Player Matchup

Hun Batz
Hun Batz
CapitanHakai
Hun Batz
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 151L
1,356 Elo+
Party 1
Jormungandr
Jormungandr
HATAPON90
Jormungandr
Level 13
God Stats
9W - 8L
1,405 SR
Queue Stats
162W - 170L
1,278 Elo+
Party 1
Artemis
Artemis
HighInTheSky313
Artemis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,425 Elo+
Solo
Bellona
Bellona
ciciak26
Bellona
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 99L
1,880 Elo+
Solo
Danzaburou
Danzaburou
sawasawicki84
Danzaburou
Level 25
God Stats
19W - 18L
1,567 SR
Queue Stats
29W - 36L
1,400 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,468 Elo+

VS

Team Averages
Level 20
1,559 SR
1,397 Elo+
The Morrigan
The Morrigan
Hebkyæ
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Izanami
Izanami
Jean Titouplein
Izanami
Level 28
God Stats
3W - 1L
1,865 SR
Queue Stats
49W - 39L
1,534 Elo+
Solo
Chang'e
Chang'e
Maishall92
Chang'e
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Splintjah
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,106 Elo+
Solo
Cthulhu
Cthulhu
War-speller
Cthulhu
Level 17
God Stats
9W - 10L
1,429 SR
Queue Stats
29W - 44L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CapitanHakai
Hun Batz
7
1 / 0 / 0
4,507
644
964
4,736
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HATAPON90
Jormungandr
6
0 / 2 / 2
4,048
578
896
3,775
1,247
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 1 / 0
4,375
625
1,595
1,534
393
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
ciciak26
Bellona
10
4 / 0 / 0
5,960
851
2,936
3,847
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
sawasawicki84
Danzaburou
8
4 / 0 / 1
5,144
735
2,232
2,263
482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hebkyæ
The Morrigan
6
0 / 1 / 0
3,896
557
894
4,158
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 1
4,255
608
2,746
5,555
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Maishall92
Chang'e
7
1 / 2 / 0
4,700
671
800
3,826
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Splintjah
Baron Samedi
5
1 / 4 / 0
3,698
528
818
2,948
1,459
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
War-speller
Cthulhu
1
0 / 0 / 0
2,949
421
0
147
87
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
11
Kills
3
3
Deaths
11
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CapitanHakai
Hun Batz
1
0
0
1
W
Jormungandr
HATAPON90
Jormungandr
0
2
2
0.5
L
The Morrigan
Hebkyæ
The Morrigan
0
1
0
0
W
2
1
0
2
L
1
4
1
0.38
L
Chang'e
Maishall92
Chang'e
1
2
0
0.5
L
Baron Samedi
Splintjah
Baron Samedi
1
4
0
0.25
L
Cthulhu
War-speller
Cthulhu
0
0
0
0
W
Bellona
ciciak26
Bellona
4
0
0
4
W
Danzaburou
sawasawicki84
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,623
Damage
5,258
16,155
Taken
16,634
5,401
Mitigated
4,747
4,423
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CapitanHakai
Hun Batz
964
368
0
2,166
4,736
1,184
0
1,022
3,674
0
15,975
W
Jormungandr
HATAPON90
Jormungandr
896
493
0
750
3,775
1,247
46
172
3,603
5,555
0
L
The Morrigan
Hebkyæ
The Morrigan
894
374
0
1,297
4,158
997
0
0
4,158
15,125
0
W
1,595
1,041
0
52
1,534
393
735
300
1,192
0
7,285
L
2,746
2,029
0
1,705
5,555
1,239
148
750
4,805
0
19,311
L
Chang'e
Maishall92
Chang'e
800
212
0
1,239
3,826
965
0
0
3,826
17,582
0
L
Baron Samedi
Splintjah
Baron Samedi
818
411
0
0
2,948
1,459
96
146
2,802
7,621
0
L
Cthulhu
War-speller
Cthulhu
0
0
0
0
147
87
0
0
147
154
0
W
Bellona
ciciak26
Bellona
2,936
1,444
0
968
3,847
2,095
791
833
3,014
0
27,864
W
Danzaburou
sawasawicki84
Danzaburou
2,232
1,176
0
487
2,263
482
2,127
103
2,160
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
19,498
172
Minions Killed
145
0
Camps Cleared
0
632,072
Distance Traveled
520,133
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,507
644
38
5
0
123,734
0
W
Jormungandr
4,048
578
13
2
0
135,748
2
L
The Morrigan
3,896
557
41
6
0
127,717
0
W
Artemis
4,375
625
8
1
0
114,054
0
L
Izanami
4,255
608
44
6
0
120,645
1
L
Chang'e
4,700
671
49
7
0
139,486
1
L
Baron Samedi
3,698
528
11
2
0
113,231
1
L
Cthulhu
2,949
421
0
0
0
19,054
0
W
Bellona
5,960
851
70
10
0
143,838
0
W
Danzaburou
5,144
735
43
6
0
114,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role