Player Matchup

Da Ji
Da Ji
Jkr23
Da Ji
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 30L
1,987 Elo+
Party 2
Neith
Neith
M4rk0s127
Neith
Level 5
God Stats
2W - 0L
1,723 SR
Queue Stats
16W - 15L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
Sacroalpha
Jormungandr
Level 14
God Stats
3W - 6L
1,423 SR
Queue Stats
91W - 87L
1,397 Elo+
Party 2
Olorun
Olorun
javijetas
Olorun
Level 13
God Stats
1W - 0L
1,310 SR
Queue Stats
24W - 24L
1,516 Elo+
Party 2
Anubis
Anubis
人间留客小号1
Anubis
Level 18
God Stats
10W - 6L
1,838 SR
Queue Stats
31W - 22L
1,701 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,608 Elo+

VS

Team Averages
Level 25
1,535 SR
1,521 Elo+
Sol
Sol
Lachmyta
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,470 Elo+
Party 1
Achilles
Achilles
RudyyB
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,497 Elo+
Solo
Sylvanus
Sylvanus
TeatrodelAbsurdo
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,638 Elo+
Solo
Loki
Loki
Woid123
Loki
Level 28
God Stats
3W - 2L
1,735 SR
Queue Stats
13W - 9L
1,640 Elo+
Party 1
Anhur
Anhur
thedarkromero
Anhur
Level 27
God Stats
2W - 3L
1,439 SR
Queue Stats
19W - 20L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jkr23
Da Ji
17
8 / 3 / 15
11,182
1,118
13,430
10,100
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
M4rk0s127
Neith
16
2 / 2 / 17
9,783
978
6,123
6,112
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sacroalpha
Jormungandr
17
3 / 2 / 24
10,804
1,080
8,000
10,518
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
javijetas
Olorun
18
7 / 0 / 19
10,951
1,095
13,772
6,933
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 0 / 16
12,014
1,201
21,288
7,112
4,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

301

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,593
859
10,118
12,382
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
RudyyB
Achilles
15
0 / 3 / 4
8,814
881
3,060
12,175
10,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 4
9,498
950
1,912
10,112
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
Woid123
Loki
16
6 / 7 / 1
10,814
1,081
13,443
15,638
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 13 / 2
8,871
887
6,555
18,010
5,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
19
29
Kills
7
7
Deaths
29
91
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Jkr23
Da Ji
8
3
15
5.17
L
0
3
1
0.17
W
Neith
M4rk0s127
Neith
2
2
17
5.25
L
Achilles
RudyyB
Achilles
0
3
4
0.67
W
Jormungandr
Sacroalpha
Jormungandr
3
2
24
7.5
L
0
3
4
0.67
L
Loki
Woid123
Loki
6
7
1
0.93
W
Olorun
javijetas
Olorun
7
0
19
16.5
L
1
13
2
0.15
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,613
Damage
35,088
40,775
Taken
68,317
25,858
Mitigated
32,937
10,864
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Jkr23
Da Ji
13,430
3,759
332
740
10,100
4,661
0
1,643
8,382
0
22,576
L
10,118
746
0
1,852
12,382
3,391
0
6,716
5,616
20,773
0
W
Neith
M4rk0s127
Neith
6,123
2,986
0
1,154
6,112
2,379
0
713
5,374
0
23,777
L
Achilles
RudyyB
Achilles
3,060
695
0
195
12,175
10,188
0
9,349
2,780
0
17,470
W
Jormungandr
Sacroalpha
Jormungandr
8,000
1,307
0
338
10,518
11,670
0
3,680
6,815
26,000
0
L
1,912
350
726
1,130
10,112
9,024
0
6,107
3,980
8,601
0
L
Loki
Woid123
Loki
13,443
4,163
0
668
15,638
5,029
0
7,109
8,412
0
29,897
W
Olorun
javijetas
Olorun
13,772
9,362
842
4,611
6,933
3,114
0
3,700
3,233
30,613
0
L
6,555
4,190
0
0
18,010
5,305
0
13,366
4,469
0
22,012
W
21,288
398
0
2,847
7,112
4,034
0
2,294
4,768
43,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,734
Gold Earned
46,590
229
Minions Killed
144
12
Camps Cleared
3
939,185
Distance Traveled
860,098
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,182
1,118
25
3
1
187,139
2
L
Sol
8,593
859
25
3
2
214,499
0
W
Neith
9,783
978
42
4
1
187,383
0
L
Achilles
8,814
881
33
3
0
168,048
2
W
Jormungandr
10,804
1,080
61
6
0
206,406
0
L
Sylvanus
9,498
950
14
1
1
132,569
2
L
Loki
10,814
1,081
33
3
0
200,232
2
W
Olorun
10,951
1,095
39
4
3
192,476
0
L
Anhur
8,871
887
39
4
0
144,750
0
W
Anubis
12,014
1,201
62
6
7
165,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role