Player Matchup

Vamana
Vamana
Aabu
Vamana
Level 63
God Stats
8W - 2L
1,500 SR
Queue Stats
48W - 35L
1,500 Elo+
Party 3
Izanami
Izanami
HokageUltima
Izanami
Level 25
God Stats
9W - 9L
1,695 SR
Queue Stats
25W - 32L
1,738 Elo+
Solo
Fenrir
Fenrir
Legend_Slayer55
Fenrir
Level 28
God Stats
6W - 5L
1,275 SR
Queue Stats
83W - 94L
1,772 Elo+
Party 1
Ao Kuang
Ao Kuang
PainWinter7
Ao Kuang
Level 12
God Stats
7W - 9L
1,500 SR
Queue Stats
177W - 178L
1,743 Elo+
Party 1
Scylla
Scylla
Sn0q
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Team Averages
Level 26
1,494 SR
1,651 Elo+

VS

Team Averages
Level 13
1,500 SR
1,467 Elo+
Fenrir
Fenrir
CapuchinhoV
Fenrir
Level 23
God Stats
3W - 7L
1,501 SR
Queue Stats
18W - 24L
1,559 Elo+
Solo
Hera
Hera
SocialPanda7587
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,281 Elo+
Party 2
Izanami
Izanami
SocialThrush
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,376 Elo+
Party 2
Poseidon
Poseidon
baddha93
Poseidon
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 110L
1,496 Elo+
Solo
Thanatos
Thanatos
stepbrocarries
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aabu
Vamana
20
10 / 6 / 30
15,434
1,286
26,340
29,646
34,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
HokageUltima
Izanami
20
9 / 13 / 25
14,557
1,213
27,847
27,644
9,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 10 / 13
15,291
1,274
18,552
24,222
9,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
PainWinter7
Ao Kuang
19
7 / 1 / 12
12,846
1,071
12,240
10,824
3,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
Sn0q
Scylla
20
4 / 11 / 23
13,015
1,085
10,349
15,039
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
16 / 12 / 14
15,903
1,325
24,021
25,767
19,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 7 / 26
12,440
1,037
9,758
12,053
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SocialThrush
Izanami
20
1 / 9 / 25
12,391
1,033
19,086
21,131
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
baddha93
Poseidon
20
9 / 11 / 25
14,685
1,224
22,316
19,194
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
20
14 / 7 / 18
15,837
1,320
27,417
25,071
13,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
149
46
Kills
41
41
Deaths
46
103
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aabu
Vamana
10
6
30
4.17
L
Fenrir
16
12
14
1.92
W
Izanami
HokageUltima
Izanami
9
13
25
1.65
W
16
10
13
2.25
W
Ao Kuang
PainWinter7
Ao Kuang
7
1
12
13
W
Scylla
Sn0q
Scylla
4
11
23
1.41
L
1
7
26
2
L
Izanami
SocialThrush
Izanami
1
9
25
1.5
L
Poseidon
baddha93
Poseidon
9
11
25
1.95
L
Thanatos
14
7
18
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,328
Damage
102,598
107,375
Taken
103,216
61,193
Mitigated
52,500
16,934
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aabu
Vamana
26,340
11,952
0
6,928
29,646
34,404
0
10,921
18,725
0
56,299
L
Fenrir
24,021
7,689
0
2,111
25,767
19,356
0
4,316
20,842
0
38,799
W
Izanami
HokageUltima
Izanami
27,847
21,126
0
3,020
27,644
9,471
0
7,139
20,505
0
60,867
W
18,552
3,026
0
1,107
24,222
9,642
0
6,452
17,770
0
30,443
W
Ao Kuang
PainWinter7
Ao Kuang
12,240
2,655
0
5,879
10,824
3,338
0
3,099
7,725
21,295
0
W
Scylla
Sn0q
Scylla
10,349
2,402
0
0
15,039
4,338
0
4,463
10,576
31,882
0
L
9,758
3,187
0
72
12,053
4,630
0
1,637
10,316
42,320
0
L
Izanami
SocialThrush
Izanami
19,086
12,974
0
2,229
21,131
7,726
0
5,018
15,781
0
46,807
L
Poseidon
baddha93
Poseidon
22,316
2,349
0
811
19,194
7,313
0
5,136
13,908
37,242
0
L
Thanatos
27,417
10,904
0
12,224
25,071
13,475
0
6,482
18,219
0
44,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,143
Gold Earned
71,256
210
Minions Killed
224
5
Camps Cleared
11
892,550
Distance Traveled
1,128,781
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,434
1,286
54
5
0
235,010
0
L
Fenrir
15,903
1,325
27
2
4
233,261
0
W
Izanami
14,557
1,213
73
6
2
182,164
0
W
Fenrir
15,291
1,274
25
2
1
220,608
0
W
Ao Kuang
12,846
1,071
14
1
1
106,938
0
W
Scylla
13,015
1,085
44
4
1
147,830
2
L
Hera
12,440
1,037
74
6
1
216,476
0
L
Izanami
12,391
1,033
62
5
1
189,800
0
L
Poseidon
14,685
1,224
24
2
1
201,848
0
L
Thanatos
15,837
1,320
37
3
4
287,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role