Player Matchup

Chernobog
Chernobog
MCatanz13
Chernobog
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
156W - 197L
1,515 Elo+
Party 2
Fenrir
Fenrir
cheds22
Fenrir
Level 38
God Stats
14W - 8L
1,761 SR
Queue Stats
37W - 36L
1,567 Elo+
Party 2
Vulcan
Vulcan
sacost28
Vulcan
Level 110
God Stats
5W - 5L
1,768 SR
Queue Stats
313W - 285L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
tsmolls
Sylvanus
Level 128
God Stats
18W - 15L
1,581 SR
Queue Stats
570W - 547L
1,601 Elo+
Party 2
Hercules
Hercules
yngWrld999
Hercules
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 240L
1,698 Elo+
Solo
Team Averages
Level 67
1,622 SR
1,570 Elo+

VS

Team Averages
Level 88
1,547 SR
1,597 Elo+
Kali
Kali
ASAP Hubes
Kali
Level 106
God Stats
3W - 4L
1,656 SR
Queue Stats
233W - 200L
1,621 Elo+
Party 1
Osiris
Osiris
ArmLikeBuddy
Osiris
Level 45
God Stats
29W - 25L
1,524 SR
Queue Stats
360W - 344L
1,586 Elo+
Party 1
Chernobog
Chernobog
JTFlasha
Chernobog
Level 126
God Stats
2W - 2L
1,309 SR
Queue Stats
452W - 415L
1,620 Elo+
Party 1
Chang'e
Chang'e
LaSardinita
Chang'e
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,487 Elo+
Solo
Olorun
Olorun
bellagray3
Olorun
Level 125
God Stats
11W - 7L
1,748 SR
Queue Stats
143W - 134L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MCatanz13
Chernobog
9
1 / 2 / 2
5,230
523
3,734
4,603
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
cheds22
Fenrir
7
1 / 2 / 1
4,801
480
1,959
4,755
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
sacost28
Vulcan
9
0 / 3 / 1
5,245
525
1,591
3,958
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
tsmolls
Sylvanus
8
1 / 3 / 1
4,957
496
3,308
7,313
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
yngWrld999
Hercules
9
0 / 3 / 0
5,225
523
2,799
5,416
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,518
652
4,083
5,191
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
2 / 0 / 2
5,931
593
2,653
3,997
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
JTFlasha
Chernobog
10
2 / 0 / 6
5,736
574
2,374
3,776
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
LaSardinita
Chang'e
7
1 / 3 / 1
4,416
442
1,774
4,058
2,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
bellagray3
Olorun
11
2 / 0 / 5
6,163
616
2,996
4,221
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
13
13
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Osiris
2
0
2
3
W
Chernobog
JTFlasha
Chernobog
2
0
6
5
W
Chang'e
LaSardinita
Chang'e
1
3
1
0.5
L
Chernobog
MCatanz13
Chernobog
1
2
2
1
W
Olorun
bellagray3
Olorun
2
0
5
4.5
L
Fenrir
cheds22
Fenrir
1
2
1
0.75
L
Vulcan
sacost28
Vulcan
0
3
1
0.17
L
Sylvanus
tsmolls
Sylvanus
1
3
1
0.5
L
Hercules
yngWrld999
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
13,880
26,045
Taken
21,243
12,876
Mitigated
12,663
6,535
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,083
2,026
0
3,222
5,191
3,130
0
1,800
3,391
6,744
25,630
W
Osiris
2,653
850
0
1,844
3,997
3,573
0
171
3,826
1,652
24,211
W
Chernobog
JTFlasha
Chernobog
2,374
1,690
0
1,541
3,776
950
0
712
3,064
0
26,988
W
Chang'e
LaSardinita
Chang'e
1,774
194
288
777
4,058
2,645
0
554
3,504
10,266
0
L
Chernobog
MCatanz13
Chernobog
3,734
2,639
0
796
4,603
1,270
0
236
4,367
0
27,197
W
Olorun
bellagray3
Olorun
2,996
1,809
154
1,905
4,221
2,365
0
1,841
2,380
33,113
0
L
Fenrir
cheds22
Fenrir
1,959
318
0
1,117
4,755
1,918
0
1,379
3,376
0
11,024
L
Vulcan
sacost28
Vulcan
1,591
354
0
500
3,958
1,271
0
906
3,052
30,062
0
L
Sylvanus
tsmolls
Sylvanus
3,308
943
528
2,053
7,313
4,162
29
2,526
4,787
31,186
0
L
Hercules
yngWrld999
Hercules
2,799
1,592
0
1,541
5,416
4,255
54
363
5,053
1,705
19,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
28,764
227
Minions Killed
273
0
Camps Cleared
0
834,664
Distance Traveled
916,685
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,518
652
66
7
0
200,294
3
W
Osiris
5,931
593
59
6
0
199,141
4
W
Chernobog
5,736
574
53
5
0
182,667
3
W
Chang'e
4,416
442
12
1
0
151,334
0
L
Chernobog
5,230
523
59
6
0
152,651
0
W
Olorun
6,163
616
83
8
0
183,249
3
L
Fenrir
4,801
480
13
1
0
169,982
0
L
Vulcan
5,245
525
60
6
0
175,711
3
L
Sylvanus
4,957
496
56
6
0
163,475
3
L
Hercules
5,225
523
39
4
0
172,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role