Player Matchup

Medusa
Medusa
VladJoli
Medusa
Level 104
God Stats
13W - 25L
1,377 SR
Queue Stats
665W - 846L
1,406 Elo+
Party 1
Scylla
Scylla
kawaiiDi
Scylla
Level 83
God Stats
3W - 11L
1,614 SR
Queue Stats
507W - 662L
1,364 Elo+
Party 1
Fenrir
Fenrir
xTheCharon
Fenrir
Level 50
God Stats
1W - 1L
1,779 SR
Queue Stats
15W - 14L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
xTheLePapiMaxix
Cthulhu
Level 49
God Stats
6W - 4L
1,441 SR
Queue Stats
18W - 20L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
Раакалайнен
Danzaburou
Level 99
God Stats
14W - 11L
1,576 SR
Queue Stats
70W - 78L
1,451 Elo+
Solo
Team Averages
Level 77
1,557 SR
1,430 Elo+

VS

Team Averages
Level 70
1,641 SR
1,459 Elo+
Loki
Loki
GunnarGunnarsson
Loki
Level 68
God Stats
61W - 41L
1,703 SR
Queue Stats
317W - 277L
1,698 Elo+
Solo
Hun Batz
Hun Batz
Higgurat
Hun Batz
Level 85
God Stats
8W - 6L
1,959 SR
Queue Stats
23W - 21L
1,659 Elo+
Solo
Kumbhakarna
Kumbhakarna
SantuxDenYT
Kumbhakarna
Level 61
God Stats
3W - 4L
1,253 SR
Queue Stats
23W - 40L
1,160 Elo+
Solo
Kukulkan
Kukulkan
barefeetnomad
Kukulkan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
javi197
Anhur
Level 65
God Stats
2W - 0L
1,789 SR
Queue Stats
3W - 5L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
VladJoli
Medusa
9
0 / 5 / 0
5,486
392
3,237
8,756
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
kawaiiDi
Scylla
12
1 / 4 / 1
6,971
498
4,725
6,157
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xTheCharon
Fenrir
10
1 / 2 / 1
5,834
417
1,701
6,741
1,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 1 / 4
6,487
463
5,847
9,069
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 2 / 1
6,889
492
4,402
8,050
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
8,596
614
9,801
9,725
3,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Higgurat
Hun Batz
14
1 / 1 / 5
7,640
546
4,521
7,587
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SantuxDenYT
Kumbhakarna
10
1 / 2 / 1
5,885
420
3,137
8,039
3,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
barefeetnomad
Kukulkan
11
3 / 1 / 0
7,104
507
1,719
3,940
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
javi197
Anhur
12
2 / 1 / 4
6,795
485
3,891
6,234
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Hun Batz
Higgurat
Hun Batz
1
1
5
3.5
W
Kumbhakarna
SantuxDenYT
Kumbhakarna
1
2
1
0.75
L
Medusa
VladJoli
Medusa
0
5
0
0
W
Kukulkan
barefeetnomad
Kukulkan
3
1
0
3
W
Anhur
javi197
Anhur
2
1
4
4
L
Scylla
kawaiiDi
Scylla
1
4
1
0.38
L
Fenrir
xTheCharon
Fenrir
1
2
1
0.75
L
0
1
4
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,912
Damage
23,069
38,773
Taken
35,525
16,742
Mitigated
12,643
9,244
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,801
3,297
0
2,520
9,725
3,217
992
1,676
8,035
0
50,444
W
Hun Batz
Higgurat
Hun Batz
4,521
1,359
0
3,857
7,587
2,737
444
1,950
5,543
0
48,694
W
Kumbhakarna
SantuxDenYT
Kumbhakarna
3,137
468
222
1,862
8,039
3,692
0
3,208
4,812
13,069
0
L
Medusa
VladJoli
Medusa
3,237
1,439
0
2,647
8,756
2,773
0
0
8,756
0
24,433
W
Kukulkan
barefeetnomad
Kukulkan
1,719
34
0
597
3,940
1,187
122
1,377
2,403
34,445
0
W
Anhur
javi197
Anhur
3,891
1,981
0
1,736
6,234
1,810
455
2,034
4,160
0
38,550
L
Scylla
kawaiiDi
Scylla
4,725
204
0
0
6,157
2,242
0
145
6,012
39,195
0
L
Fenrir
xTheCharon
Fenrir
1,701
371
0
1,139
6,741
1,974
429
715
6,026
0
21,848
L
5,847
155
244
1,280
9,069
6,990
27
2,363
6,706
22,832
0
L
4,402
920
588
3,346
8,050
2,763
220
1,633
6,417
0
42,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
36,020
317
Minions Killed
370
0
Camps Cleared
0
1,149,348
Distance Traveled
1,342,457
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,596
614
102
7
0
294,817
3
W
Hun Batz
7,640
546
96
7
0
289,446
7
W
Kumbhakarna
5,885
420
20
1
0
274,818
6
L
Medusa
5,486
392
41
3
0
190,914
4
W
Kukulkan
7,104
507
71
5
0
253,962
2
W
Anhur
6,795
485
81
6
0
229,414
6
L
Scylla
6,971
498
92
7
0
219,311
2
L
Fenrir
5,834
417
56
4
0
247,218
2
L
Cthulhu
6,487
463
27
2
0
270,057
4
L
Danzaburou
6,889
492
101
7
0
221,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role