Player Matchup

Hel
Hel
Avatar_Lee_12
Hel
Level 48
God Stats
0W - 1L
1,404 SR
Queue Stats
6W - 1L
1,843 Elo+
Party 1
Cthulhu
Cthulhu
Slackpaper52
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
UNDERWORLD_GREEN
Heimdallr
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 105L
1,545 Elo+
Party 1
Team Averages
Level 71
1,468 SR
1,645 Elo+

VS

Team Averages
Level 59
1,505 SR
1,420 Elo+
Zhong Kui
Zhong Kui
MilkyMustardMan
Zhong Kui
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
133W - 107L
1,260 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrHaNkInS
Tsukuyomi
Level 17
God Stats
18W - 6L
1,514 SR
Queue Stats
36W - 16L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SeamorSeaman
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 13
17,843
595
20,719
30,648
18,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Slackpaper52
Cthulhu
20
4 / 7 / 15
19,360
645
31,251
56,622
68,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
20
13 / 9 / 8
19,836
661
44,523
40,300
17,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MilkyMustardMan
Zhong Kui
20
5 / 9 / 19
18,878
629
37,273
71,237
55,648
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tsukuyomi
MrHaNkInS
Tsukuyomi
20
4 / 8 / 16
18,979
633
22,538
30,754
17,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
SeamorSeaman
Baron Samedi
20
16 / 5 / 8
22,181
739
48,956
25,051
15,440
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
22
Kills
25
25
Deaths
22
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
9
13
1.28
W
Zhong Kui
MilkyMustardMan
Zhong Kui
5
9
19
1.61
W
Tsukuyomi
MrHaNkInS
Tsukuyomi
4
8
16
1.5
W
Baron Samedi
SeamorSeaman
Baron Samedi
16
5
8
4
L
Cthulhu
Slackpaper52
Cthulhu
4
7
15
1.64
L
Heimdallr
13
9
8
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,493
Damage
108,767
127,570
Taken
127,042
104,604
Mitigated
88,663
52,122
Healing
56,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,719
2,547
12,207
12,091
30,648
18,737
514
22,805
7,512
94,709
0
W
Zhong Kui
MilkyMustardMan
Zhong Kui
37,273
8,304
0
32,169
71,237
55,648
1,358
30,874
39,659
98,562
0
W
Tsukuyomi
MrHaNkInS
Tsukuyomi
22,538
5,880
0
4,205
30,754
17,575
405
14,147
16,230
0
67,077
W
Baron Samedi
SeamorSeaman
Baron Samedi
48,956
5,374
8,293
12,225
25,051
15,440
2,576
7,824
17,011
183,540
0
L
Cthulhu
Slackpaper52
Cthulhu
31,251
3,019
1,504
15,632
56,622
68,283
0
32,783
23,137
82,886
0
L
Heimdallr
44,523
26,307
0
10,688
40,300
17,584
3,180
29,289
10,644
0
130,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,039
Gold Earned
60,038
289
Minions Killed
314
0
Camps Cleared
0
1,488,276
Distance Traveled
1,666,348
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,843
595
111
4
0
468,188
2
W
Zhong Kui
18,878
629
56
2
0
544,149
2
W
Tsukuyomi
18,979
633
56
2
0
610,353
0
W
Baron Samedi
22,181
739
202
7
0
511,846
2
L
Cthulhu
19,360
645
67
2
0
541,003
5
L
Heimdallr
19,836
661
111
4
0
479,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role