Player Matchup

Olorun
Olorun
Doodles2007
Olorun
Level 8
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Naaomie
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Reynoldor
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Shmepie_911
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
painless_kitten
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Team Averages
Level 13
1,468 SR
1,441 Elo+

VS

Team Averages
Level 12
1,428 SR
1,324 Elo+
Ymir
Ymir
Anatheker
Ymir
Level 27
God Stats
21W - 27L
1,455 SR
Queue Stats
168W - 229L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Maikoye
Kukulkan
Level 6
God Stats
2W - 2L
1,433 SR
Queue Stats
2W - 6L
1,279 Elo+
Party 2
Ares
Ares
OllieGodber
Ares
Level 7
God Stats
1W - 2L
1,249 SR
Queue Stats
38W - 50L
1,290 Elo+
Party 3
Sun Wukong
Sun Wukong
Tunnyb123
Sun Wukong
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 57L
1,385 Elo+
Party 3
Odin
Odin
comatlol
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 3 / 3
4,961
992
3,858
5,047
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Naaomie
Neith
9
2 / 3 / 2
5,508
1,102
6,882
4,512
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Reynoldor
Jormungandr
10
0 / 0 / 1
5,243
1,049
2,240
3,682
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 2 / 1
5,868
1,174
4,894
6,007
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Danzaburou
painless_kitten
Danzaburou
8
0 / 2 / 0
4,619
924
1,008
1,618
459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

342

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 6
5,640
1,128
2,650
4,383
2,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Maikoye
Kukulkan
11
5 / 0 / 2
6,489
1,298
4,565
1,191
524
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 6
5,124
1,025
2,271
6,786
4,310
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Tunnyb123
Sun Wukong
10
2 / 1 / 7
5,822
1,164
5,224
3,568
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
10
2 / 1 / 7
5,955
1,191
4,896
5,055
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
10
10
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
6
4
L
Olorun
0
3
3
0.5
W
Kukulkan
Maikoye
Kukulkan
5
0
2
6
L
Neith
Naaomie
Neith
2
3
2
1
W
0
2
6
1.5
L
Jormungandr
Reynoldor
Jormungandr
0
0
1
0.5
L
2
2
1
1.25
W
Sun Wukong
Tunnyb123
Sun Wukong
2
1
7
5.5
W
Odin
2
1
7
5.5
L
Danzaburou
painless_kitten
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
19,606
20,866
Taken
20,983
8,624
Mitigated
13,644
2,846
Healing
359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,650
1,095
0
0
4,383
2,863
0
1,914
2,469
12,554
0
L
Olorun
3,858
1,839
430
985
5,047
1,807
0
2,794
2,178
5,647
0
W
Kukulkan
Maikoye
Kukulkan
4,565
1,277
0
0
1,191
524
0
381
810
12,485
0
L
Neith
Naaomie
Neith
6,882
2,609
0
915
4,512
1,477
0
1,605
2,882
0
8,591
W
2,271
372
0
0
6,786
4,310
0
4,234
2,552
3,892
0
L
Jormungandr
Reynoldor
Jormungandr
2,240
417
0
206
3,682
1,804
0
1,458
2,153
8,630
0
L
4,894
2,101
0
288
6,007
3,077
0
3,161
2,679
12,085
0
W
Sun Wukong
Tunnyb123
Sun Wukong
5,224
1,895
0
84
3,568
2,363
0
1,434
2,134
0
8,754
W
Odin
4,896
2,049
0
275
5,055
3,584
0
3,029
2,026
0
7,664
L
Danzaburou
painless_kitten
Danzaburou
1,008
817
0
22
1,618
459
0
468
1,125
0
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
29,030
36
Minions Killed
71
1
Camps Cleared
2
348,760
Distance Traveled
435,237
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,640
1,128
26
5
1
88,410
0
L
Olorun
4,961
992
5
1
1
76,425
0
W
Kukulkan
6,489
1,298
21
4
0
66,706
0
L
Neith
5,508
1,102
1
0
0
82,765
0
W
Ares
5,124
1,025
2
0
0
71,565
0
L
Jormungandr
5,243
1,049
11
2
0
77,662
3
L
Ymir
5,868
1,174
19
4
0
89,551
0
W
Sun Wukong
5,822
1,164
11
2
1
101,399
0
W
Odin
5,955
1,191
11
2
0
107,157
0
L
Danzaburou
4,619
924
0
0
0
22,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role