Player Matchup

Bellona
Bellona
FaTe_damo
Bellona
Level 98
God Stats
1W - 1L
1,278 SR
Queue Stats
49W - 56L
1,384 Elo+
Party 2
Hades
Hades
superafroman667
Hades
Level 26
God Stats
7W - 6L
1,560 SR
Queue Stats
39W - 44L
1,397 Elo+
Party 2
Arachne
Arachne
tomh1991
Arachne
Level 66
God Stats
9W - 4L
1,964 SR
Queue Stats
148W - 145L
1,702 Elo+
Solo
Team Averages
Level 63
1,601 SR
1,494 Elo+

VS

Team Averages
Level 79
1,513 SR
1,386 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
L3-XRaiderX
Mercury
Level 148
God Stats
1W - 1L
1,733 SR
Queue Stats
23W - 12L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
L3XPacocmpX
Kukulkan
Level 12
God Stats
3W - 5L
1,307 SR
Queue Stats
6W - 7L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaTe_damo
Bellona
14
1 / 0 / 7
10,462
654
6,076
9,944
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 5
10,581
661
4,937
9,376
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
tomh1991
Arachne
14
6 / 2 / 2
11,354
710
7,266
5,865
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
0 / 1 / 0
7,569
473
497
1,753
484
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
L3-XRaiderX
Mercury
15
3 / 4 / 0
9,990
624
8,167
12,928
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
L3XPacocmpX
Kukulkan
14
0 / 4 / 1
9,301
581
3,479
9,289
3,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
3
3
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Bellona
FaTe_damo
Bellona
1
0
7
4.5
L
Mercury
L3-XRaiderX
Mercury
3
4
0
0.75
L
Kukulkan
L3XPacocmpX
Kukulkan
0
4
1
0.13
W
2
1
5
4.5
W
Arachne
tomh1991
Arachne
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,279
Damage
12,143
25,185
Taken
23,970
18,291
Mitigated
8,537
9,194
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
497
90
0
110
1,753
484
0
306
1,447
0
4,518
W
Bellona
FaTe_damo
Bellona
6,076
2,125
0
2,377
9,944
8,959
993
1,126
8,818
3,778
46,651
L
Mercury
L3-XRaiderX
Mercury
8,167
3,200
0
3,492
12,928
4,625
0
4,512
8,416
0
47,062
L
Kukulkan
L3XPacocmpX
Kukulkan
3,479
191
0
190
9,289
3,428
0
992
8,297
40,776
0
W
4,937
598
678
4,977
9,376
5,513
1,238
2,648
6,728
52,912
0
W
Arachne
tomh1991
Arachne
7,266
5,134
0
1,162
5,865
3,819
963
646
5,219
4,679
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
26,860
236
Minions Killed
159
0
Camps Cleared
0
973,469
Distance Traveled
617,594
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,569
473
11
1
0
47,723
1
W
Bellona
10,462
654
78
5
0
349,399
2
L
Mercury
9,990
624
68
4
0
307,469
4
L
Kukulkan
9,301
581
80
5
0
262,402
0
W
Hades
10,581
661
97
6
0
296,439
2
W
Arachne
11,354
710
61
4
0
327,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role