Player Matchup

Ymir
Ymir
Kuboloss
Ymir
Level 3
God Stats
53W - 41L
1,500 SR
Queue Stats
226W - 224L
1,188 Elo+
Party 1
Olorun
Olorun
PrinceCizzle
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,188 Elo+
Party 1
Artemis
Artemis
Trollcasio
Artemis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,365 Elo+
Party 1
Hercules
Hercules
chiasmos
Hercules
Level 68
God Stats
21W - 25L
1,203 SR
Queue Stats
92W - 85L
1,394 Elo+
Party 1
Arachne
Arachne
ivibarco7
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,441 SR
1,327 Elo+

VS

Team Averages
Level 15
1,501 SR
1,420 Elo+
Neith
Neith
CweDtop1GG
Neith
Level 11
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 9L
1,210 Elo+
Solo
Ares
Ares
Foolek89
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,244 Elo+
Solo
Bellona
Bellona
GiornoIsStrong
Bellona
Level 15
God Stats
5W - 5L
1,726 SR
Queue Stats
7W - 8L
1,644 Elo+
Solo
Ra
Ra
Paulkik
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
UlvenesKonge
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 1 / 7
7,049
587
3,440
6,142
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
4 / 0 / 4
7,214
601
4,881
7,007
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Trollcasio
Artemis
11
7 / 1 / 6
7,125
594
8,463
6,240
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
chiasmos
Hercules
13
4 / 0 / 0
7,159
597
3,932
6,288
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
ivibarco7
Arachne
12
4 / 2 / 0
7,083
590
3,663
5,140
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 5 / 1
5,134
428
5,329
6,766
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
7
1 / 6 / 0
4,865
405
1,695
8,531
3,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,617
468
4,194
7,266
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 5 / 0
6,058
505
3,380
5,757
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
8
1 / 5 / 1
5,279
440
3,800
7,051
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
24
Kills
4
4
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
1
0.1
L
Ares
1
6
0
0.17
L
0
3
0
0
W
Ymir
5
1
7
8.5
L
2
5
0
0.4
W
Olorun
4
0
4
6
W
Artemis
Trollcasio
Artemis
7
1
6
10
L
Anubis
1
5
1
0.3
W
Hercules
chiasmos
Hercules
4
0
0
4
W
Arachne
ivibarco7
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
18,398
30,817
Taken
35,371
17,848
Mitigated
16,500
12,955
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,329
1,724
0
1,929
6,766
1,586
432
1,701
5,065
0
23,056
L
Ares
1,695
543
0
0
8,531
3,915
154
2,104
6,427
7,968
0
L
4,194
1,515
0
2,566
7,266
6,251
0
392
6,610
3,988
19,457
W
Ymir
3,440
1,078
0
1,670
6,142
3,032
92
2,194
3,948
7,513
0
L
3,380
593
102
562
5,757
1,900
1,213
2,856
2,876
35,324
0
W
Olorun
4,881
1,788
658
3,879
7,007
3,312
2,328
4,624
2,383
41,013
0
W
Artemis
Trollcasio
Artemis
8,463
5,052
0
2,428
6,240
3,278
1,225
1,081
5,159
5,657
31,510
L
Anubis
3,800
56
0
1,526
7,051
2,848
348
2,967
4,084
17,473
0
W
Hercules
chiasmos
Hercules
3,932
918
0
2,294
6,288
4,891
220
534
5,754
3,067
28,864
W
Arachne
ivibarco7
Arachne
3,663
2,403
0
2,026
5,140
3,335
0
976
4,164
8,577
38,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
26,953
317
Minions Killed
177
0
Camps Cleared
0
1,106,302
Distance Traveled
925,501
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,134
428
36
3
0
209,144
2
L
Ares
4,865
405
12
1
0
189,389
0
L
Bellona
5,617
468
42
4
0
210,283
1
W
Ymir
7,049
587
13
1
0
219,361
0
L
Ra
6,058
505
59
5
0
184,931
0
W
Olorun
7,214
601
81
7
0
204,647
0
W
Artemis
7,125
594
69
6
0
202,329
1
L
Anubis
5,279
440
28
2
0
131,754
0
W
Hercules
7,159
597
68
6
0
236,591
4
W
Arachne
7,083
590
86
7
0
243,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role