Player Matchup

The Morrigan
The Morrigan
Gold III
Diiiezx
The Morrigan
Gold III
Level 127
God Stats
17W - 19L
1,861 SR
Queue Stats
46W - 32L
1,688 MMR
Party 1
Ganesha
Ganesha
Gold IV
GranMisterD
Ganesha
Gold IV
Level 126
God Stats
4W - 3L
1,737 SR
Queue Stats
84W - 88L
1,585 MMR
Party 1
Heimdallr
Heimdallr
Gold III
HideYoshii_
Heimdallr
Gold III
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
245W - 233L
1,638 MMR
Solo
Pele
Pele
Gold V
Mxrkohh
Pele
Gold V
Level 121
God Stats
3W - 2L
1,675 SR
Queue Stats
18W - 16L
1,621 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
xDoomDaY
Zhong Kui
Gold IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,668 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,655 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,601 SR
1,641 MMR
Erlang Shen
Erlang Shen
Platinum V
BIackPanther911
Erlang Shen
Platinum V
Level 146
God Stats
3W - 2L
1,285 SR
Queue Stats
189W - 169L
1,728 MMR
Party 3
Xbalanque
Xbalanque
Gold II
Phidipoo
Xbalanque
Gold II
Level 147
God Stats
6W - 2L
1,767 SR
Queue Stats
141W - 127L
1,637 MMR
Solo
Ra
Ra
Gold III
Stinkybathtub84
Ra
Gold III
Level 109
God Stats
19W - 16L
1,668 SR
Queue Stats
584W - 604L
1,587 MMR
Solo
Loki
Loki
Gold IV
V__Loki__V
Loki
Gold IV
Level 48
God Stats
403W - 338L
1,726 SR
Queue Stats
591W - 578L
1,663 MMR
Solo
Cthulhu
Cthulhu
Gold II
WhyUrSoToxicm8
Cthulhu
Gold II
Level 157
God Stats
4W - 6L
1,559 SR
Queue Stats
57W - 51L
1,591 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Diiiezx
The Morrigan
15
4 / 3 / 2
9,226
513
8,894
8,523
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
GranMisterD
Ganesha
12
0 / 6 / 4
7,745
430
6,530
17,379
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
HideYoshii_
Heimdallr
15
1 / 5 / 2
8,932
496
7,424
11,890
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Mxrkohh
Pele
14
2 / 4 / 4
8,632
480
5,513
13,205
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
xDoomDaY
Zhong Kui
15
3 / 5 / 0
9,715
540
9,721
15,661
14,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Nu WaNemesisPersephoneDanzaburouTsukuyomi

VS

Bans
SetApolloJanusFenrirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIackPanther911
Erlang Shen
16
4 / 1 / 9
10,166
565
4,976
10,728
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Phidipoo
Xbalanque
19
7 / 1 / 9
12,075
671
16,490
13,783
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 4 / 9
9,946
553
6,493
13,160
6,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 2 / 6
10,797
600
8,981
14,704
12,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 2 / 12
10,065
559
11,472
15,700
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
10
Kills
23
23
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BIackPanther911
Erlang Shen
4
1
9
8.5
L
The Morrigan
Diiiezx
The Morrigan
4
3
2
1.67
L
Ganesha
GranMisterD
Ganesha
0
6
4
0.33
L
Heimdallr
HideYoshii_
Heimdallr
1
5
2
0.4
L
Pele
Mxrkohh
Pele
2
4
4
1
W
Xbalanque
Phidipoo
Xbalanque
7
1
9
11.5
W
3
4
9
1.88
W
5
2
6
4
W
4
2
12
5
L
Zhong Kui
xDoomDaY
Zhong Kui
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,082
Damage
48,412
66,658
Taken
68,075
42,458
Mitigated
44,825
16,503
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BIackPanther911
Erlang Shen
4,976
2,708
0
2,304
10,728
8,269
0
3,128
7,421
12,655
59,739
L
The Morrigan
Diiiezx
The Morrigan
8,894
784
0
956
8,523
3,187
0
3,520
5,003
51,965
2,526
L
Ganesha
GranMisterD
Ganesha
6,530
1,107
0
1,852
17,379
13,463
0
9,808
7,571
30,533
0
L
Heimdallr
HideYoshii_
Heimdallr
7,424
4,061
0
3,474
11,890
6,860
0
2,526
9,364
9,069
53,824
L
Pele
Mxrkohh
Pele
5,513
1,045
0
4,547
13,205
4,383
0
2,086
11,119
0
54,077
W
Xbalanque
Phidipoo
Xbalanque
16,490
8,805
0
7,240
13,783
5,777
4,323
2,084
11,699
0
103,827
W
6,493
0
3,309
5,202
13,160
6,540
1,080
5,716
7,141
74,162
0
W
8,981
3,256
0
4,527
14,704
12,810
165
7,271
7,433
0
60,692
W
11,472
1,034
285
3,153
15,700
11,429
500
6,423
9,000
30,477
0
L
Zhong Kui
xDoomDaY
Zhong Kui
9,721
1,525
0
5,674
15,661
14,565
320
270
15,391
60,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
53,049
504
Minions Killed
527
0
Camps Cleared
0
1,623,984
Distance Traveled
1,832,788
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,166
565
112
6
0
396,892
2
L
The Morrigan
9,226
513
123
7
0
346,064
1
L
Ganesha
7,745
430
19
1
0
347,257
2
L
Heimdallr
8,932
496
132
7
0
300,280
6
L
Pele
8,632
480
105
6
0
340,687
7
W
Xbalanque
12,075
671
149
8
0
344,256
4
W
Ra
9,946
553
122
7
0
353,646
3
W
Loki
10,797
600
112
6
0
377,387
3
W
Cthulhu
10,065
559
32
2
0
360,607
7
L
Zhong Kui
9,715
540
125
7
0
289,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role