Player Matchup

Arachne
Arachne
AbuelitaMaster
Arachne
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 17L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
Alex187_braaa
Jormungandr
Level 28
God Stats
10W - 18L
1,342 SR
Queue Stats
20W - 46L
1,317 Elo+
Party 1
Cerberus
Cerberus
FrenchyCNHK
Cerberus
Level 69
God Stats
10W - 3L
1,873 SR
Queue Stats
80W - 81L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
MaxSimon9765
Heimdallr
Level 4
God Stats
4W - 3L
1,428 SR
Queue Stats
48W - 44L
1,573 Elo+
Party 3
Scylla
Scylla
joe_b256
Scylla
Level 42
God Stats
1W - 2L
1,275 SR
Queue Stats
78W - 123L
1,367 Elo+
Party 1
Team Averages
Level 33
1,483 SR
1,447 Elo+

VS

Team Averages
Level 24
1,494 SR
1,416 Elo+
Da Ji
Da Ji
EroSennin13
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
GamEKilleR_1940
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 242L
1,197 Elo+
Party 2
Izanami
Izanami
TxC_Viiper97
Izanami
Level 29
God Stats
15W - 17L
1,469 SR
Queue Stats
43W - 58L
1,412 Elo+
Solo
Xbalanque
Xbalanque
YaBoyKlabuster
Xbalanque
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 361L
1,572 Elo+
Party 2
Susano
Susano
guguito4
Susano
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
202W - 260L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 3
8,832
631
7,669
9,644
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Alex187_braaa
Jormungandr
13
4 / 0 / 2
8,079
577
3,636
4,352
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
FrenchyCNHK
Cerberus
12
2 / 2 / 8
7,364
526
3,438
10,720
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
MaxSimon9765
Heimdallr
13
7 / 2 / 5
7,971
569
6,813
8,774
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
joe_b256
Scylla
14
5 / 1 / 1
8,180
584
7,111
5,766
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,854
418
1,420
11,470
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
GamEKilleR_1940
Persephone
11
2 / 6 / 1
6,274
448
6,017
7,491
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
TxC_Viiper97
Izanami
10
3 / 3 / 2
6,540
467
6,722
7,263
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
YaBoyKlabuster
Xbalanque
11
1 / 6 / 1
6,258
447
1,841
9,956
3,658
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Susano
guguito4
Susano
9
0 / 5 / 2
5,814
415
5,531
7,726
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
28
Kills
6
6
Deaths
28
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Jormungandr
Alex187_braaa
Jormungandr
4
0
2
5
L
0
8
1
0.06
W
Cerberus
FrenchyCNHK
Cerberus
2
2
8
3
L
Persephone
GamEKilleR_1940
Persephone
2
6
1
0.42
W
Heimdallr
MaxSimon9765
Heimdallr
7
2
5
4.75
L
Izanami
TxC_Viiper97
Izanami
3
3
2
1.33
L
Xbalanque
YaBoyKlabuster
Xbalanque
1
6
1
0.25
L
Susano
guguito4
Susano
0
5
2
0.2
W
Scylla
joe_b256
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
21,531
39,256
Taken
43,906
16,308
Mitigated
17,967
13,798
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,669
6,371
0
5,241
9,644
3,352
736
405
9,114
0
40,449
W
Jormungandr
Alex187_braaa
Jormungandr
3,636
540
0
496
4,352
2,162
1,005
12
4,161
34,966
0
L
1,420
285
0
2,778
11,470
3,370
0
1,514
9,902
0
28,927
W
Cerberus
FrenchyCNHK
Cerberus
3,438
437
159
2,885
10,720
6,300
352
3,208
7,512
27,406
0
L
Persephone
GamEKilleR_1940
Persephone
6,017
1,433
0
872
7,491
2,004
0
1,721
5,768
28,199
0
W
Heimdallr
MaxSimon9765
Heimdallr
6,813
3,288
576
3,272
8,774
2,766
1,758
3,126
5,648
0
38,484
L
Izanami
TxC_Viiper97
Izanami
6,722
3,428
0
370
7,263
3,697
0
1,305
5,915
3,765
33,646
L
Xbalanque
YaBoyKlabuster
Xbalanque
1,841
647
0
0
9,956
3,658
0
5,505
4,233
0
22,454
L
Susano
guguito4
Susano
5,531
746
159
986
7,726
5,238
0
3,467
3,901
0
23,725
W
Scylla
joe_b256
Scylla
7,111
1,289
210
959
5,766
1,728
766
0
5,691
40,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
30,740
367
Minions Killed
245
0
Camps Cleared
0
1,270,520
Distance Traveled
1,262,470
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,832
631
89
6
0
274,453
3
W
Jormungandr
8,079
577
72
5
0
260,899
0
L
Da Ji
5,854
418
54
4
0
251,483
0
W
Cerberus
7,364
526
67
5
0
228,331
0
L
Persephone
6,274
448
42
3
0
219,872
0
W
Heimdallr
7,971
569
65
5
0
255,220
1
L
Izanami
6,540
467
59
4
0
310,927
1
L
Xbalanque
6,258
447
46
3
0
228,066
3
L
Susano
5,814
415
44
3
0
252,122
0
W
Scylla
8,180
584
74
5
0
251,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role