Player Matchup

Yemoja
Yemoja
Action3Jackson3
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,491 Elo+
Party 2
Scylla
Scylla
Sage_Mode1235
Scylla
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 151L
1,576 Elo+
Party 2
Bellona
Bellona
SirDunzo23
Bellona
Level 65
God Stats
3W - 4L
1,751 SR
Queue Stats
8W - 18L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
TSA gL1zZy
Ne Zha
Level 74
God Stats
0W - 4L
1,303 SR
Queue Stats
8W - 19L
1,475 Elo+
Party 2
Artemis
Artemis
alijah_baskin
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 79
1,511 SR
1,503 Elo+

VS

Team Averages
Level 115
1,484 SR
1,538 Elo+
Danzaburou
Danzaburou
HighOnLyfe42094
Danzaburou
Level 123
God Stats
8W - 10L
1,410 SR
Queue Stats
387W - 383L
1,512 Elo+
Party 1
Zeus
Zeus
IAMLORDELALALA
Zeus
Level 96
God Stats
8W - 5L
1,500 SR
Queue Stats
758W - 718L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Perky Peakz
Ah Muzen Cab
Level 128
God Stats
7W - 5L
1,717 SR
Queue Stats
291W - 280L
1,572 Elo+
Party 1
Sobek
Sobek
RuthlessArts
Sobek
Level 142
God Stats
7W - 10L
1,293 SR
Queue Stats
368W - 350L
1,488 Elo+
Solo
Anubis
Anubis
WombatNippples91
Anubis
Level 85
God Stats
73W - 69L
1,500 SR
Queue Stats
179W - 187L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
9,042
452
7,568
15,866
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 9 / 3
10,075
504
7,633
17,534
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SirDunzo23
Bellona
15
2 / 8 / 2
9,553
478
8,151
17,690
15,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
TSA gL1zZy
Ne Zha
13
3 / 8 / 3
8,804
440
4,267
18,511
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
13
2 / 7 / 1
8,344
417
5,678
15,972
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HighOnLyfe42094
Danzaburou
19
5 / 2 / 8
12,700
635
12,762
12,316
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 2 / 5
12,511
626
15,180
10,403
4,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Perky Peakz
Ah Muzen Cab
18
4 / 1 / 6
11,105
555
13,735
11,961
4,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 15
10,768
538
5,410
18,695
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 3 / 4
13,889
694
18,476
13,562
7,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
10
Kills
38
38
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Danzaburou
HighOnLyfe42094
Danzaburou
5
2
8
4.5
W
13
2
5
7.75
W
Ah Muzen Cab
Perky Peakz
Ah Muzen Cab
4
1
6
7
W
1
4
15
2.13
L
1
9
3
0.28
L
Bellona
SirDunzo23
Bellona
2
8
2
0.38
L
Ne Zha
TSA gL1zZy
Ne Zha
3
8
3
0.56
W
15
3
4
5.67
L
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,297
Damage
65,563
85,573
Taken
66,937
39,150
Mitigated
41,838
16,339
Healing
25,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,568
1,202
1,241
2,195
15,866
6,746
0
6,210
9,656
29,447
0
W
Danzaburou
HighOnLyfe42094
Danzaburou
12,762
6,201
0
3,060
12,316
7,312
1,024
3,535
8,706
8,673
86,253
W
15,180
1,488
0
3,541
10,403
4,246
274
3,695
6,600
84,282
0
W
Ah Muzen Cab
Perky Peakz
Ah Muzen Cab
13,735
6,256
0
6,729
11,961
4,621
3,462
3,134
8,787
0
106,931
W
5,410
382
0
4,529
18,695
18,414
158
5,444
12,640
24,104
0
L
7,633
600
0
2,159
17,534
5,285
471
9,962
7,572
60,199
0
L
Bellona
SirDunzo23
Bellona
8,151
2,890
0
1,316
17,690
15,740
768
10,342
7,348
3,516
47,560
L
Ne Zha
TSA gL1zZy
Ne Zha
4,267
1,504
0
5,308
18,511
5,669
0
8,315
10,196
0
44,319
W
18,476
639
0
7,661
13,562
7,245
970
1,675
11,869
93,972
0
L
Artemis
5,678
2,605
238
3,882
15,972
5,710
2,319
4,723
11,249
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
60,973
436
Minions Killed
577
0
Camps Cleared
0
1,610,693
Distance Traveled
1,828,674
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,042
452
40
2
0
325,275
2
W
Danzaburou
12,700
635
143
7
0
373,160
0
W
Zeus
12,511
626
118
6
0
363,078
7
W
Ah Muzen Cab
11,105
555
125
6
0
387,992
6
W
Sobek
10,768
538
38
2
0
367,043
6
L
Scylla
10,075
504
130
7
0
315,592
2
L
Bellona
9,553
478
115
6
0
321,314
3
L
Ne Zha
8,804
440
78
4
0
345,840
0
W
Anubis
13,889
694
153
8
0
337,401
2
L
Artemis
8,344
417
73
4
0
302,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role