Player Matchup

Izanami
Izanami
DerAusschalter
Izanami
Level 125
God Stats
15W - 5L
1,630 SR
Queue Stats
486W - 397L
1,547 Elo+
Party 1
Persephone
Persephone
EUaSaintss
Persephone
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 39L
1,627 Elo+
Party 1
Terra
Terra
znxp
Terra
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,558 Elo+

VS

Team Averages
Level 67
1,450 SR
1,509 Elo+
Odin
Odin
ChumiJL
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Agni
Agni
IngomarEichel88
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,203 Elo+
Solo
Bacchus
Bacchus
RobertQRingo
Bacchus
Level 146
God Stats
15W - 12L
1,350 SR
Queue Stats
142W - 81L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
9,307
776
9,377
5,516
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
EUaSaintss
Persephone
11
3 / 4 / 6
8,454
705
4,608
7,303
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
znxp
Terra
11
0 / 1 / 11
7,766
647
6,133
10,733
7,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ChumiJL
Odin
10
0 / 4 / 4
7,391
616
2,860
7,932
6,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 4
7,321
610
4,879
7,945
2,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RobertQRingo
Bacchus
12
6 / 3 / 0
8,927
744
10,273
10,197
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
6
6
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
ChumiJL
Odin
0
4
4
0.5
W
8
1
4
10
W
Persephone
EUaSaintss
Persephone
3
4
6
1.5
L
0
5
4
0.4
L
Bacchus
RobertQRingo
Bacchus
6
3
0
2
W
Terra
znxp
Terra
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
18,012
23,552
Taken
26,074
12,255
Mitigated
15,053
6,144
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ChumiJL
Odin
2,860
649
0
375
7,932
6,927
0
3,308
4,479
0
27,813
W
9,377
5,529
0
1,517
5,516
2,398
532
4,215
1,058
2,832
34,448
W
Persephone
EUaSaintss
Persephone
4,608
471
90
1,495
7,303
2,596
432
4,667
2,456
16,312
0
L
4,879
340
0
873
7,945
2,563
156
4,160
3,624
23,120
0
L
Bacchus
RobertQRingo
Bacchus
10,273
742
0
1,018
10,197
5,563
0
3,678
6,417
30,898
0
W
Terra
znxp
Terra
6,133
766
1,085
1,957
10,733
7,261
145
5,538
4,838
16,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
23,639
117
Minions Killed
138
0
Camps Cleared
0
629,996
Distance Traveled
616,234
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,391
616
56
5
0
212,547
3
W
Izanami
9,307
776
72
6
0
187,842
2
W
Persephone
8,454
705
27
2
0
195,701
1
L
Agni
7,321
610
32
3
0
200,223
1
L
Bacchus
8,927
744
50
4
0
203,464
4
W
Terra
7,766
647
18
2
0
246,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role