Player Matchup

Anhur
Anhur
Platinum I
JustLion
Anhur
Platinum I
Level 141
God Stats
40W - 4L
2,085 SR
Queue Stats
65W - 10L
2,228 MMR
Party 1
Geb
Geb
Diamond III
MarcusDre
Geb
Diamond III
Level 159
God Stats
10W - 0L
1,971 SR
Queue Stats
128W - 25L
2,155 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
TheForest3r
Ne Zha
Diamond III
Level 157
God Stats
10W - 4L
2,038 SR
Queue Stats
130W - 28L
2,155 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
2,031 SR
2,180 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 94
1,814 SR
1,925 MMR
Kuzenbo
Kuzenbo
Gold II
B0NIFACY
Kuzenbo
Gold II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 20L
1,804 MMR
Party 2
Ullr
Ullr
Platinum V
SSílent
Ullr
Platinum V
Level 63
God Stats
10W - 7L
1,936 SR
Queue Stats
27W - 18L
1,987 MMR
Party 2
Zeus
Zeus
Platinum V
YebaćPolaczków
Zeus
Platinum V
Level 58
God Stats
6W - 1L
2,006 SR
Queue Stats
58W - 10L
1,984 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JustLion
Anhur
15
9 / 3 / 6
10,871
836
14,836
10,965
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 13
10,677
821
12,055
12,400
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
5 / 2 / 11
10,126
779
12,639
13,566
8,446
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
Guan YuAphroditeThothPersephone

VS

Bans
CerberusChang'eScyllaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B0NIFACY
Kuzenbo
10
1 / 6 / 5
8,423
648
6,412
16,587
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
13
5 / 6 / 2
10,252
789
7,398
11,575
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 5
8,707
670
8,632
13,893
8,363
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
7
7
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
B0NIFACY
Kuzenbo
1
6
5
0.58
W
Anhur
JustLion
Anhur
9
3
6
4
W
4
2
13
5.25
L
Ullr
5
6
2
1
W
Ne Zha
5
2
11
5.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
22,442
36,931
Taken
42,055
26,434
Mitigated
32,726
11,448
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
B0NIFACY
Kuzenbo
6,412
2,141
464
3,142
16,587
17,969
0
5,572
11,015
12,834
0
W
Anhur
JustLion
Anhur
14,836
8,195
0
2,962
10,965
6,174
441
4,132
6,657
6,368
60,506
W
12,055
764
0
3,027
12,400
11,814
40
4,213
8,087
34,551
0
L
Ullr
7,398
4,635
0
1,560
11,575
6,394
378
3,566
8,009
2,007
30,463
W
Ne Zha
12,639
3,832
727
4,732
13,566
8,446
1,636
6,853
6,413
0
57,453
L
8,632
1,283
0
2,459
13,893
8,363
208
4,009
9,884
28,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
27,382
201
Minions Killed
120
0
Camps Cleared
0
764,619
Distance Traveled
688,464
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,423
648
8
1
0
268,143
1
W
Anhur
10,871
836
105
8
0
218,747
3
W
Geb
10,677
821
41
3
0
287,618
2
L
Ullr
10,252
789
54
4
0
222,142
0
W
Ne Zha
10,126
779
55
4
0
258,254
2
L
Zeus
8,707
670
58
4
0
198,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role