Player Matchup

Fenrir
Fenrir
Colz998
Fenrir
Level 88
God Stats
5W - 6L
1,417 SR
Queue Stats
182W - 165L
1,502 Elo+
Solo
Sobek
Sobek
StreakinSinatra
Sobek
Level 61
God Stats
2W - 4L
1,349 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 1
Hera
Hera
igan1234
Hera
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 264L
1,450 Elo+
Party 1
Bacchus
Bacchus
notmyoriginalAC
Bacchus
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 111L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
tillz77
Guan Yu
Level 49
God Stats
5W - 2L
1,761 SR
Queue Stats
37W - 48L
1,498 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,477 Elo+

VS

Team Averages
Level 89
1,521 SR
1,566 Elo+
Ra
Ra
DeviTheOne
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,619 Elo+
Party 3
Vamana
Vamana
Kabel_Haspel
Vamana
Level 99
God Stats
4W - 5L
1,261 SR
Queue Stats
473W - 441L
1,349 Elo+
Solo
Izanami
Izanami
Teteurdetete
Izanami
Level 47
God Stats
52W - 41L
1,617 SR
Queue Stats
121W - 96L
1,616 Elo+
Party 2
Ne Zha
Ne Zha
alecdeplanques
Ne Zha
Level 125
God Stats
49W - 26L
1,728 SR
Queue Stats
176W - 142L
1,629 Elo+
Party 2
Anubis
Anubis
t r a s lh
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Colz998
Fenrir
15
3 / 3 / 3
8,994
529
4,955
11,725
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 5
7,025
413
4,972
11,379
9,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
12
3 / 9 / 1
7,575
446
8,006
9,840
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 5 / 7
8,929
525
12,125
11,276
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
tillz77
Guan Yu
13
2 / 8 / 2
8,272
487
5,572
13,335
8,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 6
10,934
643
5,364
10,964
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
17
2 / 0 / 7
9,973
587
1,680
10,105
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Teteurdetete
Izanami
16
9 / 4 / 4
9,974
587
8,541
9,395
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 13
8,527
502
8,436
13,235
5,057
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
t r a s lh
Anubis
17
12 / 3 / 5
10,978
646
14,240
16,307
6,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
15
Kills
31
31
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Colz998
Fenrir
3
3
3
1.5
W
6
3
6
3
W
Vamana
2
0
7
5.5
L
2
6
5
0.75
W
Izanami
Teteurdetete
Izanami
9
4
4
2.75
W
2
5
13
1.7
L
Hera
3
9
1
0.39
L
5
5
7
1.7
W
Anubis
t r a s lh
Anubis
12
3
5
4.83
L
Guan Yu
tillz77
Guan Yu
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
38,261
57,555
Taken
60,006
31,305
Mitigated
24,690
7,908
Healing
25,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Colz998
Fenrir
4,955
768
0
3,903
11,725
6,239
0
1,223
10,502
0
48,460
W
5,364
610
1,441
4,857
10,964
4,135
86
7,399
3,559
74,624
0
W
Vamana
1,680
745
0
5,858
10,105
4,279
0
1,410
8,611
0
76,801
L
4,972
364
0
2,163
11,379
9,036
0
1,459
9,920
22,479
0
W
Izanami
Teteurdetete
Izanami
8,541
5,174
0
1,218
9,395
4,256
0
6,067
3,145
4,092
51,137
W
8,436
1,149
0
1,995
13,235
5,057
60
6,825
6,084
0
32,741
L
Hera
8,006
1,365
0
205
9,840
2,807
42
4,143
5,697
42,289
0
L
12,125
591
0
104
11,276
4,878
64
4,630
6,646
33,274
0
W
Anubis
t r a s lh
Anubis
14,240
1,562
0
10,031
16,307
6,963
105
2,789
13,504
80,390
0
L
Guan Yu
tillz77
Guan Yu
5,572
688
85
1,448
13,335
8,345
0
8,781
4,554
0
40,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
50,386
317
Minions Killed
535
0
Camps Cleared
0
1,530,742
Distance Traveled
1,584,310
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,994
529
90
5
0
349,379
2
W
Ra
10,934
643
138
8
0
322,692
3
W
Vamana
9,973
587
130
8
0
379,282
0
L
Sobek
7,025
413
33
2
0
304,083
0
W
Izanami
9,974
587
112
7
0
283,140
4
W
Ne Zha
8,527
502
33
2
0
332,124
4
L
Hera
7,575
446
69
4
0
283,825
1
L
Bacchus
8,929
525
49
3
0
315,593
3
W
Anubis
10,978
646
122
7
0
267,072
2
L
Guan Yu
8,272
487
76
4
0
277,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role