Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DiegoKyurem
Sun Wukong
Level 85
God Stats
10W - 5L
1,512 SR
Queue Stats
342W - 334L
1,477 Elo+
Party 2
Ra
Ra
Kai Lord
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,423 Elo+
Solo
Chernobog
Chernobog
MarioEz04
Chernobog
Level 72
God Stats
9W - 6L
1,500 SR
Queue Stats
295W - 289L
1,494 Elo+
Party 2
Serqet
Serqet
UtiradienYT
Serqet
Level 111
God Stats
5W - 8L
1,333 SR
Queue Stats
518W - 491L
1,451 Elo+
Solo
Team Averages
Level 99
1,469 SR
1,469 Elo+

VS

Team Averages
Level 85
1,481 SR
1,508 Elo+
Danzaburou
Danzaburou
CapTommy43
Danzaburou
Level 99
God Stats
219W - 126L
1,669 SR
Queue Stats
1,012W - 971L
1,578 Elo+
Party 1
Yemoja
Yemoja
LoreFe14
Yemoja
Level 86
God Stats
2W - 3L
1,176 SR
Queue Stats
464W - 443L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sam_the_Cassell
Tsukuyomi
Level 98
God Stats
5W - 7L
1,500 SR
Queue Stats
418W - 402L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iLLeATyOUrFACE2
Cu Chulainn
Level 66
God Stats
2W - 1L
1,459 SR
Queue Stats
11W - 14L
1,279 Elo+
Solo
Chang'e
Chang'e
wilfreddblaster
Chang'e
Level 77
God Stats
31W - 26L
1,599 SR
Queue Stats
709W - 676L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 4
7,521
501
4,736
13,423
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
DiegoKyurem
Sun Wukong
15
3 / 2 / 0
8,648
577
6,941
12,391
7,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 1
5,903
394
869
5,883
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
MarioEz04
Chernobog
12
2 / 3 / 2
7,234
482
12,295
10,479
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
11
2 / 4 / 0
6,805
454
3,191
9,216
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapTommy43
Danzaburou
12
1 / 2 / 5
7,193
480
10,386
11,919
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
LoreFe14
Yemoja
12
1 / 2 / 3
7,306
487
4,822
8,447
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Sam_the_Cassell
Tsukuyomi
14
7 / 0 / 3
8,775
585
7,396
9,199
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
iLLeATyOUrFACE2
Cu Chulainn
13
1 / 3 / 1
7,925
528
6,978
10,523
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 4
8,607
574
5,980
7,258
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
4
2
W
Danzaburou
CapTommy43
Danzaburou
1
2
5
1.75
L
Sun Wukong
DiegoKyurem
Sun Wukong
3
2
0
1.5
L
0
4
1
0.13
W
Yemoja
LoreFe14
Yemoja
1
2
3
1.25
L
Chernobog
MarioEz04
Chernobog
2
3
2
1
W
Tsukuyomi
Sam_the_Cassell
Tsukuyomi
7
0
3
8.5
L
Serqet
2
4
0
0.5
W
Cu Chulainn
iLLeATyOUrFACE2
Cu Chulainn
1
3
1
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
35,562
51,392
Taken
47,346
33,071
Mitigated
23,362
19,046
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,736
989
966
5,325
13,423
14,856
0
4,169
9,092
19,109
0
W
Danzaburou
CapTommy43
Danzaburou
10,386
4,660
0
4,573
11,919
3,586
124
2,657
9,082
0
51,085
L
Sun Wukong
DiegoKyurem
Sun Wukong
6,941
1,651
0
5,449
12,391
7,333
0
0
11,891
0
57,350
L
869
214
589
489
5,883
1,877
280
2,648
3,053
21,878
0
W
Yemoja
LoreFe14
Yemoja
4,822
1,404
2,169
3,110
8,447
3,986
52
1,839
6,451
20,386
0
L
Chernobog
MarioEz04
Chernobog
12,295
6,447
0
2,959
10,479
6,112
0
2,874
7,557
5,941
54,234
W
Tsukuyomi
Sam_the_Cassell
Tsukuyomi
7,396
2,080
0
4,769
9,199
3,127
658
804
7,857
0
53,859
L
Serqet
3,191
804
0
3,269
9,216
2,893
0
655
8,472
0
31,693
W
Cu Chulainn
iLLeATyOUrFACE2
Cu Chulainn
6,978
1,733
0
2,217
10,523
10,213
600
0
10,523
0
52,345
W
5,980
292
719
4,482
7,258
2,450
0
1,463
5,795
53,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
39,806
375
Minions Killed
415
0
Camps Cleared
0
1,315,948
Distance Traveled
1,335,149
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,521
501
26
2
0
269,988
2
W
Danzaburou
7,193
480
90
6
0
240,211
4
L
Sun Wukong
8,648
577
129
9
0
275,035
2
L
Ra
5,903
394
43
3
0
195,873
0
W
Yemoja
7,306
487
19
1
0
252,616
0
L
Chernobog
7,234
482
112
7
0
270,226
1
W
Tsukuyomi
8,775
585
89
6
0
319,510
0
L
Serqet
6,805
454
65
4
0
304,826
4
W
Cu Chulainn
7,925
528
109
7
0
235,322
4
W
Chang'e
8,607
574
108
7
0
287,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role