Player Matchup

Fenrir
Fenrir
AshNarisa
Fenrir
Level 17
God Stats
3W - 3L
1,599 SR
Queue Stats
9W - 20L
1,406 Elo+
Party 1
Chang'e
Chang'e
Nxivern
Chang'e
Level 17
God Stats
8W - 15L
1,413 SR
Queue Stats
86W - 99L
1,258 Elo+
Solo
Hou Yi
Hou Yi
SMGBoy01
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Secr3
Cerberus
Level 13
God Stats
1W - 3L
1,493 SR
Queue Stats
6W - 17L
1,333 Elo+
Party 1
Chaac
Chaac
mob1ler
Chaac
Level 26
God Stats
4W - 5L
1,441 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,366 Elo+

VS

Team Averages
Level 26
1,521 SR
1,489 Elo+
Ratatoskr
Ratatoskr
Fyrebarr
Ratatoskr
Level 18
God Stats
12W - 12L
1,361 SR
Queue Stats
37W - 40L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
LiminL
Cu Chulainn
Level 29
God Stats
10W - 4L
1,562 SR
Queue Stats
123W - 63L
1,690 Elo+
Party 2
Olorun
Olorun
MrCook224
Olorun
Level 29
God Stats
15W - 22L
1,517 SR
Queue Stats
515W - 471L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
PrinceCutty
Danzaburou
Level 28
God Stats
17W - 14L
1,367 SR
Queue Stats
58W - 57L
1,393 Elo+
Solo
Cerberus
Cerberus
Vultorusleader
Cerberus
Level 28
God Stats
3W - 1L
1,797 SR
Queue Stats
210W - 202L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AshNarisa
Fenrir
16
9 / 5 / 0
11,103
505
13,939
17,511
9,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Nxivern
Chang'e
15
1 / 10 / 8
10,177
463
12,604
18,815
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
SMGBoy01
Hou Yi
17
3 / 9 / 1
10,747
489
7,684
15,879
5,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Secr3
Cerberus
14
2 / 5 / 1
8,898
404
5,255
21,324
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
mob1ler
Chaac
15
0 / 10 / 1
8,872
403
4,770
19,406
19,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fyrebarr
Ratatoskr
19
6 / 4 / 1
13,440
611
9,919
15,709
5,489
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
LiminL
Cu Chulainn
20
8 / 0 / 6
13,965
635
15,993
17,022
18,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
MrCook224
Olorun
18
5 / 5 / 11
12,983
590
13,985
21,284
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PrinceCutty
Danzaburou
17
13 / 3 / 10
13,840
629
15,880
13,965
5,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
7 / 3 / 14
12,889
586
9,883
13,600
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
15
Kills
39
39
Deaths
15
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AshNarisa
Fenrir
9
5
0
1.8
W
Ratatoskr
Fyrebarr
Ratatoskr
6
4
1
1.63
W
Cu Chulainn
LiminL
Cu Chulainn
8
0
6
11
W
Olorun
MrCook224
Olorun
5
5
11
2.1
L
Chang'e
Nxivern
Chang'e
1
10
8
0.5
W
Danzaburou
PrinceCutty
Danzaburou
13
3
10
6
L
Hou Yi
SMGBoy01
Hou Yi
3
9
1
0.39
L
Cerberus
Secr3
Cerberus
2
5
1
0.5
W
Cerberus
7
3
14
4.67
L
Chaac
mob1ler
Chaac
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,252
Damage
65,660
92,935
Taken
81,580
58,833
Mitigated
48,136
18,298
Healing
31,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AshNarisa
Fenrir
13,939
2,185
0
4,341
17,511
9,759
0
4,643
12,868
0
64,600
W
Ratatoskr
Fyrebarr
Ratatoskr
9,919
3,917
0
2,711
15,709
5,489
0
2,757
12,796
0
102,513
W
Cu Chulainn
LiminL
Cu Chulainn
15,993
3,937
0
6,947
17,022
18,699
370
3,962
12,923
6,998
83,201
W
Olorun
MrCook224
Olorun
13,985
8,208
403
10,648
21,284
8,342
3,266
7,421
13,470
81,208
0
L
Chang'e
Nxivern
Chang'e
12,604
1,759
1,129
4,615
18,815
6,825
936
8,028
10,787
59,490
0
W
Danzaburou
PrinceCutty
Danzaburou
15,880
9,047
0
8,083
13,965
5,414
4,681
2,776
10,934
0
75,738
L
Hou Yi
SMGBoy01
Hou Yi
7,684
3,351
0
1,989
15,879
5,267
1,770
2,355
13,524
0
75,818
L
Cerberus
Secr3
Cerberus
5,255
87
0
4,193
21,324
17,126
0
5,010
16,314
37,559
0
W
Cerberus
9,883
654
0
3,017
13,600
10,192
1,286
3,689
8,941
49,643
0
L
Chaac
mob1ler
Chaac
4,770
785
0
2,031
19,406
19,856
416
4,450
14,956
394
42,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,797
Gold Earned
67,117
506
Minions Killed
585
0
Camps Cleared
0
1,864,515
Distance Traveled
2,112,894
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,103
505
95
4
0
368,806
4
W
Ratatoskr
13,440
611
134
6
0
442,922
0
W
Cu Chulainn
13,965
635
161
7
0
468,338
5
W
Olorun
12,983
590
110
5
0
417,533
2
L
Chang'e
10,177
463
106
5
0
386,559
4
W
Danzaburou
13,840
629
81
4
0
384,585
1
L
Hou Yi
10,747
489
130
6
0
360,187
6
L
Cerberus
8,898
404
98
4
0
370,935
3
W
Cerberus
12,889
586
99
5
0
399,516
3
L
Chaac
8,872
403
77
4
0
378,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role