Player Matchup

Agni
Agni
ArkRising
Agni
Level 33
God Stats
1W - 4L
1,318 SR
Queue Stats
15W - 16L
1,516 Elo+
Party 2
Ullr
Ullr
KawaiiKaiser
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 2
Izanami
Izanami
SereneRhapsody
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
WD Chief
Jormungandr
Level 156
God Stats
4W - 7L
1,251 SR
Queue Stats
468W - 501L
1,608 Elo+
Party 3
Guan Yu
Guan Yu
quennnslayness
Guan Yu
Level 16
God Stats
49W - 25L
1,578 SR
Queue Stats
136W - 124L
1,136 Elo+
Party 3
Team Averages
Level 56
1,430 SR
1,465 Elo+

VS

Team Averages
Level 50
1,641 SR
1,804 Elo+
Ganesha
Ganesha
CORNMAC
Ganesha
Level 62
God Stats
96W - 14L
1,756 SR
Queue Stats
168W - 32L
1,937 Elo+
Party 1
Medusa
Medusa
MGSTAFF95
Medusa
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 66L
1,885 Elo+
Party 1
Terra
Terra
VillorZ
Terra
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 144L
1,335 Elo+
Solo
Scylla
Scylla
flooppyy
Scylla
Level 25
God Stats
9W - 1L
1,500 SR
Queue Stats
736W - 149L
1,973 Elo+
Party 1
Guan Yu
Guan Yu
i5mokeMidsYuh
Guan Yu
Level 9
God Stats
19W - 3L
1,951 SR
Queue Stats
168W - 59L
1,888 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 8 / 0
8,226
823
10,588
20,677
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 0
8,294
829
2,957
13,113
4,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 0
8,354
835
7,984
15,303
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WD Chief
Jormungandr
14
0 / 7 / 0
8,175
818
8,154
18,235
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 12 / 0
8,082
808
4,464
19,742
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

55

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CORNMAC
Ganesha
18
0 / 0 / 33
11,161
1,116
14,085
6,832
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
MGSTAFF95
Medusa
18
11 / 0 / 15
11,703
1,170
17,311
6,711
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
VillorZ
Terra
16
6 / 0 / 21
10,528
1,053
7,233
8,372
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
flooppyy
Scylla
18
12 / 0 / 17
11,198
1,120
28,664
5,301
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
17
9 / 0 / 24
10,893
1,089
13,889
12,190
12,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
148
0
Kills
38
38
Deaths
0
0
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Agni
0
8
0
0
W
Ganesha
CORNMAC
Ganesha
0
0
33
16.5
L
0
6
0
0
W
Medusa
MGSTAFF95
Medusa
11
0
15
18.5
L
0
5
0
0
W
Terra
VillorZ
Terra
6
0
21
16.5
L
Jormungandr
WD Chief
Jormungandr
0
7
0
0
W
Scylla
flooppyy
Scylla
12
0
17
20.5
W
Guan Yu
9
0
24
21
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,147
Damage
81,182
87,070
Taken
39,406
38,969
Mitigated
35,271
2,462
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
10,588
1,225
159
666
20,677
4,742
0
13,282
7,274
25,359
0
W
Ganesha
CORNMAC
Ganesha
14,085
392
721
1,478
6,832
7,464
0
2,689
3,993
31,278
0
L
2,957
1,295
0
96
13,113
4,477
0
5,592
7,383
0
22,090
W
Medusa
MGSTAFF95
Medusa
17,311
10,702
0
1,989
6,711
2,913
0
3,379
3,207
0
62,371
L
7,984
4,408
0
739
15,303
3,706
0
10,792
4,319
0
35,472
W
Terra
VillorZ
Terra
7,233
769
3,899
2,190
8,372
9,806
0
4,675
3,524
8,271
0
L
Jormungandr
WD Chief
Jormungandr
8,154
2,193
0
400
18,235
12,384
0
7,812
10,269
20,904
0
W
Scylla
flooppyy
Scylla
28,664
3,904
0
651
5,301
2,171
0
2,627
2,424
38,543
0
W
Guan Yu
13,889
3,187
6,523
6,580
12,190
12,917
0
4,824
6,713
0
22,917
L
4,464
852
60
342
19,742
13,660
0
11,695
7,843
0
9,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
55,483
161
Minions Killed
198
3
Camps Cleared
12
786,607
Distance Traveled
997,725
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,226
823
31
3
1
167,335
0
W
Ganesha
11,161
1,116
1
0
1
212,339
1
L
Ullr
8,294
829
32
3
0
173,827
0
W
Medusa
11,703
1,170
116
12
6
181,755
2
L
Izanami
8,354
835
64
6
1
158,596
0
W
Terra
10,528
1,053
17
2
1
193,212
0
L
Jormungandr
8,175
818
26
3
0
140,751
0
W
Scylla
11,198
1,120
36
4
2
190,729
0
W
Guan Yu
10,893
1,089
28
3
2
219,690
0
L
Guan Yu
8,082
808
8
1
1
146,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role