Player Matchup

Geb
Geb
DriftingWig96
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Cupid
Cupid
ImJustThtGud
Cupid
Level 119
God Stats
1W - 1L
1,680 SR
Queue Stats
42W - 38L
1,142 Elo+
Party 1
Olorun
Olorun
Overalphawolf24
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,142 Elo+
Party 1
Team Averages
Level 91
1,560 SR
1,262 Elo+

VS

Team Averages
Level 108
1,672 SR
1,543 Elo+
Thanatos
Thanatos
BlowinByTheO97
Thanatos
Level 118
God Stats
5W - 21L
1,183 SR
Queue Stats
160W - 190L
1,412 Elo+
Solo
Zeus
Zeus
DeathScythe093
Zeus
Level 120
God Stats
5W - 8L
1,805 SR
Queue Stats
281W - 317L
1,550 Elo+
Solo
Achilles
Achilles
VultureVirus777
Achilles
Level 87
God Stats
6W - 1L
2,029 SR
Queue Stats
11W - 12L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 13
9,823
756
5,816
11,522
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
12 / 3 / 4
10,746
827
11,471
9,486
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 10
9,189
707
6,900
10,172
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 5 / 4
8,795
677
4,411
11,122
4,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 4
8,670
667
9,804
10,743
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
11
3 / 7 / 2
8,502
654
8,711
13,006
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
7
7
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
5
4
0.8
L
2
5
4
0.8
W
2
1
13
8.5
W
12
3
4
4.67
W
3
3
10
2.67
L
Achilles
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
22,926
31,180
Taken
34,871
19,618
Mitigated
17,615
8,989
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,411
971
0
5,244
11,122
4,085
0
3,884
7,030
0
22,562
L
9,804
636
0
3,374
10,743
3,561
0
3,199
7,412
38,518
0
W
5,816
847
1,194
2,069
11,522
10,584
116
3,404
7,735
20,916
0
W
11,471
6,085
432
1,874
9,486
5,480
2,012
2,648
6,522
3,154
42,263
W
6,900
1,100
869
2,551
10,172
3,554
869
3,172
6,652
30,312
0
L
Achilles
8,711
2,630
0
361
13,006
9,969
0
5,684
7,084
0
25,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
25,967
138
Minions Killed
120
0
Camps Cleared
0
700,390
Distance Traveled
622,263
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,795
677
27
2
0
212,012
3
L
Zeus
8,670
667
67
5
0
189,450
2
W
Geb
9,823
756
19
1
0
261,171
2
W
Cupid
10,746
827
67
5
0
213,898
2
W
Olorun
9,189
707
52
4
0
225,321
2
L
Achilles
8,502
654
26
2
0
220,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role