Player Matchup

Terra
Terra
Chi_Town_079
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 133L
1,370 Elo+
Solo
Bakasura
Bakasura
bulldog2323
Bakasura
Level 21
God Stats
4W - 2L
1,716 SR
Queue Stats
6W - 3L
1,856 Elo+
Solo
Artemis
Artemis
devilwoman233
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
drim_star
Neith
Level 23
God Stats
6W - 13L
1,510 SR
Queue Stats
13W - 33L
1,240 Elo+
Solo
Sun Wukong
Sun Wukong
zrgorfor
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,493 Elo+

VS

Team Averages
Level 30
1,501 SR
1,489 Elo+
Geb
Geb
Vargish
Geb
Level 28
God Stats
3W - 3L
1,503 SR
Queue Stats
8W - 10L
1,446 Elo+
Solo
Artemis
Artemis
Zukepiyo
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
britania0407
Nu Wa
Level 46
God Stats
10W - 7L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
spooon_o0
Kukulkan
Level 25
God Stats
58W - 62L
1,500 SR
Queue Stats
93W - 121L
1,500 Elo+
Party 1
Fenrir
Fenrir
tCaTkSo
Fenrir
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,434
429
2,927
13,481
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
bulldog2323
Bakasura
11
2 / 5 / 0
6,577
438
4,651
9,732
3,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
2
0 / 2 / 0
4,343
290
54
2,101
428
Neith
drim_star
Neith
10
1 / 5 / 1
6,057
404
6,646
9,212
2,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
zrgorfor
Sun Wukong
10
0 / 4 / 0
6,271
418
1,212
7,968
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
2 / 0 / 8
7,645
510
6,338
10,704
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Zukepiyo
Artemis
9
0 / 4 / 4
5,908
394
2,706
5,908
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
9 / 0 / 3
8,742
583
11,861
3,802
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
spooon_o0
Kukulkan
14
5 / 0 / 0
8,572
571
4,528
2,979
927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
tCaTkSo
Fenrir
10
2 / 0 / 1
6,812
454
1,373
6,003
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
18
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Geb
2
0
8
6
W
Artemis
Zukepiyo
Artemis
0
4
4
0.5
W
9
0
3
10.5
L
Bakasura
bulldog2323
Bakasura
2
5
0
0.4
L
Artemis
0
2
0
0
L
Neith
drim_star
Neith
1
5
1
0.3
W
Kukulkan
spooon_o0
Kukulkan
5
0
0
5
W
Fenrir
tCaTkSo
Fenrir
2
0
1
2.5
L
Sun Wukong
zrgorfor
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,490
Damage
26,806
42,494
Taken
29,396
19,335
Mitigated
12,628
9,441
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,927
958
591
3,395
13,481
8,747
99
5,602
7,717
13,691
0
W
Geb
6,338
818
0
1,040
10,704
6,549
288
2,075
8,629
29,427
0
W
Artemis
Zukepiyo
Artemis
2,706
1,504
0
1,076
5,908
1,718
540
790
4,700
0
13,294
W
11,861
2,959
0
784
3,802
1,348
1,612
62
3,586
52,229
0
L
Bakasura
bulldog2323
Bakasura
4,651
3,542
0
1,907
9,732
3,048
0
4,068
5,491
0
32,019
L
Artemis
54
0
0
0
2,101
428
0
1,429
578
0
510
L
Neith
drim_star
Neith
6,646
5,124
0
2,270
9,212
2,369
504
6,583
2,371
0
35,101
W
Kukulkan
spooon_o0
Kukulkan
4,528
312
0
176
2,979
927
581
0
2,654
46,158
0
W
Fenrir
tCaTkSo
Fenrir
1,373
199
0
3,094
6,003
2,086
0
0
6,003
0
25,208
L
Sun Wukong
zrgorfor
Sun Wukong
1,212
0
0
1,278
7,968
4,743
0
4,312
3,610
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
37,679
199
Minions Killed
320
0
Camps Cleared
0
958,673
Distance Traveled
1,353,584
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,434
429
30
2
0
222,370
0
W
Geb
7,645
510
33
2
0
271,242
0
W
Artemis
5,908
394
23
2
0
209,342
0
W
Nu Wa
8,742
583
95
6
0
284,238
5
L
Bakasura
6,577
438
65
4
0
277,661
0
L
Artemis
4,343
290
0
0
0
86,013
0
L
Neith
6,057
404
61
4
0
167,070
0
W
Kukulkan
8,572
571
116
8
0
264,443
2
W
Fenrir
6,812
454
53
4
0
324,319
4
L
Sun Wukong
6,271
418
43
3
0
205,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role