Player Matchup

Bacchus
Bacchus
ImKato
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Laupety_
Chang'e
Level 25
God Stats
1W - 1L
1,265 SR
Queue Stats
32W - 79L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MalDambaIsGod
Tsukuyomi
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
127W - 156L
1,409 Elo+
Party 2
Cupid
Cupid
vinnie_santorini
Cupid
Level 58
God Stats
8W - 18L
1,392 SR
Queue Stats
572W - 776L
1,427 Elo+
Party 2
Scylla
Scylla
xTincho98x
Scylla
Level 105
God Stats
2W - 1L
1,503 SR
Queue Stats
15W - 14L
1,535 Elo+
Solo
Team Averages
Level 61
1,432 SR
1,437 Elo+

VS

Team Averages
Level 80
1,459 SR
1,454 Elo+
Achilles
Achilles
Aragocs
Achilles
Level 82
God Stats
8W - 4L
1,788 SR
Queue Stats
125W - 106L
1,472 Elo+
Solo
Thanatos
Thanatos
EeNaza1403
Thanatos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 94L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
Hend7
Baron Samedi
Level 126
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 3L
1,608 Elo+
Party 1
Athena
Athena
Lidermaster
Athena
Level 86
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 3L
1,608 Elo+
Party 1
Medusa
Medusa
NnEvelyn1403
Medusa
Level 17
God Stats
2W - 5L
1,241 SR
Queue Stats
98W - 116L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImKato
Bacchus
16
0 / 8 / 0
9,241
420
2,503
13,096
7,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Laupety_
Chang'e
16
4 / 0 / 10
10,533
479
8,362
7,203
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
MalDambaIsGod
Tsukuyomi
19
8 / 3 / 6
11,881
540
15,648
17,143
7,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 8
9,720
442
9,537
14,183
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
xTincho98x
Scylla
19
3 / 1 / 5
11,862
539
12,157
11,842
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aragocs
Achilles
20
8 / 2 / 3
12,665
576
17,078
14,129
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
EeNaza1403
Thanatos
17
4 / 5 / 1
10,302
468
5,719
19,307
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Hend7
Baron Samedi
16
2 / 6 / 2
10,290
468
14,036
15,778
7,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
13
0 / 1 / 1
7,350
334
2,025
11,328
10,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
12
0 / 4 / 1
7,323
333
2,781
11,267
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
14
14
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aragocs
Achilles
8
2
3
4.75
L
Thanatos
EeNaza1403
Thanatos
4
5
1
0.9
L
Baron Samedi
Hend7
Baron Samedi
2
6
2
0.5
W
Bacchus
ImKato
Bacchus
0
8
0
0
W
Chang'e
Laupety_
Chang'e
4
0
10
9
L
Athena
0
1
1
0.5
W
Tsukuyomi
MalDambaIsGod
Tsukuyomi
8
3
6
3.67
L
Medusa
0
4
1
0.13
W
3
2
8
3.5
W
Scylla
xTincho98x
Scylla
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,207
Damage
41,639
63,467
Taken
71,809
29,802
Mitigated
42,726
18,598
Healing
27,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aragocs
Achilles
17,078
5,102
0
4,006
14,129
13,916
71
4,722
9,339
5,554
76,469
L
Thanatos
EeNaza1403
Thanatos
5,719
1,013
0
16,160
19,307
7,152
0
5,614
13,521
0
72,403
L
Baron Samedi
Hend7
Baron Samedi
14,036
827
702
3,634
15,778
7,912
123
5,104
10,486
82,285
0
W
Bacchus
ImKato
Bacchus
2,503
432
0
0
13,096
7,534
0
215
12,434
41,413
0
W
Chang'e
Laupety_
Chang'e
8,362
1,272
3,074
2,606
7,203
5,056
25
2,366
4,712
34,365
0
L
Athena
2,025
969
0
254
11,328
10,535
0
3,656
7,578
13,357
0
W
Tsukuyomi
MalDambaIsGod
Tsukuyomi
15,648
3,205
0
4,062
17,143
7,758
243
8,378
8,740
0
84,527
L
Medusa
2,781
797
0
3,217
11,267
3,211
0
3,368
7,863
0
34,857
W
9,537
3,960
1,111
4,574
14,183
4,892
1,721
1,688
12,245
0
58,056
W
Scylla
xTincho98x
Scylla
12,157
697
411
2,760
11,842
4,562
293
4,484
7,283
89,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,237
Gold Earned
47,930
525
Minions Killed
504
0
Camps Cleared
0
2,063,472
Distance Traveled
2,018,733
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,665
576
164
7
0
405,748
3
L
Thanatos
10,302
468
110
5
0
400,296
5
L
Baron Samedi
10,290
468
143
7
0
365,983
1
W
Bacchus
9,241
420
86
4
0
378,739
6
W
Chang'e
10,533
479
60
3
0
417,112
2
L
Athena
7,350
334
36
2
0
460,427
0
W
Tsukuyomi
11,881
540
110
5
0
467,607
0
L
Medusa
7,323
333
51
2
0
386,279
2
W
Cupid
9,720
442
83
4
0
365,162
0
W
Scylla
11,862
539
186
8
0
434,852
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role