Player Matchup

Zeus
Zeus
Felika
Zeus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Set
Set
ShadowTch
Set
Level 25
God Stats
8W - 13L
1,466 SR
Queue Stats
41W - 41L
1,568 Elo+
Solo
Ymir
Ymir
Usopp2020
Ymir
Level 8
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 5L
1,590 Elo+
Solo
Chaac
Chaac
XtremKnaky
Chaac
Level 27
God Stats
1W - 1L
1,369 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 2
Neith
Neith
infinityproject1
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 51L
1,819 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,595 Elo+

VS

Team Averages
Level 15
1,513 SR
1,521 Elo+
Danzaburou
Danzaburou
Arnick5
Danzaburou
Level 16
God Stats
17W - 7L
1,536 SR
Queue Stats
144W - 82L
1,590 Elo+
Party 1
Artio
Artio
IIsHopeless
Artio
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 177L
1,535 Elo+
Solo
Xing Tian
Xing Tian
IonelHR
Xing Tian
Level 15
God Stats
4W - 2L
1,552 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reicgg
Tsukuyomi
Level 17
God Stats
2W - 2L
1,478 SR
Queue Stats
24W - 17L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
RoLLzZeurZ
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Felika
Zeus
16
4 / 4 / 3
10,103
532
10,666
8,911
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 1
8,954
471
6,778
12,642
9,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
8
0 / 8 / 1
6,376
336
1,870
10,986
5,092
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
15
1 / 2 / 4
8,850
466
11,900
15,460
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 10 / 1
8,797
463
10,104
15,961
5,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arnick5
Danzaburou
19
19 / 1 / 3
14,143
744
18,218
16,748
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 3 / 1
10,922
575
10,487
17,273
17,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
IonelHR
Xing Tian
14
1 / 2 / 9
9,304
490
6,787
19,948
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Reicgg
Tsukuyomi
17
3 / 2 / 5
10,277
541
5,512
9,775
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
RoLLzZeurZ
Kukulkan
14
3 / 5 / 2
9,440
497
2,963
6,586
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
27
29
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arnick5
Danzaburou
19
1
3
20.5
L
Zeus
Felika
Zeus
4
4
3
1.38
W
1
3
1
0.5
W
Xing Tian
IonelHR
Xing Tian
1
2
9
2.75
W
Tsukuyomi
Reicgg
Tsukuyomi
3
2
5
2.75
W
Kukulkan
RoLLzZeurZ
Kukulkan
3
5
2
0.8
L
4
5
1
0.9
L
Ymir
0
8
1
0.06
L
Chaac
1
2
4
1.5
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
43,967
63,960
Taken
70,330
34,561
Mitigated
47,845
13,143
Healing
25,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arnick5
Danzaburou
18,218
10,244
0
9,670
16,748
6,857
6,680
3,115
13,437
0
87,269
L
Zeus
Felika
Zeus
10,666
730
0
3,155
8,911
3,140
0
2,616
6,295
61,247
0
W
10,487
2,312
228
8,677
17,273
17,293
2,052
1,528
15,099
69,381
0
W
Xing Tian
IonelHR
Xing Tian
6,787
1,393
0
5,123
19,948
13,135
793
2,355
17,441
36,291
0
W
Tsukuyomi
Reicgg
Tsukuyomi
5,512
979
0
1,053
9,775
8,166
0
2,041
7,612
11,248
67,489
W
Kukulkan
RoLLzZeurZ
Kukulkan
2,963
526
0
588
6,586
2,394
252
3,408
3,060
33,213
0
L
6,778
2,467
0
692
12,642
9,208
0
4,057
8,585
8,654
55,603
L
Ymir
1,870
949
0
234
10,986
5,092
444
1,334
9,652
10,527
0
L
Chaac
11,900
4,007
0
5,179
15,460
11,793
67
10,984
4,476
0
51,636
L
10,104
4,384
80
3,803
15,961
5,328
609
1,296
14,665
0
62,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,080
Gold Earned
54,086
441
Minions Killed
510
0
Camps Cleared
0
1,427,611
Distance Traveled
1,622,218
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,143
744
142
7
0
350,675
3
L
Zeus
10,103
532
122
6
0
303,624
2
W
Artio
10,922
575
140
7
0
306,967
0
W
Xing Tian
9,304
490
37
2
0
345,936
6
W
Tsukuyomi
10,277
541
114
6
0
339,071
7
W
Kukulkan
9,440
497
77
4
0
279,569
0
L
Set
8,954
471
99
5
0
350,722
0
L
Ymir
6,376
336
12
1
0
193,532
0
L
Chaac
8,850
466
99
5
0
310,175
0
L
Neith
8,797
463
109
6
0
269,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role