Player Matchup

Odin
Odin
Aiwaa
Odin
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 2
Discordia
Discordia
HyouTatsuMaki
Discordia
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Ragsta
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,517 Elo+

VS

Team Averages
Level 126
1,599 SR
1,570 Elo+
Vamana
Vamana
SkercCZ
Vamana
Level 117
God Stats
5W - 2L
1,755 SR
Queue Stats
35W - 36L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
daweee
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
deedit
Zhong Kui
Level 157
God Stats
7W - 3L
1,543 SR
Queue Stats
83W - 112L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aiwaa
Odin
9
1 / 1 / 3
6,357
636
3,070
5,678
4,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
HyouTatsuMaki
Discordia
10
1 / 4 / 3
6,849
685
5,771
4,583
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ragsta
Danzaburou
9
2 / 4 / 1
6,853
685
7,188
7,316
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SkercCZ
Vamana
11
5 / 0 / 4
8,262
826
5,143
7,079
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
daweee
Hun Batz
11
2 / 1 / 7
7,320
732
3,686
6,286
3,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
deedit
Zhong Kui
10
2 / 3 / 5
7,233
723
5,836
10,023
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
Aiwaa
Odin
1
1
3
2.5
L
Discordia
HyouTatsuMaki
Discordia
1
4
3
0.63
L
Danzaburou
Ragsta
Danzaburou
2
4
1
0.63
W
Vamana
SkercCZ
Vamana
5
0
4
7
W
Hun Batz
daweee
Hun Batz
2
1
7
5.5
W
Zhong Kui
deedit
Zhong Kui
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,029
Damage
14,665
17,577
Taken
23,388
9,283
Mitigated
16,347
3,010
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aiwaa
Odin
3,070
774
357
1,346
5,678
4,043
0
2,034
3,644
0
6,105
L
Discordia
HyouTatsuMaki
Discordia
5,771
271
0
292
4,583
1,494
3
1,383
3,200
25,848
0
L
Danzaburou
Ragsta
Danzaburou
7,188
3,787
0
1,015
7,316
3,746
0
2,444
4,872
3,628
31,717
W
Vamana
SkercCZ
Vamana
5,143
2,164
0
2,282
7,079
6,262
129
1,580
5,499
0
22,852
W
Hun Batz
daweee
Hun Batz
3,686
956
0
1,558
6,286
3,140
0
1,537
4,749
0
23,005
W
Zhong Kui
deedit
Zhong Kui
5,836
251
89
5,006
10,023
6,945
0
3,341
6,682
27,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,059
Gold Earned
22,815
107
Minions Killed
119
0
Camps Cleared
0
506,167
Distance Traveled
563,531
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,357
636
10
1
0
175,502
1
L
Discordia
6,849
685
48
5
0
167,254
1
L
Danzaburou
6,853
685
49
5
0
163,411
3
W
Vamana
8,262
826
19
2
0
214,982
3
W
Hun Batz
7,320
732
44
4
0
196,986
1
W
Zhong Kui
7,233
723
56
6
0
151,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role