Player Matchup

Tsukuyomi
Tsukuyomi
FEAR the sssage
Tsukuyomi
Level 86
God Stats
4W - 7L
1,496 SR
Queue Stats
196W - 180L
1,501 Elo+
Party 1
Ra
Ra
LordNeospher
Ra
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
607W - 591L
1,539 Elo+
Party 1
Ullr
Ullr
StopPlayinWitMe
Ullr
Level 48
God Stats
0W - 3L
1,285 SR
Queue Stats
22W - 23L
1,713 Elo+
Solo
Achilles
Achilles
YoungSandwichHD
Achilles
Level 100
God Stats
9W - 8L
1,256 SR
Queue Stats
540W - 499L
1,481 Elo+
Solo
Khepri
Khepri
deadlyweapon00
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,527 Elo+
Solo
Team Averages
Level 81
1,407 SR
1,552 Elo+

VS

Team Averages
Level 52
1,559 SR
1,549 Elo+
Heimdallr
Heimdallr
Armorwolf
Heimdallr
Level 93
God Stats
29W - 18L
1,852 SR
Queue Stats
494W - 297L
1,653 Elo+
Party 2
Achilles
Achilles
ChildishAvocado
Achilles
Level 39
God Stats
6W - 1L
1,500 SR
Queue Stats
153W - 170L
1,507 Elo+
Solo
Anubis
Anubis
ILOVEBACON1212
Anubis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,556 Elo+
Party 2
Loki
Loki
Spazxie
Loki
Level 69
God Stats
16W - 17L
1,441 SR
Queue Stats
486W - 464L
1,568 Elo+
Solo
Sobek
Sobek
broimbad
Sobek
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 92L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FEAR the sssage
Tsukuyomi
11
1 / 5 / 0
5,991
545
3,903
9,098
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 0
5,715
520
2,638
7,004
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 0
5,312
483
3,719
4,761
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
11
2 / 2 / 0
6,243
568
5,597
8,241
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 3 / 2
4,788
435
2,415
7,923
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Armorwolf
Heimdallr
12
3 / 0 / 2
6,582
598
7,810
3,977
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
10
0 / 2 / 1
5,596
509
3,477
7,188
3,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 1 / 2
7,777
707
7,243
7,461
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Spazxie
Loki
12
4 / 1 / 3
7,207
655
4,608
4,908
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
broimbad
Sobek
9
1 / 3 / 3
5,587
508
2,078
6,863
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
15
15
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Armorwolf
Heimdallr
3
0
2
4
W
Achilles
0
2
1
0.25
L
Tsukuyomi
FEAR the sssage
Tsukuyomi
1
5
0
0.2
W
7
1
2
8
L
2
4
0
0.5
W
Loki
Spazxie
Loki
4
1
3
5.5
L
2
1
0
2
L
Achilles
2
2
0
1
W
Sobek
broimbad
Sobek
1
3
3
0.83
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
25,216
37,027
Taken
30,397
17,201
Mitigated
15,941
10,386
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Armorwolf
Heimdallr
7,810
4,517
0
2,089
3,977
2,544
384
996
2,981
9,169
41,622
W
Achilles
3,477
664
0
2,510
7,188
3,027
238
0
6,788
0
20,688
L
Tsukuyomi
FEAR the sssage
Tsukuyomi
3,903
869
0
2,141
9,098
2,396
0
3,150
5,948
0
31,744
W
7,243
492
0
4,960
7,461
4,070
0
1,979
5,192
45,418
0
L
2,638
155
93
1,540
7,004
1,749
0
3,515
3,489
26,934
0
W
Loki
Spazxie
Loki
4,608
1,400
0
2,969
4,908
1,414
960
435
4,381
0
41,161
L
3,719
2,133
0
1,021
4,761
1,497
0
1,222
3,539
0
25,989
L
Achilles
5,597
1,549
0
3,529
8,241
5,877
222
652
7,589
0
31,643
W
Sobek
broimbad
Sobek
2,078
409
0
2,589
6,863
4,886
72
1,279
5,562
9,088
0
L
2,415
519
0
2,062
7,923
5,682
0
1,821
6,102
10,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
32,749
283
Minions Killed
332
0
Camps Cleared
0
1,012,887
Distance Traveled
1,032,518
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,582
598
106
10
0
188,907
0
W
Achilles
5,596
509
49
4
0
213,175
2
L
Tsukuyomi
5,991
545
80
7
0
200,986
2
W
Anubis
7,777
707
88
8
0
187,762
3
L
Ra
5,715
520
64
6
0
199,745
2
W
Loki
7,207
655
82
7
0
245,593
3
L
Ullr
5,312
483
53
5
0
182,060
2
L
Achilles
6,243
568
69
6
0
201,408
3
W
Sobek
5,587
508
7
1
0
197,081
5
L
Khepri
4,788
435
17
2
0
228,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role