Player Matchup

Ratatoskr
Ratatoskr
ChucKkZz
Ratatoskr
Level 100
God Stats
22W - 21L
1,321 SR
Queue Stats
206W - 183L
1,497 Elo+
Solo
Fafnir
Fafnir
Ekralc Wehttam
Fafnir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 82L
1,295 Elo+
Solo
Janus
Janus
sturg6922
Janus
Level 65
God Stats
4W - 5L
1,585 SR
Queue Stats
83W - 71L
1,379 Elo+
Solo
Odin
Odin
xSnoringSnorlax
Odin
Level 128
God Stats
13W - 9L
1,732 SR
Queue Stats
86W - 95L
1,417 Elo+
Solo
Anhur
Anhur
zAguuss_
Anhur
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 48L
1,467 Elo+
Solo
Team Averages
Level 93
1,528 SR
1,411 Elo+

VS

Team Averages
Level 103
1,508 SR
1,509 Elo+
Hercules
Hercules
ChronikxUplink
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,476 Elo+
Solo
Artio
Artio
DRE-KAHNMK
Artio
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,809 Elo+
Party 1
Yemoja
Yemoja
Lordun2u
Yemoja
Level 125
God Stats
20W - 23L
1,737 SR
Queue Stats
296W - 358L
1,418 Elo+
Party 1
Cupid
Cupid
YRN_DzY
Cupid
Level 108
God Stats
6W - 5L
1,304 SR
Queue Stats
403W - 369L
1,438 Elo+
Solo
Ravana
Ravana
zXaviTheGOATz
Ravana
Level 80
God Stats
2W - 6L
1,500 SR
Queue Stats
150W - 142L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChucKkZz
Ratatoskr
14
5 / 0 / 3
7,938
611
5,226
6,357
5,030
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 6
7,010
539
5,595
9,589
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
sturg6922
Janus
12
1 / 2 / 5
6,885
530
6,057
5,577
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 3
7,486
576
4,943
8,034
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
zAguuss_
Anhur
10
1 / 1 / 5
5,955
458
3,173
6,257
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 4 / 0
6,086
468
2,390
6,555
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
11
2 / 4 / 0
6,513
501
3,961
9,521
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Lordun2u
Yemoja
10
1 / 2 / 1
5,951
458
4,491
7,437
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
YRN_DzY
Cupid
10
0 / 4 / 1
5,722
440
4,781
8,420
2,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 2
5,868
451
3,993
8,028
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
0
0.25
W
Ratatoskr
ChucKkZz
Ratatoskr
5
0
3
6.5
L
Artio
2
4
0
0.5
W
3
0
6
6
L
Yemoja
Lordun2u
Yemoja
1
2
1
0.75
L
Cupid
YRN_DzY
Cupid
0
4
1
0.13
W
Janus
sturg6922
Janus
1
2
5
1.75
W
8
2
3
4.75
W
Anhur
zAguuss_
Anhur
1
1
5
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,994
Damage
19,616
35,814
Taken
39,961
19,906
Mitigated
16,609
13,387
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,390
504
0
1,257
6,555
5,496
0
782
5,550
3,375
21,608
W
Ratatoskr
ChucKkZz
Ratatoskr
5,226
1,062
0
2,938
6,357
5,030
187
1,111
5,152
0
44,308
L
Artio
3,961
432
248
2,393
9,521
3,826
663
3,564
5,611
24,655
0
W
5,595
1,851
0
3,579
9,589
8,142
17
2,324
7,183
17,768
0
L
Yemoja
Lordun2u
Yemoja
4,491
813
706
1,320
7,437
2,313
0
2,917
4,408
25,078
0
L
Cupid
YRN_DzY
Cupid
4,781
2,668
190
2,827
8,420
2,359
210
2,974
5,368
0
31,182
W
Janus
sturg6922
Janus
6,057
705
0
1,948
5,577
1,566
378
1,459
3,942
36,795
0
W
4,943
1,235
0
3,322
8,034
3,270
0
672
7,318
0
33,970
W
Anhur
zAguuss_
Anhur
3,173
1,350
0
1,600
6,257
1,898
246
2,537
3,674
0
33,914
L
3,993
1,258
0
2,806
8,028
2,615
0
874
7,049
0
31,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
30,140
328
Minions Killed
276
0
Camps Cleared
0
1,193,855
Distance Traveled
1,127,515
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,086
468
57
4
0
228,659
5
W
Ratatoskr
7,938
611
101
8
0
279,778
0
L
Artio
6,513
501
47
4
0
246,633
1
W
Fafnir
7,010
539
33
3
0
217,073
1
L
Yemoja
5,951
458
40
3
0
222,223
3
L
Cupid
5,722
440
71
5
0
177,814
3
W
Janus
6,885
530
69
5
0
229,749
1
W
Odin
7,486
576
64
5
0
258,022
1
W
Anhur
5,955
458
61
5
0
209,233
1
L
Ravana
5,868
451
61
5
0
252,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role