Player Matchup

Heimdallr
Heimdallr
AsasinMike18
Heimdallr
Level 29
God Stats
11W - 8L
1,541 SR
Queue Stats
41W - 49L
1,418 Elo+
Solo
Ne Zha
Ne Zha
Danhibiki37
Ne Zha
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 119L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Dri2clutch240
Nu Wa
Level 27
God Stats
10W - 3L
1,761 SR
Queue Stats
40W - 48L
1,410 Elo+
Party 1
Horus
Horus
DripWalker420
Horus
Level 16
God Stats
1W - 1L
1,597 SR
Queue Stats
18W - 21L
1,297 Elo+
Party 1
Danzaburou
Danzaburou
shago2020
Danzaburou
Level 29
God Stats
6W - 3L
1,524 SR
Queue Stats
15W - 9L
1,481 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,417 Elo+

VS

Team Averages
Level 17
1,428 SR
1,378 Elo+
Terra
Terra
BubMaster2009
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Solo
Discordia
Discordia
Cesaralex558
Discordia
Level 22
God Stats
15W - 18L
1,295 SR
Queue Stats
215W - 249L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kennymendash
Tsukuyomi
Level 27
God Stats
25W - 39L
1,652 SR
Queue Stats
275W - 260L
1,517 Elo+
Solo
Loki
Loki
duke103115
Loki
Level 4
God Stats
0W - 3L
1,190 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
goiio
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AsasinMike18
Heimdallr
17
1 / 3 / 6
11,052
461
3,595
8,160
3,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
20
14 / 3 / 6
15,105
629
19,198
16,699
7,638
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 5 / 5
12,852
536
20,735
13,939
5,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 2 / 4
11,839
493
3,525
19,933
19,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
shago2020
Danzaburou
19
1 / 2 / 3
11,988
500
7,866
13,509
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
7,318
305
448
8,127
2,479
Discordia
Cesaralex558
Discordia
18
5 / 3 / 1
11,416
476
11,552
9,406
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Kennymendash
Tsukuyomi
19
4 / 6 / 2
11,972
499
14,067
18,636
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 7 / 4
9,734
406
2,124
17,934
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
goiio
Ah Muzen Cab
19
4 / 3 / 2
12,074
503
11,442
18,031
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
13
15
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AsasinMike18
Heimdallr
1
3
6
1.33
L
0
4
1
0.13
L
Discordia
Cesaralex558
Discordia
5
3
1
1.83
W
Ne Zha
14
3
6
5.67
W
6
5
5
1.7
W
1
2
4
1.5
L
Tsukuyomi
Kennymendash
Tsukuyomi
4
6
2
0.83
L
0
7
4
0.29
L
Ah Muzen Cab
goiio
Ah Muzen Cab
4
3
2
1.67
W
Danzaburou
shago2020
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,919
Damage
39,633
72,240
Taken
72,134
42,988
Mitigated
25,992
24,821
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AsasinMike18
Heimdallr
3,595
1,129
0
2,328
8,160
3,250
3,302
2,787
5,373
0
48,542
L
448
261
0
214
8,127
2,479
0
3,814
4,313
2,591
0
L
Discordia
Cesaralex558
Discordia
11,552
401
0
315
9,406
2,795
264
3,465
5,941
59,496
0
W
Ne Zha
19,198
10,531
0
7,835
16,699
7,638
2,062
1,737
14,366
0
99,716
W
20,735
4,482
1,238
2,563
13,939
5,129
3,784
1,398
12,541
82,723
0
W
3,525
1,854
1,766
4,270
19,933
19,128
2,120
2,656
17,277
0
33,655
L
Tsukuyomi
Kennymendash
Tsukuyomi
14,067
3,361
0
5,231
18,636
7,979
645
4,930
13,706
0
95,427
L
2,124
297
0
2,340
17,934
5,942
0
3,523
14,411
0
47,022
L
Ah Muzen Cab
goiio
Ah Muzen Cab
11,442
8,250
390
8,594
18,031
6,797
4,611
5,229
12,802
0
88,403
W
Danzaburou
shago2020
Danzaburou
7,866
2,381
0
4,821
13,509
7,843
3,502
3,422
10,087
9,542
86,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,836
Gold Earned
52,514
635
Minions Killed
481
0
Camps Cleared
0
2,157,476
Distance Traveled
1,877,852
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,052
461
97
4
0
466,480
1
L
Terra
7,318
305
2
0
0
194,373
0
L
Discordia
11,416
476
107
4
0
448,731
2
W
Ne Zha
15,105
629
154
6
0
381,991
2
W
Nu Wa
12,852
536
161
7
0
427,997
1
W
Horus
11,839
493
70
3
0
465,035
0
L
Tsukuyomi
11,972
499
149
6
0
446,112
0
L
Loki
9,734
406
72
3
0
441,787
0
L
Ah Muzen Cab
12,074
503
151
6
0
346,849
1
W
Danzaburou
11,988
500
153
6
0
415,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role