Player Matchup

Odin
Odin
McMeany
Odin
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 148L
1,618 Elo+
Party 1
Nemesis
Nemesis
Sexylegs04
Nemesis
Level 27
God Stats
8W - 7L
1,677 SR
Queue Stats
260W - 254L
1,620 Elo+
Party 1
Olorun
Olorun
SweatieMeats
Olorun
Level 15
God Stats
20W - 14L
1,402 SR
Queue Stats
326W - 363L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
not2goodatsmite
Kukulkan
Level 15
God Stats
7W - 6L
1,504 SR
Queue Stats
261W - 289L
1,514 Elo+
Party 1
Sobek
Sobek
thickgunt
Sobek
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 5L
1,605 Elo+
Party 1
Team Averages
Level 18
1,517 SR
1,553 Elo+

VS

Team Averages
Level 20
1,471 SR
1,379 Elo+
Ymir
Ymir
BoGGeO
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 15L
1,170 Elo+
Solo
Amaterasu
Amaterasu
FerKing1
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GeraMX
Hun Batz
Level 25
God Stats
6W - 4L
1,613 SR
Queue Stats
29W - 24L
1,483 Elo+
Solo
Neith
Neith
LaMamba24
Neith
Level 5
God Stats
1W - 2L
1,244 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Ra
Ra
Maseratiboi
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
McMeany
Odin
19
7 / 4 / 7
11,479
522
18,859
15,787
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Sexylegs04
Nemesis
17
10 / 4 / 5
11,194
509
15,179
17,127
13,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
2 / 4 / 5
9,837
447
7,674
13,518
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
18
5 / 7 / 6
10,993
500
14,926
11,736
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
thickgunt
Sobek
14
0 / 0 / 13
9,155
416
5,002
15,175
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoGGeO
Ymir
13
1 / 8 / 3
9,774
444
2,718
21,979
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
FerKing1
Amaterasu
18
6 / 3 / 5
12,341
561
18,372
25,694
19,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
GeraMX
Hun Batz
20
5 / 3 / 4
13,613
619
7,269
17,373
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
LaMamba24
Neith
15
1 / 4 / 6
10,571
481
5,901
11,737
5,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 7 / 5
12,470
567
14,676
15,223
8,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
24
Kills
19
19
Deaths
25
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
BoGGeO
Ymir
1
8
3
0.31
W
Amaterasu
FerKing1
Amaterasu
6
3
5
2.83
W
Hun Batz
GeraMX
Hun Batz
5
3
4
2.33
W
Neith
LaMamba24
Neith
1
4
6
1
W
6
7
5
1.21
L
Odin
McMeany
Odin
7
4
7
2.63
L
Nemesis
Sexylegs04
Nemesis
10
4
5
3.13
L
Olorun
2
4
5
1.13
L
Kukulkan
5
7
6
1.14
L
Sobek
thickgunt
Sobek
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,640
Damage
48,936
73,343
Taken
92,006
52,414
Mitigated
61,319
19,037
Healing
31,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BoGGeO
Ymir
2,718
898
0
714
21,979
19,465
265
6,926
14,811
20,916
0
W
Amaterasu
FerKing1
Amaterasu
18,372
9,703
0
14,762
25,694
19,623
474
7,846
17,513
0
58,000
W
Hun Batz
GeraMX
Hun Batz
7,269
1,125
0
4,856
17,373
7,693
7,480
4,734
12,489
0
90,708
W
Neith
LaMamba24
Neith
5,901
3,142
0
3,906
11,737
5,908
1,866
7,370
4,321
0
43,257
W
14,676
904
1,012
5,798
15,223
8,630
763
4,741
10,357
76,326
0
L
Odin
McMeany
Odin
18,859
5,940
681
4,521
15,787
12,502
407
5,232
10,360
0
66,524
L
Nemesis
Sexylegs04
Nemesis
15,179
7,942
1,086
2,857
17,127
13,376
495
3,943
12,993
8,283
73,004
L
Olorun
7,674
3,565
569
6,332
13,518
5,162
1,889
4,027
9,465
61,886
0
L
Kukulkan
14,926
3,312
0
220
11,736
5,315
299
3,151
8,405
79,408
0
L
Sobek
thickgunt
Sobek
5,002
912
0
2,771
15,175
16,059
314
3,637
11,379
18,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
58,769
475
Minions Killed
479
0
Camps Cleared
0
2,018,009
Distance Traveled
1,908,346
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,774
444
20
1
0
338,143
0
W
Amaterasu
12,341
561
87
4
0
414,288
2
W
Hun Batz
13,613
619
166
8
0
442,041
2
W
Neith
10,571
481
88
4
0
333,243
1
W
Ra
12,470
567
118
5
0
380,631
1
L
Odin
11,479
522
105
5
0
443,656
8
L
Nemesis
11,194
509
121
6
0
429,564
2
L
Olorun
9,837
447
108
5
0
381,896
0
L
Kukulkan
10,993
500
127
6
0
332,639
6
L
Sobek
9,155
416
14
1
0
430,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role