
29,357
159,411
0
L
Bellona
gotigardy
Bellona
13,891
9,674
0
6,382
28,183
27,171
2,562
13,698
14,269
0
111,130
L
Danzaburou
homely-whey8
Danzaburou
27,020
9,421
219
11,662
28,934
9,660
5,422
17,052
11,398
0
116,431
L
3,177
1,035
0
163
27,705
13,881
433
15,849
11,690
0
11,859
L
14,486
3,518
117
1,223
22,989
4,673
2,729
17,136
5,813
47,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,677
Gold Earned
65,734
663
Minions Killed
511
0
Camps Cleared
0
1,993,162
Distance Traveled
2,151,951
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,937
546
195
6
0
503,210
0
W
Agni
14,270
460
137
4
0
501,121
0
L
Tsukuyomi
9,592
309
22
1
0
505,690
0
W
Cthulhu
6,765
218
0
0
0
0
0
W
Khepri
13,208
426
50
2
0
432,937
4
W
Cerberus
17,497
564
281
9
0
555,894
2
L
Bellona
15,517
501
219
7
0
492,247
1
L
Danzaburou
19,069
615
198
6
0
524,239
0
L
Anhur
10,087
325
17
1
0
322,941
1
L
Nu Wa
11,469
370
55
2
0
306,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role