Player Matchup

Cthulhu
Cthulhu
BACONGREASE1234X
Cthulhu
Level 65
God Stats
50W - 38L
1,586 SR
Queue Stats
105W - 87L
1,603 Elo+
Solo
Sol
Sol
H0NCH0-_-R60LLA
Sol
Level 63
God Stats
1W - 0L
1,315 SR
Queue Stats
15W - 14L
1,316 Elo+
Solo
Medusa
Medusa
Riverlotus
Medusa
Level 67
God Stats
13W - 4L
1,727 SR
Queue Stats
144W - 152L
1,596 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,505 Elo+

VS

Team Averages
Level 105
1,652 SR
1,530 Elo+
Ullr
Ullr
Praetor-Karmaboy
Ullr
Level 129
God Stats
1W - 2L
1,784 SR
Queue Stats
188W - 188L
1,528 Elo+
Solo
Awilix
Awilix
TBP_CheesePuff
Awilix
Level 101
God Stats
7W - 5L
1,672 SR
Queue Stats
13W - 14L
1,497 Elo+
Solo
Ymir
Ymir
swayz2011
Ymir
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 115L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 6
8,831
803
5,570
7,843
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 2 / 8
7,816
711
6,995
7,197
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Riverlotus
Medusa
11
5 / 0 / 8
8,453
768
8,134
3,838
1,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,058
642
3,777
8,879
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 6 / 1
6,774
616
3,565
7,816
2,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
9
0 / 4 / 3
6,681
607
3,182
8,342
5,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
2
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
3
2
8
3.5
L
1
4
1
0.38
W
Medusa
Riverlotus
Medusa
5
0
8
9
L
1
6
1
0.25
L
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
10,524
18,878
Taken
25,037
8,660
Mitigated
12,019
4,661
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,570
197
1,173
1,781
7,843
4,963
335
1,926
5,917
15,641
0
W
6,995
787
0
1,166
7,197
2,205
1,590
806
6,391
20,444
0
L
3,777
1,467
0
2,640
8,879
3,092
0
4,767
3,856
0
34,765
W
Medusa
Riverlotus
Medusa
8,134
2,714
0
541
3,838
1,492
1,362
796
3,042
0
29,394
L
3,565
1,016
0
0
7,816
2,929
0
2,830
4,802
0
24,104
L
Ymir
3,182
109
0
154
8,342
5,998
0
4,346
3,702
12,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
20,513
104
Minions Killed
114
0
Camps Cleared
0
642,361
Distance Traveled
522,749
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,831
803
35
3
0
213,414
1
W
Sol
7,816
711
34
3
0
203,420
2
L
Ullr
7,058
642
59
5
0
167,807
4
W
Medusa
8,453
768
35
3
0
225,527
3
L
Awilix
6,774
616
36
3
0
181,602
0
L
Ymir
6,681
607
19
2
0
173,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role