Player Matchup

Danzaburou
Danzaburou
Bronze III
Rislo13005
Danzaburou
Bronze III
Level 59
God Stats
3W - 4L
1,371 SR
Queue Stats
3W - 7L
1,305 MMR
Party 1
Ymir
Ymir
Bronze III
THE-ONEGAINE
Ymir
Bronze III
Level 69
God Stats
1W - 0L
1,339 SR
Queue Stats
3W - 7L
1,305 MMR
Party 1
Thoth
Thoth
Bronze III
TOinOudeMarS
Thoth
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,305 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,403 SR
1,305 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,591 SR
1,362 MMR
Heimdallr
Heimdallr
Bronze IV
MutualNuisance
Heimdallr
Bronze IV
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,257 MMR
Party 2
Bacchus
Bacchus
Silver II
Na_Cachopa
Bacchus
Silver II
Level 144
God Stats
84W - 78L
1,774 SR
Queue Stats
417W - 425L
1,328 MMR
Solo
Discordia
Discordia
Bronze III
stone_kROE
Discordia
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rislo13005
Danzaburou
13
9 / 3 / 7
10,639
887
9,726
7,098
2,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 13
8,901
742
2,820
6,987
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 1 / 8
9,766
814
9,554
5,344
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KukulkanZeusPoseidonAnubisCthulhu

VS

Bans
AphroditeCernunnosKumbhakarnaCupidChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MutualNuisance
Heimdallr
9
1 / 7 / 2
7,452
621
4,334
13,227
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Na_Cachopa
Bacchus
10
3 / 4 / 0
8,108
676
4,737
9,712
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
stone_kROE
Discordia
9
0 / 6 / 3
7,209
601
2,378
6,195
1,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
4
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
MutualNuisance
Heimdallr
1
7
2
0.29
L
Bacchus
Na_Cachopa
Bacchus
3
4
0
0.75
W
Danzaburou
Rislo13005
Danzaburou
9
3
7
4.17
W
0
0
13
6.5
W
8
1
8
12
L
Discordia
stone_kROE
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
11,449
19,429
Taken
29,134
7,829
Mitigated
14,179
7,266
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
MutualNuisance
Heimdallr
4,334
2,150
0
648
13,227
3,696
205
6,677
6,178
0
18,857
L
Bacchus
Na_Cachopa
Bacchus
4,737
105
648
1,299
9,712
8,645
0
3,097
6,342
19,707
0
W
Danzaburou
Rislo13005
Danzaburou
9,726
4,365
0
2,423
7,098
2,345
1,966
2,790
4,150
0
49,654
W
2,820
287
819
1,746
6,987
3,883
268
2,084
4,771
13,190
0
W
9,554
410
0
2,278
5,344
1,601
378
2,039
3,085
32,676
0
L
Discordia
stone_kROE
Discordia
2,378
85
0
0
6,195
1,838
30
1,902
4,172
11,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
22,769
124
Minions Killed
70
0
Camps Cleared
0
720,943
Distance Traveled
557,558
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,452
621
30
3
0
180,861
0
L
Bacchus
8,108
676
20
2
0
221,046
1
W
Danzaburou
10,639
887
72
6
0
216,516
1
W
Ymir
8,901
742
10
1
0
279,268
0
W
Thoth
9,766
814
42
4
0
225,159
1
L
Discordia
7,209
601
20
2
0
155,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role