Player Matchup

Osiris
Osiris
AleeX_Weed-180
Osiris
Level 125
God Stats
18W - 17L
1,593 SR
Queue Stats
252W - 288L
1,400 Elo+
Solo
Fafnir
Fafnir
KaekGaming
Fafnir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Narga_2B666
Jing Wei
Level 148
God Stats
12W - 6L
1,787 SR
Queue Stats
265W - 281L
1,640 Elo+
Solo
Ra
Ra
TORPEDOROS
Ra
Level 128
God Stats
7W - 5L
1,718 SR
Queue Stats
94W - 86L
1,668 Elo+
Solo
Team Averages
Level 129
1,650 SR
1,552 Elo+

VS

Team Averages
Level 58
1,515 SR
1,500 Elo+
Aphrodite
Aphrodite
AlphaOmega300
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Vyrl_Aurah
Neith
Level 24
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
jonny240597
Bacchus
Level 148
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
olly8520
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 6
11,489
957
14,357
10,497
9,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
KaekGaming
Fafnir
14
1 / 2 / 7
9,805
817
6,317
13,970
17,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Narga_2B666
Jing Wei
17
5 / 2 / 6
10,486
874
8,590
11,148
4,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 8
10,257
855
10,069
11,055
8,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlphaOmega300
Aphrodite
14
1 / 5 / 1
8,683
724
9,899
13,654
6,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
2 / 3 / 1
8,538
712
6,439
9,165
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
jonny240597
Bacchus
13
1 / 5 / 2
8,163
680
7,476
12,487
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
olly8520
Achilles
12
1 / 7 / 1
7,779
648
5,248
13,054
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
5
6
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
Aphrodite
AlphaOmega300
Aphrodite
1
5
1
0.3
W
Fafnir
KaekGaming
Fafnir
1
2
7
2.25
W
Jing Wei
Narga_2B666
Jing Wei
5
2
6
4
W
4
2
8
4
L
Neith
2
3
1
0.83
L
Bacchus
jonny240597
Bacchus
1
5
2
0.4
L
Achilles
olly8520
Achilles
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,333
Damage
29,062
46,670
Taken
48,360
38,886
Mitigated
34,524
13,823
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,357
6,840
0
1,000
10,497
9,190
1,279
3,947
6,315
3,778
42,132
L
Aphrodite
AlphaOmega300
Aphrodite
9,899
496
2,798
7,101
13,654
6,200
198
5,505
8,149
36,922
0
W
Fafnir
KaekGaming
Fafnir
6,317
2,163
0
2,688
13,970
17,020
252
3,867
10,078
20,014
0
W
Jing Wei
Narga_2B666
Jing Wei
8,590
7,722
0
2,970
11,148
4,082
3,132
4,436
6,687
0
37,871
W
10,069
958
2,442
4,723
11,055
8,594
884
5,689
5,191
40,438
0
L
Neith
6,439
2,960
0
3,469
9,165
3,796
0
3,625
5,540
0
29,590
L
Bacchus
jonny240597
Bacchus
7,476
1,035
0
978
12,487
11,082
0
3,766
8,721
18,302
0
L
Achilles
olly8520
Achilles
5,248
2,083
123
1,370
13,054
13,446
743
4,904
8,150
0
15,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
33,163
243
Minions Killed
163
14
Camps Cleared
3
935,514
Distance Traveled
742,216
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,489
957
68
6
6
265,350
0
L
Aphrodite
8,683
724
66
6
1
185,847
0
W
Fafnir
9,805
817
21
2
0
236,622
3
W
Jing Wei
10,486
874
75
6
5
208,734
1
W
Ra
10,257
855
79
7
3
224,808
0
L
Neith
8,538
712
54
5
1
198,269
1
L
Bacchus
8,163
680
28
2
0
172,712
0
L
Achilles
7,779
648
15
1
1
185,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role