Player Matchup

Hel
Hel
ImLia
Hel
Level 24
God Stats
9W - 8L
1,171 SR
Queue Stats
36W - 38L
1,272 Elo+
Solo
Kali
Kali
KingSigma
Kali
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 13L
1,653 Elo+
Party 1
Izanami
Izanami
TEXHOPEKC
Izanami
Level 17
God Stats
47W - 39L
1,408 SR
Queue Stats
104W - 105L
1,345 Elo+
Solo
Artemis
Artemis
XENNNNNNNN
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Yolodil
Ares
Level 8
God Stats
9W - 8L
1,454 SR
Queue Stats
12W - 12L
1,489 Elo+
Party 1
Team Averages
Level 14
1,407 SR
1,452 Elo+

VS

Team Averages
Level 21
1,389 SR
1,442 Elo+
Zhong Kui
Zhong Kui
Barinovtimofey
Zhong Kui
Level 17
God Stats
6W - 6L
1,253 SR
Queue Stats
24W - 21L
1,295 Elo+
Solo
Guan Yu
Guan Yu
Brljavko
Guan Yu
Level 23
God Stats
5W - 3L
1,683 SR
Queue Stats
284W - 321L
1,414 Elo+
Solo
Achilles
Achilles
Cetriox
Achilles
Level 26
God Stats
3W - 4L
1,418 SR
Queue Stats
142W - 129L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Sklonka
Nu Wa
Level 29
God Stats
9W - 8L
1,257 SR
Queue Stats
17W - 19L
1,679 Elo+
Solo
Neith
Neith
lilith35
Neith
Level 8
God Stats
4W - 11L
1,334 SR
Queue Stats
6W - 15L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ImLia
Hel
20
2 / 10 / 21
14,612
974
17,214
26,649
14,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
20
21 / 9 / 15
20,204
1,347
43,625
35,366
17,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
TEXHOPEKC
Izanami
20
19 / 10 / 16
18,967
1,264
67,668
40,639
19,263
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
XENNNNNNNN
Artemis
16
1 / 3 / 4
11,286
752
2,913
6,300
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Yolodil
Ares
20
2 / 7 / 30
16,635
1,109
14,799
34,268
41,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barinovtimofey
Zhong Kui
20
6 / 9 / 22
15,390
1,026
31,235
28,411
30,906
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
Brljavko
Guan Yu
20
9 / 5 / 16
15,505
1,034
17,812
31,949
36,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Cetriox
Achilles
20
14 / 11 / 20
16,525
1,102
31,412
37,381
56,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Sklonka
Nu Wa
20
10 / 9 / 22
16,278
1,085
38,388
26,793
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
lilith35
Neith
20
0 / 11 / 22
13,401
893
12,150
25,792
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
141
45
Kills
39
39
Deaths
45
86
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Barinovtimofey
Zhong Kui
6
9
22
1.89
L
Guan Yu
Brljavko
Guan Yu
9
5
16
3.4
L
Achilles
Cetriox
Achilles
14
11
20
2.18
W
Hel
ImLia
Hel
2
10
21
1.25
W
Kali
21
9
15
3.17
L
Nu Wa
Sklonka
Nu Wa
10
9
22
2.33
W
Izanami
TEXHOPEKC
Izanami
19
10
16
2.7
W
Artemis
XENNNNNNNN
Artemis
1
3
4
1
W
Ares
Yolodil
Ares
2
7
30
2.43
L
Neith
lilith35
Neith
0
11
22
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,219
Damage
130,997
143,222
Taken
150,326
94,610
Mitigated
145,160
46,679
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Barinovtimofey
Zhong Kui
31,235
3,610
0
2,155
28,411
30,906
0
7,629
20,782
59,307
0
L
Guan Yu
Brljavko
Guan Yu
17,812
4,814
4,929
3,854
31,949
36,773
0
6,173
25,776
1,214
26,804
L
Achilles
Cetriox
Achilles
31,412
11,504
0
2,517
37,381
56,792
0
10,786
26,595
1,375
49,987
W
Hel
ImLia
Hel
17,214
2,649
13,355
8,576
26,649
14,704
0
11,451
14,998
45,572
0
W
Kali
43,625
25,056
0
10,384
35,366
17,850
0
17,979
17,162
0
69,784
L
Nu Wa
Sklonka
Nu Wa
38,388
8,923
770
1,710
26,793
9,305
0
4,151
22,642
76,107
0
W
Izanami
TEXHOPEKC
Izanami
67,668
52,461
885
12,100
40,639
19,263
0
22,182
18,176
0
144,298
W
Artemis
XENNNNNNNN
Artemis
2,913
1,383
0
203
6,300
1,720
0
2,625
3,602
0
4,565
W
Ares
Yolodil
Ares
14,799
2,079
0
1,176
34,268
41,073
0
17,049
17,019
34,641
0
L
Neith
lilith35
Neith
12,150
3,574
0
1,798
25,792
11,384
0
3,274
22,518
0
33,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,704
Gold Earned
77,099
287
Minions Killed
252
8
Camps Cleared
3
1,182,879
Distance Traveled
1,201,595
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,390
1,026
78
5
0
237,911
0
L
Guan Yu
15,505
1,034
13
1
0
241,543
2
L
Achilles
16,525
1,102
36
2
1
288,491
1
W
Hel
14,612
974
61
4
1
281,790
0
W
Kali
20,204
1,347
38
3
3
298,838
1
L
Nu Wa
16,278
1,085
88
6
2
258,201
0
W
Izanami
18,967
1,264
160
11
3
243,264
3
W
Artemis
11,286
752
5
0
0
58,526
2
W
Ares
16,635
1,109
23
2
1
300,461
1
L
Neith
13,401
893
37
2
0
175,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role