Player Matchup

Cthulhu
Cthulhu
DiZZyTemperZzz
Cthulhu
Level 37
God Stats
2W - 1L
1,592 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 2
Artio
Artio
Gerald007b
Artio
Level 47
God Stats
1W - 1L
1,756 SR
Queue Stats
235W - 234L
1,478 Elo+
Solo
Ravana
Ravana
KloutKatcher
Ravana
Level 67
God Stats
10W - 7L
1,475 SR
Queue Stats
230W - 222L
1,558 Elo+
Party 2
Persephone
Persephone
iDanRead
Persephone
Level 148
God Stats
23W - 21L
1,603 SR
Queue Stats
354W - 324L
1,636 Elo+
Party 2
Apollo
Apollo
iTaylorBird
Apollo
Level 103
God Stats
4W - 4L
1,699 SR
Queue Stats
15W - 13L
1,565 Elo+
Party 2
Team Averages
Level 80
1,625 SR
1,536 Elo+

VS

Team Averages
Level 67
1,491 SR
1,552 Elo+
Mercury
Mercury
Darihh
Mercury
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
Skrollex15
Kukulkan
Level 29
God Stats
8W - 5L
1,501 SR
Queue Stats
29W - 29L
1,312 Elo+
Party 1
Khepri
Khepri
Spagetee
Khepri
Level 43
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 9L
1,675 Elo+
Party 3
King Arthur
King Arthur
YvngGorilla
King Arthur
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,785 Elo+
Party 3
Danzaburou
Danzaburou
wall9090
Danzaburou
Level 62
God Stats
31W - 28L
1,656 SR
Queue Stats
267W - 227L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,394
426
6,322
11,718
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
13
0 / 2 / 1
7,409
494
7,752
13,101
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
12
2 / 3 / 1
7,029
469
3,364
6,950
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
iDanRead
Persephone
13
1 / 2 / 4
8,077
538
7,158
5,916
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
3 / 5 / 2
7,631
509
7,344
10,861
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darihh
Mercury
15
7 / 0 / 5
8,968
598
8,633
11,259
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Skrollex15
Kukulkan
12
1 / 2 / 4
7,125
475
3,718
6,307
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Spagetee
Khepri
11
0 / 2 / 10
7,175
478
2,768
10,525
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
YvngGorilla
King Arthur
14
2 / 1 / 0
8,229
549
7,782
14,180
7,178
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
wall9090
Danzaburou
13
9 / 3 / 3
9,051
603
10,789
7,541
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
19
19
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Darihh
Mercury
7
0
5
9.5
L
1
7
3
0.36
L
Artio
0
2
1
0.25
L
Ravana
2
3
1
0.83
W
Kukulkan
Skrollex15
Kukulkan
1
2
4
1.5
W
Khepri
Spagetee
Khepri
0
2
10
2.5
W
King Arthur
YvngGorilla
King Arthur
2
1
0
2
L
Persephone
iDanRead
Persephone
1
2
4
1.5
L
Apollo
3
5
2
0.8
W
Danzaburou
wall9090
Danzaburou
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,940
Damage
33,690
48,546
Taken
49,812
32,121
Mitigated
23,317
13,216
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Darihh
Mercury
8,633
3,672
0
5,377
11,259
3,887
674
2,138
8,932
0
59,739
L
6,322
116
231
1,370
11,718
7,516
0
2,009
9,709
21,514
0
L
Artio
7,752
1,345
48
5,211
13,101
13,892
0
0
12,897
41,424
0
L
Ravana
3,364
1,141
0
2,566
6,950
2,857
0
917
6,033
0
35,243
W
Kukulkan
Skrollex15
Kukulkan
3,718
447
0
789
6,307
2,070
738
4,330
1,567
30,507
0
W
Khepri
Spagetee
Khepri
2,768
90
492
2,670
10,525
6,937
328
4,253
6,076
14,824
0
W
King Arthur
YvngGorilla
King Arthur
7,782
1,450
0
4,606
14,180
7,178
376
6,685
6,959
0
46,404
L
Persephone
iDanRead
Persephone
7,158
154
0
903
5,916
2,107
292
1,220
4,694
46,184
0
L
Apollo
7,344
4,480
0
2,887
10,861
5,749
721
2,340
8,521
4,790
38,969
W
Danzaburou
wall9090
Danzaburou
10,789
5,638
0
1,144
7,541
3,245
1,680
2,921
4,308
0
48,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
40,548
343
Minions Killed
387
0
Camps Cleared
0
1,440,372
Distance Traveled
1,463,382
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,968
598
117
8
0
357,228
2
L
Cthulhu
6,394
426
37
2
0
275,511
4
L
Artio
7,409
494
81
5
0
293,097
4
L
Ravana
7,029
469
60
4
0
316,759
2
W
Kukulkan
7,125
475
61
4
0
286,329
2
W
Khepri
7,175
478
21
1
0
285,935
0
W
King Arthur
8,229
549
103
7
0
286,751
2
L
Persephone
8,077
538
85
6
0
294,820
2
L
Apollo
7,631
509
80
5
0
260,185
3
W
Danzaburou
9,051
603
85
6
0
247,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role