Player Matchup

Kukulkan
Kukulkan
FROG MEAT44
Kukulkan
Level 35
God Stats
33W - 24L
1,582 SR
Queue Stats
78W - 89L
1,498 Elo+
Party 2
Sobek
Sobek
FuTuRe Beaver18
Sobek
Level 48
God Stats
13W - 10L
1,500 SR
Queue Stats
198W - 198L
1,854 Elo+
Solo
Heimdallr
Heimdallr
TheRealKILL3R75
Heimdallr
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
243W - 229L
1,705 Elo+
Party 2
Apollo
Apollo
WarHeads1998
Apollo
Level 86
God Stats
56W - 38L
1,571 SR
Queue Stats
513W - 519L
1,426 Elo+
Party 2
Osiris
Osiris
Zboko
Osiris
Level 79
God Stats
5W - 3L
1,738 SR
Queue Stats
186W - 168L
1,657 Elo+
Party 2
Team Averages
Level 74
1,578 SR
1,628 Elo+

VS

Team Averages
Level 67
1,517 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AtomeGuerrier20
Odin
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 136L
1,530 Elo+
Party 1
Artemis
Artemis
Espongositodark
Artemis
Level 44
God Stats
24W - 25L
1,440 SR
Queue Stats
256W - 283L
1,400 Elo+
Solo
Chang'e
Chang'e
Lilyurae
Chang'e
Level 44
God Stats
6W - 6L
1,660 SR
Queue Stats
20W - 24L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
zR ii n g o
Tsukuyomi
Level 7
God Stats
2W - 7L
1,484 SR
Queue Stats
69W - 85L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FROG MEAT44
Kukulkan
18
3 / 3 / 13
11,879
540
9,549
10,223
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 16
11,951
543
10,824
19,302
14,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TheRealKILL3R75
Heimdallr
19
17 / 6 / 9
13,079
595
24,063
17,899
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
20
16 / 5 / 4
13,135
597
14,432
13,362
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Zboko
Osiris
16
2 / 3 / 10
10,329
470
5,464
11,423
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 5 / 3
10,767
489
9,808
16,101
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 5 / 3
8,762
398
4,394
9,613
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 12 / 7
10,736
488
13,223
19,818
6,916
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Lilyurae
Chang'e
17
7 / 9 / 2
11,777
535
14,730
20,032
11,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
zR ii n g o
Tsukuyomi
14
2 / 12 / 4
9,352
425
12,617
19,649
6,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
42
Kills
19
19
Deaths
43
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
5
3
1.5
L
2
5
3
0.7
L
2
12
7
0.46
W
Kukulkan
FROG MEAT44
Kukulkan
3
3
13
3.17
W
4
2
16
6
L
Chang'e
Lilyurae
Chang'e
7
9
2
0.89
W
Heimdallr
TheRealKILL3R75
Heimdallr
17
6
9
3.58
W
Apollo
16
5
4
3.6
W
Osiris
Zboko
Osiris
2
3
10
2.33
L
Tsukuyomi
zR ii n g o
Tsukuyomi
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,332
Damage
54,772
72,209
Taken
85,213
47,800
Mitigated
38,411
14,128
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,808
381
0
2,536
16,101
6,058
0
3,795
12,228
54,501
0
L
4,394
384
104
1,648
9,613
6,903
0
2,220
7,188
0
28,421
L
13,223
7,063
759
2,564
19,818
6,916
1,329
4,165
15,527
0
50,124
W
Kukulkan
FROG MEAT44
Kukulkan
9,549
991
0
2,526
10,223
4,099
548
4,312
5,911
68,305
0
W
10,824
846
0
8,375
19,302
14,045
0
4,871
14,431
35,720
0
L
Chang'e
Lilyurae
Chang'e
14,730
2,150
2,237
5,506
20,032
11,558
1,173
5,824
14,014
52,428
0
W
Heimdallr
TheRealKILL3R75
Heimdallr
24,063
9,673
0
342
17,899
9,543
1,775
8,045
9,854
6,509
93,878
W
Apollo
14,432
6,929
0
2,581
13,362
7,776
785
3,193
10,169
6,245
80,088
W
Osiris
Zboko
Osiris
5,464
2,648
0
304
11,423
12,337
0
4,117
7,306
0
46,589
L
Tsukuyomi
zR ii n g o
Tsukuyomi
12,617
3,565
0
2,345
19,649
6,976
412
5,350
14,010
0
46,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,373
Gold Earned
51,394
513
Minions Killed
380
0
Camps Cleared
0
2,031,618
Distance Traveled
2,009,017
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,767
489
103
5
0
464,575
0
L
Odin
8,762
398
60
3
0
337,685
0
L
Artemis
10,736
488
81
4
0
401,668
3
W
Kukulkan
11,879
540
145
7
0
402,559
1
W
Sobek
11,951
543
45
2
0
465,355
2
L
Chang'e
11,777
535
70
3
0
392,096
0
W
Heimdallr
13,079
595
114
5
0
390,604
0
W
Apollo
13,135
597
125
6
0
468,480
0
W
Osiris
10,329
470
84
4
0
304,620
0
L
Tsukuyomi
9,352
425
66
3
0
412,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role