Player Matchup

Fenrir
Fenrir
Feralistic
Fenrir
Level 12
God Stats
8W - 18L
1,304 SR
Queue Stats
17W - 28L
1,339 Elo+
Solo
Aphrodite
Aphrodite
JennyMcLenny
Aphrodite
Level 9
God Stats
4W - 4L
1,292 SR
Queue Stats
41W - 37L
1,272 Elo+
Party 2
Anubis
Anubis
Sentiurban
Anubis
Level 19
God Stats
2W - 2L
1,255 SR
Queue Stats
121W - 104L
1,551 Elo+
Solo
Achilles
Achilles
TheDeaky
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,397 Elo+
Solo
Chiron
Chiron
kohlinskii
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 2
Team Averages
Level 14
1,370 SR
1,366 Elo+

VS

Team Averages
Level 16
1,463 SR
1,547 Elo+
Neith
Neith
Nang97
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Nox
Nox
Oddygoddy
Nox
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 1
Odin
Odin
Rezolutiun
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Party 1
Agni
Agni
kucherec
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Party 1
Loki
Loki
odddog
Loki
Level 21
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feralistic
Fenrir
20
12 / 2 / 9
14,286
571
13,894
18,912
8,876
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
JennyMcLenny
Aphrodite
17
1 / 3 / 11
12,486
499
5,601
14,676
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Sentiurban
Anubis
20
12 / 2 / 7
14,640
586
13,849
10,448
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TheDeaky
Achilles
18
5 / 5 / 15
13,037
521
14,166
20,108
23,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
kohlinskii
Chiron
17
6 / 3 / 4
11,846
474
8,446
16,709
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nang97
Neith
17
0 / 5 / 4
10,801
432
9,742
17,678
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 11
10,378
415
12,157
13,432
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 3
9,368
375
4,107
17,279
12,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
19
9 / 8 / 4
12,192
488
13,328
14,618
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
odddog
Loki
15
5 / 9 / 4
10,771
431
7,093
19,679
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
36
Kills
15
15
Deaths
36
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Feralistic
Fenrir
12
2
9
8.25
W
Aphrodite
JennyMcLenny
Aphrodite
1
3
11
2.17
L
Neith
Nang97
Neith
0
5
4
0.4
L
0
6
11
0.92
L
1
8
3
0.31
W
Anubis
Sentiurban
Anubis
12
2
7
7.75
W
Achilles
TheDeaky
Achilles
5
5
15
2.5
W
Chiron
kohlinskii
Chiron
6
3
4
2.67
L
Agni
9
8
4
1.38
L
Loki
odddog
Loki
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,956
Damage
46,427
80,853
Taken
82,686
55,678
Mitigated
36,880
36,137
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Feralistic
Fenrir
13,894
1,953
0
8,539
18,912
8,876
0
4,834
13,978
0
83,962
W
Aphrodite
JennyMcLenny
Aphrodite
5,601
1,167
4,101
7,453
14,676
11,822
867
5,401
9,200
63,967
0
L
Neith
Nang97
Neith
9,742
4,307
0
6,291
17,678
7,953
0
2,435
15,243
0
75,071
L
12,157
1,952
0
959
13,432
4,531
379
5,050
8,382
53,762
0
L
4,107
1,670
0
325
17,279
12,518
0
3,154
14,125
612
42,142
W
Anubis
Sentiurban
Anubis
13,849
1,525
0
4,771
10,448
5,491
1,906
4,082
6,341
81,798
0
W
Achilles
TheDeaky
Achilles
14,166
4,477
0
1,911
20,108
23,632
568
6,257
13,776
868
54,868
W
Chiron
kohlinskii
Chiron
8,446
4,377
1,511
7,851
16,709
5,857
2,461
7,723
8,961
0
68,375
L
Agni
13,328
1,489
0
757
14,618
5,893
0
2,692
11,926
74,656
0
L
Loki
odddog
Loki
7,093
3,547
0
3,178
19,679
5,985
0
6,987
12,692
0
49,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,295
Gold Earned
53,510
538
Minions Killed
494
0
Camps Cleared
0
2,175,684
Distance Traveled
2,096,301
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,286
571
110
4
0
455,474
0
W
Aphrodite
12,486
499
109
4
0
442,355
2
L
Neith
10,801
432
131
5
0
433,030
6
L
Nox
10,378
415
115
5
0
392,113
1
L
Odin
9,368
375
67
3
0
422,077
2
W
Anubis
14,640
586
143
6
0
417,750
3
W
Achilles
13,037
521
88
4
0
443,704
5
W
Chiron
11,846
474
88
4
0
416,401
2
L
Agni
12,192
488
112
4
0
418,094
2
L
Loki
10,771
431
69
3
0
430,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role