Player Matchup

Hachiman
Hachiman
AkunoHime
Hachiman
Level 15
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 10L
1,429 Elo+
Solo
Mercury
Mercury
CweDtop1GG
Mercury
Level 11
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 9L
1,239 Elo+
Solo
Cthulhu
Cthulhu
blazeTSC
Cthulhu
Level 8
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
gorinich882
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
leonfox185
Anubis
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,434 Elo+

VS

Team Averages
Level 22
1,441 SR
1,462 Elo+
Merlin
Merlin
AdrianBlack89
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DENNHIS
Guan Yu
Level 25
God Stats
5W - 2L
1,276 SR
Queue Stats
102W - 75L
1,445 Elo+
Solo
Jing Wei
Jing Wei
FakeAb
Jing Wei
Level 25
God Stats
2W - 4L
1,375 SR
Queue Stats
64W - 43L
1,417 Elo+
Solo
Awilix
Awilix
gamatas7
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
vuhte
Izanami
Level 28
God Stats
18W - 29L
1,553 SR
Queue Stats
557W - 580L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AkunoHime
Hachiman
11
2 / 8 / 4
7,987
470
4,546
14,593
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
CweDtop1GG
Mercury
12
2 / 7 / 0
7,731
455
4,885
13,150
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
blazeTSC
Cthulhu
10
0 / 5 / 3
6,465
380
4,930
10,085
5,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
1 / 10 / 1
7,120
419
8,165
16,683
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
leonfox185
Anubis
11
2 / 8 / 1
7,273
428
9,091
11,545
3,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,821
519
7,027
5,033
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DENNHIS
Guan Yu
15
10 / 1 / 5
9,576
563
11,297
15,682
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
FakeAb
Jing Wei
14
9 / 5 / 7
9,259
545
10,844
12,605
3,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
gamatas7
Awilix
16
1 / 0 / 3
9,366
551
4,066
10,973
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
vuhte
Izanami
17
14 / 1 / 7
10,993
647
16,950
10,424
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
37
38
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Hachiman
AkunoHime
Hachiman
2
8
4
0.5
L
Mercury
CweDtop1GG
Mercury
2
7
0
0.29
W
Guan Yu
DENNHIS
Guan Yu
10
1
5
12.5
W
Jing Wei
FakeAb
Jing Wei
9
5
7
2.5
L
Cthulhu
blazeTSC
Cthulhu
0
5
3
0.3
W
Awilix
gamatas7
Awilix
1
0
3
2.5
L
Olorun
1
10
1
0.15
L
Anubis
leonfox185
Anubis
2
8
1
0.31
W
Izanami
vuhte
Izanami
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
50,184
66,056
Taken
54,717
22,051
Mitigated
25,076
15,930
Healing
20,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,027
525
0
0
5,033
1,696
608
2,407
2,626
42,826
0
L
Hachiman
AkunoHime
Hachiman
4,546
2,101
0
2,992
14,593
3,464
0
589
14,004
0
22,636
L
Mercury
CweDtop1GG
Mercury
4,885
3,210
0
3,355
13,150
5,004
0
626
12,399
0
37,668
W
Guan Yu
DENNHIS
Guan Yu
11,297
1,729
200
6,811
15,682
12,096
1,161
6,052
9,630
0
45,315
W
Jing Wei
FakeAb
Jing Wei
10,844
8,907
0
3,210
12,605
3,712
1,731
5,638
6,967
0
36,464
L
Cthulhu
blazeTSC
Cthulhu
4,930
500
199
881
10,085
5,367
0
1,436
8,434
18,683
0
W
Awilix
gamatas7
Awilix
4,066
886
0
4,448
10,973
4,141
1,138
3,704
7,269
0
73,560
L
Olorun
8,165
4,903
321
5,238
16,683
4,358
0
2,963
13,620
30,108
0
L
Anubis
leonfox185
Anubis
9,091
0
0
2,944
11,545
3,858
0
1,413
10,057
35,157
0
W
Izanami
vuhte
Izanami
16,950
13,532
0
5,872
10,424
3,431
1,646
4,385
6,039
0
80,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
48,015
257
Minions Killed
487
0
Camps Cleared
0
1,305,001
Distance Traveled
1,616,690
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,821
519
86
5
0
305,058
0
L
Hachiman
7,987
470
35
2
0
271,161
0
L
Mercury
7,731
455
78
5
0
278,057
2
W
Guan Yu
9,576
563
78
5
0
346,833
2
W
Jing Wei
9,259
545
57
3
0
310,813
0
L
Cthulhu
6,465
380
32
2
0
236,523
4
W
Awilix
9,366
551
137
8
0
351,892
3
L
Olorun
7,120
419
59
3
0
264,575
1
L
Anubis
7,273
428
53
3
0
254,685
1
W
Izanami
10,993
647
129
8
0
302,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role