Player Matchup

Camazotz
Camazotz
Lyzardian
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,751 Elo+
Solo
Sun Wukong
Sun Wukong
Maycon2133
Sun Wukong
Level 17
God Stats
3W - 2L
1,560 SR
Queue Stats
98W - 106L
1,539 Elo+
Solo
Skadi
Skadi
V1n1RORT
Skadi
Level 27
God Stats
9W - 7L
1,217 SR
Queue Stats
209W - 242L
1,457 Elo+
Solo
Nox
Nox
eS Raiser
Nox
Level 37
God Stats
35W - 44L
1,245 SR
Queue Stats
1,352W - 1,219L
1,492 Elo+
Party 1
Hel
Hel
zxtanna
Hel
Level 11
God Stats
86W - 83L
1,353 SR
Queue Stats
1,057W - 998L
1,549 Elo+
Party 1
Team Averages
Level 24
1,375 SR
1,558 Elo+

VS

Team Averages
Level 22
1,578 SR
1,544 Elo+
Mercury
Mercury
CaioWolF30
Mercury
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
237W - 280L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
GorilaNutrido
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Bellona
Bellona
Samuljhi
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,509 Elo+
Solo
Ra
Ra
byclandr0
Ra
Level 28
God Stats
10W - 6L
1,892 SR
Queue Stats
352W - 304L
1,680 Elo+
Solo
Yemoja
Yemoja
pybbeuchiha
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Lyzardian
Camazotz
9
2 / 0 / 0
5,500
550
2,778
7,660
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Maycon2133
Sun Wukong
9
3 / 1 / 1
5,074
507
4,226
4,261
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
V1n1RORT
Skadi
8
1 / 1 / 2
5,357
536
3,508
4,264
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,143
514
2,307
3,652
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
8
0 / 1 / 2
5,228
523
620
2,335
954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaioWolF30
Mercury
9
0 / 0 / 2
5,079
508
3,093
5,122
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
6
0 / 1 / 0
4,094
409
730
2,217
1,109
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Samuljhi
Bellona
7
1 / 2 / 2
4,565
457
2,753
5,144
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 1 / 0
6,101
610
3,999
5,107
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
7
1 / 3 / 2
4,857
486
1,279
5,168
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
CaioWolF30
Mercury
0
0
2
1
L
Kuzenbo
0
1
0
0
W
Camazotz
Lyzardian
Camazotz
2
0
0
2
W
Sun Wukong
Maycon2133
Sun Wukong
3
1
1
3.5
L
Bellona
Samuljhi
Bellona
1
2
2
1
W
Skadi
V1n1RORT
Skadi
1
1
2
2
L
3
1
0
3
W
1
2
1
0.75
L
Yemoja
1
3
2
0.67
W
Hel
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,439
Damage
11,854
22,172
Taken
22,758
8,513
Mitigated
10,270
10,273
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CaioWolF30
Mercury
3,093
1,626
0
1,372
5,122
1,396
0
196
4,914
0
29,138
L
Kuzenbo
730
363
0
123
2,217
1,109
0
170
2,047
5,039
0
W
Camazotz
Lyzardian
Camazotz
2,778
1,101
0
5,536
7,660
2,216
392
1,333
6,327
0
26,555
W
Sun Wukong
Maycon2133
Sun Wukong
4,226
531
0
1,424
4,261
2,976
248
916
3,345
0
15,955
L
Bellona
Samuljhi
Bellona
2,753
894
0
1,766
5,144
3,803
235
383
4,526
1,114
9,624
W
Skadi
V1n1RORT
Skadi
3,508
1,877
0
1,711
4,264
1,220
1,070
1,882
2,382
0
21,904
L
3,999
434
118
1,586
5,107
1,849
622
1,953
2,953
35,605
0
W
2,307
71
0
350
3,652
1,147
0
1,917
1,735
14,485
0
L
Yemoja
1,279
547
792
442
5,168
2,113
376
0
4,993
10,012
0
W
Hel
620
300
384
868
2,335
954
370
249
2,086
6,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
24,696
190
Minions Killed
178
0
Camps Cleared
0
894,445
Distance Traveled
837,071
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,079
508
65
7
0
215,096
1
L
Kuzenbo
4,094
409
7
1
0
87,118
0
W
Camazotz
5,500
550
56
6
0
220,507
1
W
Sun Wukong
5,074
507
29
3
0
166,491
0
L
Bellona
4,565
457
28
3
0
167,229
0
W
Skadi
5,357
536
57
6
0
157,837
2
L
Ra
6,101
610
65
7
0
184,875
2
W
Nox
5,143
514
32
3
0
182,922
0
L
Yemoja
4,857
486
13
1
0
182,753
0
W
Hel
5,228
523
16
2
0
166,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role