Player Matchup

Danzaburou
Danzaburou
Gold V
DerLenny
Danzaburou
Gold V
Level 155
God Stats
17W - 12L
1,711 SR
Queue Stats
22W - 17L
1,717 MMR
Party 2
Geb
Geb
Gold V
ISeynI
Geb
Gold V
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 17L
1,717 MMR
Party 2
Hades
Hades
Bronze III
Рааль
Hades
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 159L
1,457 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,570 SR
1,630 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,435 SR
1,534 MMR
Medusa
Medusa
Bronze III
Dewzv
Medusa
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 MMR
Solo
Cthulhu
Cthulhu
Silver I
Gremis
Cthulhu
Silver I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,545 MMR
Party 1
Olorun
Olorun
Gold V
Wampi
Olorun
Gold V
Level 147
God Stats
0W - 3L
1,306 SR
Queue Stats
43W - 49L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerLenny
Danzaburou
14
5 / 0 / 7
10,385
742
19,059
11,592
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
ISeynI
Geb
13
2 / 0 / 9
10,324
737
3,632
13,699
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
14
5 / 1 / 7
9,958
711
10,533
14,776
8,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditeGuan YuFenrirChang'eCupid

VS

Bans
ThothChaacNoxKaliHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dewzv
Medusa
11
1 / 5 / 0
7,934
567
7,323
11,194
3,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gremis
Cthulhu
10
0 / 5 / 0
7,615
544
8,863
14,711
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Wampi
Olorun
12
0 / 2 / 1
8,193
585
8,791
10,916
4,702
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DerLenny
Danzaburou
5
0
7
8.5
L
Medusa
Dewzv
Medusa
1
5
0
0.2
L
Cthulhu
Gremis
Cthulhu
0
5
0
0
W
Geb
ISeynI
Geb
2
0
9
6.5
L
Olorun
Wampi
Olorun
0
2
1
0.25
W
Hades
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,224
Damage
24,977
40,067
Taken
36,821
27,938
Mitigated
22,591
21,826
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DerLenny
Danzaburou
19,059
7,597
0
8,117
11,592
5,392
2,806
4,956
6,561
0
74,319
L
Medusa
Dewzv
Medusa
7,323
3,447
0
999
11,194
3,584
0
3,877
7,317
0
30,915
L
Cthulhu
Gremis
Cthulhu
8,863
488
125
1,075
14,711
14,305
0
5,388
9,323
24,388
0
W
Geb
ISeynI
Geb
3,632
254
0
3,566
13,699
14,365
374
5,301
8,123
11,932
0
L
Olorun
Wampi
Olorun
8,791
3,808
544
4,054
10,916
4,702
0
4,930
5,986
44,914
0
W
Hades
10,533
1,316
820
9,323
14,776
8,181
369
7,011
7,467
51,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
23,742
189
Minions Killed
162
0
Camps Cleared
0
755,461
Distance Traveled
744,150
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,385
742
99
7
0
230,772
7
L
Medusa
7,934
567
45
3
0
233,765
3
L
Cthulhu
7,615
544
41
3
0
259,431
3
W
Geb
10,324
737
11
1
0
270,048
3
L
Olorun
8,193
585
76
5
0
250,954
6
W
Hades
9,958
711
79
6
0
254,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role