Player Matchup

Erlang Shen
Erlang Shen
Bronze I
Cascana_69
Erlang Shen
Bronze I
Level 41
God Stats
3W - 5L
1,348 SR
Queue Stats
39W - 48L
1,047 MMR
Party 1
Sol
Sol
Silver IV
F4K3_KingSlayer
Sol
Silver IV
Level 66
God Stats
10W - 14L
1,204 SR
Queue Stats
11W - 21L
1,136 MMR
Party 2
Chaac
Chaac
Silver III
F4K3_WarLord
Chaac
Silver III
Level 89
God Stats
3W - 1L
1,458 SR
Queue Stats
11W - 21L
1,136 MMR
Party 2
Hou Yi
Hou Yi
Silver II
MandenMedHatte
Hou Yi
Silver II
Level 106
God Stats
4W - 1L
1,684 SR
Queue Stats
532W - 542L
1,076 MMR
Solo
Arachne
Arachne
Bronze I
NaveSilva
Arachne
Bronze I
Level 52
God Stats
1W - 0L
1,295 SR
Queue Stats
13W - 32L
1,092 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,398 SR
1,097 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,540 SR
1,094 MMR
Chang'e
Chang'e
Silver V
Ivasciuk
Chang'e
Silver V
Level 66
God Stats
166W - 138L
1,299 SR
Queue Stats
222W - 225L
1,033 MMR
Solo
King Arthur
King Arthur
Silver I
Niitebeast
King Arthur
Silver I
Level 116
God Stats
12W - 16L
1,410 SR
Queue Stats
82W - 81L
1,121 MMR
Solo
Kali
Kali
Silver I
jhonnysteak
Kali
Silver I
Level 113
God Stats
16W - 20L
1,990 SR
Queue Stats
510W - 534L
1,112 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
jorge_sl95
Nu Wa
Bronze IV
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 162L
1,077 MMR
Solo
Jing Wei
Jing Wei
Bronze I
o_m_k_21
Jing Wei
Bronze I
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cascana_69
Erlang Shen
20
4 / 2 / 4
14,595
471
9,118
23,283
18,378
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 7 / 9
18,183
587
50,576
40,072
15,923
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 8 / 8
14,233
459
22,279
38,893
48,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 6 / 9
13,757
444
12,138
22,215
9,178
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
NaveSilva
Arachne
20
11 / 1 / 4
16,900
545
20,770
23,982
10,779
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ScyllaTsukuyomiCu ChulainnYmirOsiris

VS

Bans
DanzaburouFenrirPeleSetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ivasciuk
Chang'e
18
3 / 8 / 7
12,259
395
21,822
31,282
12,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Niitebeast
King Arthur
20
4 / 5 / 2
14,807
478
20,638
40,555
39,099
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 6
13,873
448
13,173
23,884
10,659
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
6 / 9 / 8
13,511
436
29,142
25,688
10,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
o_m_k_21
Jing Wei
19
4 / 7 / 7
12,662
408
15,417
25,081
9,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
33
Kills
24
24
Deaths
33
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cascana_69
Erlang Shen
4
2
4
3
W
13
7
9
2.5
W
3
8
8
0.88
L
Chang'e
Ivasciuk
Chang'e
3
8
7
0.81
W
2
6
9
1.08
W
Arachne
NaveSilva
Arachne
11
1
4
13
L
King Arthur
Niitebeast
King Arthur
4
5
2
1
L
7
4
6
2.5
L
Nu Wa
6
9
8
1.11
L
Jing Wei
o_m_k_21
Jing Wei
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,881
Damage
100,192
148,445
Taken
146,490
102,422
Mitigated
82,058
61,815
Healing
41,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cascana_69
Erlang Shen
9,118
4,074
765
5,741
23,283
18,378
5,234
8,284
14,793
6,311
85,777
W
50,576
18,347
0
26,279
40,072
15,923
5,620
14,099
25,367
172,605
0
W
22,279
2,269
0
13,501
38,893
48,164
379
11,977
26,447
1,305
97,250
L
Chang'e
Ivasciuk
Chang'e
21,822
391
3,646
11,388
31,282
12,008
160
12,914
18,130
71,754
0
W
12,138
5,771
0
2,098
22,215
9,178
1,089
7,115
14,866
0
87,826
W
Arachne
NaveSilva
Arachne
20,770
14,725
0
13,431
23,982
10,779
1,327
7,592
16,008
0
119,354
L
King Arthur
Niitebeast
King Arthur
20,638
2,064
0
10,425
40,555
39,099
0
12,999
27,266
0
117,636
L
13,173
7,914
0
7,693
23,884
10,659
23
10,812
12,652
0
76,174
L
Nu Wa
29,142
6,091
277
4,694
25,688
10,442
956
8,778
16,376
82,498
0
L
Jing Wei
o_m_k_21
Jing Wei
15,417
7,188
0
3,163
25,081
9,850
0
5,166
19,559
0
87,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,668
Gold Earned
67,112
800
Minions Killed
679
0
Camps Cleared
0
2,853,633
Distance Traveled
2,490,595
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,595
471
134
4
0
619,004
4
W
Sol
18,183
587
239
8
0
517,000
3
W
Chaac
14,233
459
137
4
0
504,723
0
L
Chang'e
12,259
395
108
3
0
508,641
3
W
Hou Yi
13,757
444
109
4
0
514,800
6
W
Arachne
16,900
545
181
6
0
698,106
2
L
King Arthur
14,807
478
207
7
0
550,073
5
L
Kali
13,873
448
138
4
0
488,372
0
L
Nu Wa
13,511
436
100
3
0
468,961
4
L
Jing Wei
12,662
408
126
4
0
474,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role