Player Matchup

Janus
Janus
Bungalowsa
Janus
Level 27
God Stats
1W - 1L
1,551 SR
Queue Stats
51W - 59L
1,699 Elo+
Solo
Arachne
Arachne
GodOfSpeed52
Arachne
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
276W - 299L
1,635 Elo+
Solo
Skadi
Skadi
HankTheTank1287
Skadi
Level 29
God Stats
60W - 77L
1,649 SR
Queue Stats
544W - 546L
1,650 Elo+
Solo
Hel
Hel
nsoitseem61
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,876 Elo+
Solo
King Arthur
King Arthur
wilson21
King Arthur
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Team Averages
Level 25
1,540 SR
1,672 Elo+

VS

Team Averages
Level 16
1,734 SR
1,787 Elo+
Danzaburou
Danzaburou
Clover Luck231
Danzaburou
Level 7
God Stats
8W - 0L
2,034 SR
Queue Stats
22W - 1L
2,050 Elo+
Party 1
Cthulhu
Cthulhu
DebletsFredd
Cthulhu
Level 19
God Stats
11W - 12L
1,686 SR
Queue Stats
56W - 70L
1,657 Elo+
Solo
Mulan
Mulan
Jackal904
Mulan
Level 22
God Stats
7W - 3L
1,339 SR
Queue Stats
21W - 14L
1,610 Elo+
Solo
Ne Zha
Ne Zha
Libran Sun
Ne Zha
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
512W - 552L
1,570 Elo+
Solo
Scylla
Scylla
TheRanger8159
Scylla
Level 6
God Stats
13W - 2L
2,109 SR
Queue Stats
22W - 3L
2,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 3 / 4
9,800
980
11,867
8,223
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GodOfSpeed52
Arachne
16
2 / 9 / 6
10,155
1,016
11,872
17,222
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 6 / 4
9,495
950
8,517
12,588
3,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 9 / 1
11,096
1,110
11,314
17,502
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
wilson21
King Arthur
17
0 / 6 / 5
9,930
993
9,274
24,851
27,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

108

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clover Luck231
Danzaburou
18
3 / 1 / 22
11,433
1,143
18,143
7,533
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
DebletsFredd
Cthulhu
18
5 / 0 / 20
11,591
1,159
9,837
13,154
13,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Jackal904
Mulan
17
11 / 3 / 11
12,014
1,201
13,905
14,825
17,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Libran Sun
Ne Zha
18
2 / 3 / 23
10,734
1,073
11,451
11,554
5,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 4 / 13
12,914
1,291
21,989
10,768
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
122
11
Kills
33
33
Deaths
11
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Janus
2
3
4
1.33
W
Danzaburou
Clover Luck231
Danzaburou
3
1
22
14
W
Cthulhu
DebletsFredd
Cthulhu
5
0
20
15
L
Arachne
GodOfSpeed52
Arachne
2
9
6
0.56
L
1
6
4
0.5
W
Mulan
Jackal904
Mulan
11
3
11
5.5
W
Ne Zha
Libran Sun
Ne Zha
2
3
23
4.5
W
12
4
13
4.63
L
6
9
1
0.72
L
King Arthur
wilson21
King Arthur
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,844
Damage
75,325
80,386
Taken
57,834
50,332
Mitigated
44,848
15,406
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,867
161
0
0
8,223
2,581
0
4,695
3,365
26,312
0
W
Danzaburou
Clover Luck231
Danzaburou
18,143
10,206
0
1,331
7,533
3,369
0
3,354
4,154
0
40,909
W
Cthulhu
DebletsFredd
Cthulhu
9,837
810
327
5,209
13,154
13,685
0
6,616
6,492
30,135
0
L
Arachne
GodOfSpeed52
Arachne
11,872
9,034
147
1,553
17,222
6,823
0
4,324
12,688
0
19,648
L
8,517
4,353
0
248
12,588
3,966
0
4,822
7,635
0
23,634
W
Mulan
Jackal904
Mulan
13,905
3,169
0
877
14,825
17,570
0
6,240
8,485
0
22,359
W
Ne Zha
Libran Sun
Ne Zha
11,451
3,419
0
2,039
11,554
5,459
0
3,813
7,616
0
28,264
W
21,989
2,790
0
1,069
10,768
4,765
0
3,158
7,435
50,035
0
L
11,314
315
4,602
4,966
17,502
9,720
0
9,278
7,870
38,262
0
L
King Arthur
wilson21
King Arthur
9,274
688
0
3,890
24,851
27,242
0
7,592
17,002
0
29,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
58,686
198
Minions Killed
215
5
Camps Cleared
11
912,320
Distance Traveled
961,519
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,800
980
40
4
0
174,023
1
W
Danzaburou
11,433
1,143
58
6
5
207,730
0
W
Cthulhu
11,591
1,159
36
4
1
191,493
0
L
Arachne
10,155
1,016
15
2
0
171,198
0
L
Skadi
9,495
950
32
3
2
169,106
0
W
Mulan
12,014
1,201
17
2
0
181,038
0
W
Ne Zha
10,734
1,073
23
2
2
195,611
0
W
Scylla
12,914
1,291
81
8
3
185,647
0
L
Hel
11,096
1,110
74
7
1
193,529
0
L
King Arthur
9,930
993
37
4
2
204,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role