Player Matchup

Ganesha
Ganesha
Bronze III
GucciStore
Ganesha
Bronze III
Level 62
God Stats
5W - 6L
1,291 SR
Queue Stats
17W - 27L
1,466 MMR
Solo
Hera
Hera
Bronze III
STuNnAFrEsH
Hera
Bronze III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 40L
1,466 MMR
Solo
Arachne
Arachne
Silver II
ScootNasty
Arachne
Silver II
Level 119
God Stats
3W - 5L
1,418 SR
Queue Stats
135W - 141L
1,466 MMR
Solo
Neith
Neith
Silver I
Vl Pink lean IV
Neith
Silver I
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
244W - 242L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
huevo486rd
Cerberus
Bronze III
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 77L
1,465 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,442 SR
1,473 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,479 SR
1,469 MMR
Izanami
Izanami
Gold IV
Andre Belmontss
Izanami
Gold IV
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 33L
1,465 MMR
Solo
Nu Wa
Nu Wa
Gold III
GhostAssasin707
Nu Wa
Gold III
Level 151
God Stats
4W - 3L
1,500 SR
Queue Stats
341W - 338L
1,482 MMR
Solo
Vamana
Vamana
Bronze III
Jake_Da_Snake222
Vamana
Bronze III
Level 83
God Stats
2W - 5L
1,397 SR
Queue Stats
3W - 5L
1,465 MMR
Solo
Ymir
Ymir
Bronze III
watergirl8153
Ymir
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,465 MMR
Solo
Nemesis
Nemesis
Bronze III
xNIOJAYx
Nemesis
Bronze III
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 131L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GucciStore
Ganesha
16
0 / 4 / 5
9,799
408
4,571
13,973
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 4
10,328
430
9,198
11,918
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ScootNasty
Arachne
18
5 / 4 / 2
11,183
466
14,620
20,647
11,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 4 / 5
11,041
460
9,178
17,317
6,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
huevo486rd
Cerberus
13
0 / 2 / 0
8,802
367
8,010
12,833
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiApolloCthulhuScyllaBakasura

VS

Bans
JanusDiscordiaFenrirCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
14,071
586
10,870
14,982
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 1 / 4
14,505
604
22,936
9,021
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 0 / 1
14,471
603
12,509
24,319
17,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 6 / 5
10,751
448
4,680
13,446
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
xNIOJAYx
Nemesis
20
6 / 0 / 3
13,503
563
4,675
12,957
8,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
18
18
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
6
1
4
8
L
Ganesha
GucciStore
Ganesha
0
4
5
0.63
W
3
0
1
3.5
L
3
4
4
1.25
L
Arachne
ScootNasty
Arachne
5
4
2
1.5
L
2
4
5
1.13
L
Cerberus
huevo486rd
Cerberus
0
2
0
0
W
0
6
5
0.42
W
Nemesis
xNIOJAYx
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
55,670
76,688
Taken
74,725
41,783
Mitigated
43,014
17,724
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,870
5,444
0
3,681
14,982
8,070
4,425
4,831
10,151
6,042
123,878
W
22,936
3,653
0
2,500
9,021
3,793
2,275
1,953
7,068
127,912
0
L
Ganesha
GucciStore
Ganesha
4,571
0
0
1,225
13,973
9,119
188
5,812
7,589
36,769
0
W
12,509
5,942
0
11,075
24,319
17,312
3,131
7,857
16,025
0
108,022
L
9,198
2,602
0
1,420
11,918
3,409
897
6,254
5,268
66,810
0
L
Arachne
ScootNasty
Arachne
14,620
9,826
0
7,827
20,647
11,953
0
7,043
13,014
8,442
78,724
L
9,178
2,535
0
3,736
17,317
6,260
432
4,261
12,597
0
90,408
L
Cerberus
huevo486rd
Cerberus
8,010
375
0
3,516
12,833
11,042
136
2,942
9,163
46,922
0
W
4,680
430
0
2,224
13,446
5,599
0
3,860
9,586
38,077
0
W
Nemesis
xNIOJAYx
Nemesis
4,675
1,599
0
4,376
12,957
8,240
0
3,440
9,495
10,128
102,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,153
Gold Earned
67,301
570
Minions Killed
880
0
Camps Cleared
0
2,002,634
Distance Traveled
2,189,947
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,071
586
223
9
0
400,426
7
W
Nu Wa
14,505
604
212
9
0
450,443
8
L
Ganesha
9,799
408
24
1
0
442,521
4
W
Vamana
14,471
603
226
9
0
469,891
0
L
Hera
10,328
430
116
5
0
425,070
0
L
Arachne
11,183
466
130
5
0
472,141
11
L
Neith
11,041
460
179
7
0
435,944
9
L
Cerberus
8,802
367
121
5
0
226,958
0
W
Ymir
10,751
448
73
3
0
376,325
6
W
Nemesis
13,503
563
146
6
0
492,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role